Too weak. The Soul Guardian guarding the first stage was too weak. He had not even chosen to take a single Soul Crystal Spear head-on before surrendering.
Actually, one could not blame the Soul Guardian. After taking a Repel, he had been blasted into partial paralysis. If he took a Soul Crystal Spear, would that even be a Soul Crystal Spear? It was the "key" to heaven.
The facts proved that Su Xiao's choice of combat abilities had been correct. This was his first time in the Soul Arena, and he had only temporarily mastered soul-type abilities. Forget developing them deeply—even applying them in battle was something he was not very skilled at.
Thus, Su Xiao's initial concept had been mobility + control + a powerful attack. But after seeing that skill points would be awarded according to soul strength, Su Xiao changed his mind. He chose abilities that were as simple and crude as possible, using them to make up for his unfamiliarity with ability usage.
He had raised Repel to max level. Combined with the range and power bonuses brought by his soul strength, this plain and unadorned Repel had already become an enhanced version of Almighty Push, though its range was not as large as Almighty Push's after charging.
Each time he used this ability, Su Xiao consumed roughly 270–300 points of soul energy. With his maximum of 42,000 points of soul energy, he could use this ability over a hundred times.
Because Repel was a lower-tier soul ability, its initial power was not impressive, but its cooldown was short. Along with the subsequent level bonuses and the reduction in ability-release intervals brought by Su Xiao's soul strength, Repel's cooldown was around three seconds.
To be more precise, the interval was not fixed. It ranged from 2.7