"You're the famous Orange!"
That basically summed up the weight of Cheng Tian's current reputation.
Even in dungeon scenarios he was encountering for the first time, as long as an intelligent faction had some connections, they would generally have a preconceived impression of Cheng Tian.
Depending on the dungeon's background, at least one of his five titles with Legend Points—911, Origin Hero, Enemy of Orochi, Lord Grail, and Ship Seizer—would reach that faction's ears beforehand in the form of a "legend."
On top of that, Cheng Tian was already the leader of the independent faction, the Scorching Sun Legion. He possessed the basic ability to recruit NPCs in the name of his faction, allowing faction-related Special Effects beyond the level of an individual player to trigger when he came into contact with other factions.
If that faction was hostile toward Cheng Tian, then its Enemy Units had a chance to trigger the "Reputation Deterrence" effect. This effect usually manifested in two ways.
The first was for the target unit to flee in panic, leaving behind one of its personal belongings in exchange for its life. In that case, Cheng Tian would be unable to pursue it afterward.
The second was for it to abandon its own faction and join Cheng Tian's Scorching Sun Legion, becoming a lowest-ranking lackey at his beck and call.
The overall situation was somewhat similar to the Faction Interaction System in Heroes of Might and Magic.
Of course, since it was a Faction Interaction System, it only worked in faction-related events. If Cheng Tian wanted to command these monster NPC units outside of a "Faction War," he would have to pay certain special costs, even as a Faction Leader.
The grudge between the Red Demons and Cheng Tian could be traced all the way back to