You still couldn't deny Genshin Impact's success, nor could you deny that it was a good game.
Even after Little Griseo quit, unable to hold out any longer in Sumeru.
She still had plenty of goodwill toward Genshin Impact.
That was simply the truth.
Of course.
Wuthering Waves' optimization issues were one thing.
Its targeting issues were another.
Attacking east when pointing west, and attacking north when pointing south, was commonplace.
There were even so many accident-prone areas that people recorded them and turned them into videos to complain about.
But this.
Was actually related to the algorithm design.
Could it be fixed?
Yes, it could.
It just depended on whether they had the inclination.
Or whether they had the ability.
As for everyone else, Little Griseo didn't know.
But for herself, whether a game could be played was more important than whether it was fun.
Because! If I can't freaking play it, then what does it matter how fun it is?
But if you asked.
Did Little Griseo hate Kuro Games? No, she didn't. Did she hate Wuthering Waves? No, not that either.
She wasn't the kind of person who insisted on stepping on Kuro Games and Mihoyo while praising one over the other.
She was just a player.
If it was fun, she played it. If she liked it, she played it.
Whether it was fun or felt good to play, she could find out for herself by playing it.
If she felt it was playable, she would naturally keep playing.
If she couldn't continue, she would just quit.
No matter how you put it!
Whether it was Kuro Games or Mihoyo.
Even if they had this flaw here and that flaw there.
They were still more approachable than major companies like Tencent or NetEase, which only cared