摆烂值
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Entity Info
Original Name:摆烂值Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:520Chapters:76
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Context UptoCh. 79
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated2 weeks ago

Biodata

Feature Details
Name Slacking Value
Original Name 摆烂值
Type Neutral AI-system resource
Affiliation Slacking Off to Get Stronger System
Occupation / Role Reward currency earned through strategic rest, reduced exertion, avoidance of unnecessary combat, and evasion of troublesome events
Status Active; continues to award points during Tang San's later training and preparation 71
First Appearance Chapter 1

Power Progression

Stage / Realm / Level Chapter Notes
2 Slacking Value 1 Tang San earns his first points by refusing forge work and avoiding the trouble of Tang Hao's repeated request 1.
10 Slacking Value → 0 2 Reaches 10 after declining physical labor, risky outings, and village activities; spent on Minor Soul Power Increase, bringing Tang San to Level 10 2.
10 Slacking Value → 0 4 Reaches 10 through extended rest and deliberately lowering his expectations before the awakening; exchanged for Slight Soul Power Increase, raising Tang San to Level 11 4.
7+ Slacking Value → 0 6 Tang San exchanges accumulated value for Trace Soul Power Increase, reaching Level 12 6.
20 Slacking Value → spent 9 Tang San accumulates 20 by delaying his routine and avoiding proactive classroom performance, then raises his Soul Power to Level 13 9.
50 Slacking Value → spent 13 Fifty points are exchanged for a Soul Power boost, advancing Tang San to Level 14 13.
50 Slacking Value → 0 19 Tang San redeems Trace Soul Power Increase, reaching Level 15 19.
48 Slacking Value 31 His first day at Shrek Academy leaves him two points short of another Soul Power increase 31.
68 Slacking Value 36 Accumulated by delaying Soul Skill tests, limiting output, and conserving power during endurance training 36.
72 Slacking Value 37 Continues increasing through reduced Soul Skill synergy, cautious resource collection, and slow quicksand running 37.
80 Slacking Value 39 Reaches 80 during Dual Realm and restricted-Soul-Skill training, leaving 20 points until the next Soul Power increase 39.
84 Slacking Value 40 Accumulates further by slowing multi-target coordination and cold-environment refinement 40.
106 Slacking Value 46 Surpasses 100 after slowing down during post-battle shopping and recovery 46.
144 Slacking Value 55 Earned through low-consumption field-control tactics during Element Field Training 55.
187 Slacking Value 64 Accumulated while cautiously scouting non-amplified areas during Beast Soul Fusion combat 64.
225 Slacking Value 71 Reaches its highest documented total after slow equipment analysis and deliberately paced meditation 71.

System Mechanics

Accumulation Conditions

Slacking Value is awarded when Tang San actively minimizes unnecessary expenditure rather than pursuing conventional intensive cultivation. The system recognizes both physical and mental conservation measures 1 5.

  • Refusing high-intensity physical labor or training, such as forge work, woodcutting, sparring, and morning practice 1 2 12.
  • Avoiding unnecessary combat, competition, and conflicts that would consume Soul Power or stamina 7 11 31.
  • Extending rest, delaying departure, slowing daily routines, and accepting safe breaks during travel 3 6 7 10.
  • Reducing classroom participation, excessive communication, note-copying speed, or other mental expenditure 5 9 14.
  • Deliberately limiting Soul Power output, perception range, Soul Skill speed, and training intensity while still meeting minimum standards 16 20 21 36.
  • Using tactical justifications—such as maintaining rhythm, preserving supplies, avoiding Martial Soul damage, or adapting to terrain—to reduce consumption 26 27 37 55.

Penalties

The system penalizes behavior it considers “involution.”

  • Staying up late to cultivate, deliberately pursuing excessive training, or provoking powerful enemies can deduct Slacking Value 1.
  • Severe overexertion can trigger an unspecified overwork penalty 1.
  • Forced high-intensity practice does not automatically deduct points if Tang San avoids excessive performance; during Perception Evasion training, he gains no points but loses none by remaining half a beat behind 20.

Interface

  • The system communicates through a mechanical voice in Tang San’s mind 1.
  • Its pale-blue virtual panel is visible only to Tang San 2.
  • Prompts state the qualifying action, the number of points gained, and the current balance 2 20.
  • The panel includes a Redemption Mall for exchanging accumulated value 2.

Known Rewards

Reward Cost Effect / Notes
Temporary Stamina Recovery 5 Slacking Value An emergency recovery option listed in the Redemption Mall 2.
Minor Soul Power Increase 10 Slacking Value Raises Tang San’s Soul Power; first used to reach Level 10 2.
Blue Silver Grass Basic Toughness Enhancement 20 Slacking Value Improves the base toughness of Tang San’s Blue Silver Grass Martial Soul 2.
Slight Soul Power Increase 10 Slacking Value Raises Tang San to Level 11 after his Martial Soul awakening 4.
Trace Soul Power Increase Variable documented exchanges Raises Tang San to Levels 12 and 15 in separate exchanges 6 19.
Soul Ring Age Increase Unspecified Listed among the system’s possible reward categories 1.
Soul Skill Proficiency Enhancement Unspecified Listed among the system’s possible reward categories 1.

Operational History

The Slacking Off to Get Stronger System binds to Tang San immediately after his transmigration. Its first rewards come from refusing Tang Hao’s forge work and choosing to remain in bed, establishing a growth method opposite to conventional strenuous cultivation 1.

Before Tang San’s Martial Soul awakening, Slacking Value enables him to reach Level 10, then Level 11 shortly after awakening Blue Silver Grass. He conceals his true Soul Power and the Clear Sky Hammer while using the system’s rewards to improve without attracting attention 2 4.

At Nuoding Academy, Tang San turns routine school life into a steady source of points. He avoids voluntary answers, extra tutoring, sparring, library visits, morning practice, and intensive Martial Soul exercises, typically claiming weak Soul Power or fatigue as justification 9 11 12 16. These exchanges advance him from Level 12 to Level 15 6 9 13 19.

As the academy’s training becomes more technical, Slacking Value remains compatible with actual learning. Tang San learns perception, evasion, prediction, Soul Power distribution, and team coordination while deliberately restricting his range, speed, output, or number of targets to conserve resources 20 21 27 28.

At Shrek Academy and beyond, increasingly harsh training produces larger reserves. Tang San gains value by managing Soul Skill synergy, endurance tests, resource scrambles, elemental fields, battlefield control, equipment analysis, and recovery pacing without openly refusing assigned tasks 36 37 55 71.

Notable Quotes

“The host can accumulate Slacking Value by actively reducing high-intensity training, refusing unnecessary combat, and evading troublesome events.” 1

“Conversely, if the host actively engages in involution, such as staying up late to cultivate or provoking strong enemies, Slacking Value will be deducted, and overwork penalties will be triggered.” 1

Trivia

  • Ordinary household chores do not necessarily reduce Slacking Value; Tang San cooks porridge for Tang Hao because it is not considered high-intensity labor 3.
  • The system can reward avoidance of mental strain, including reduced conversation and avoiding proactive classroom performance 5 9.
  • Tang San repeatedly turns mandatory training into point-generating opportunities by completing only the minimum needed to avoid punishment 20 22 29.