Fighting Heaven City, East Gate.
As the Monster Tide approached, the Players had already rubbed their hands together and prepared for battle.
Guilds from every server had also finished gathering their forces, waiting for the monsters to arrive so they could farm experience, Soul Coins, and points.
Though war had arrived, the Players' faces were filled with smiles.
There was less than a month left until Conquest had been open for four years. The Players had already experienced countless battles, even more than many underworld factions had accumulated over centuries.
So when it came to war, the Players were long accustomed to it. They were not afraid in the slightest.
As dense black dots emerged in the distance, voices calling out "Prepare for battle!" rang through the voice channels of every server.
When the monsters drew near, the battle erupted ahead of schedule.
At that moment, the Players' first targets were not the incoming monsters, but Players from other servers standing beside them.
They fully embraced the principle of striking first.
After all, there were only so many monsters, and there seemed to be fewer of them than there were Players.
So every Player from another server they killed meant one fewer competitor fighting over Soul Coins, experience, and points.
Among them, many healer classes became targets of concentrated fire.
As the healers of their teams, they could keep an entire group fighting continuously. The best among them could promptly restore teammates to peak condition no matter how much damage they suffered.
Knowing this full well, the Players naturally set their sights first on healer Players from other servers.
The China Server's Wood Spirit Descendants, the Europe Server's priests, the Hell Server's Battle Support Mechas, the Africa Server's Bronze Ancient Tree totem believers, and the Asian Server's Psionicists.
All of