No one engaged in the fierce battle on the fifth floor knew what was happening on the sixth floor.
Explosions of various energies spread outward. Fighting in this semi-enclosed environment was practically a nightmare for assassins, sensory specialists, and gunners.
Their survivability was generally weak, especially that of gunners. Most gunners had mastered basic abilities, while upon reaching the seventh rank, a small number of them had raised their firearm abilities to the grandmaster level.
The focus of a gunner's development was the strength of their own bodily energy, the quality of their firearms, and, most importantly, their basic firearm abilities.
During battle, gunners would attach their bodily energy to their bullets. Their offensive abilities ranked among the strongest of the many paths, and every time they changed their main weapon, it represented a significant boost for them.
When dealing with Leader Level or Lord Level units, a gunner's powerful offensive abilities made them highly popular with small and medium-sized groups.
At that moment, the fifth floor of the temple was a nightmare for all the gunners present. Where could they hide? The stairwell connecting the third and fourth floors? Forget it. That place was already full, occupied entirely by healers.
In the current melee within the semi-enclosed environment, the gunners from Apocalypse Paradise, Death Paradise, and Reincarnation Paradise were all close to tears. It was not that anyone was targeting them, but the energy bombarding the area from all directions and the aftershocks of various abilities frequently swept them up.
Quite a few gunners had already died to large-scale abilities of unknown origin. Mage Lord Yell alone had killed six of them—four enemies and the remaining two allies.
Mage Lord Yell's expression grew even gloomier. Under these circumstances, accidentally killing allied contractors would not incur much punishment, but it