Angel did not know of Stormwind Ridge's "Three Great Wind Generals," but he took these three creatures, whose bodies far surpassed those of the other wind-element creatures, very seriously.
Judging purely by strength, the other wind-element creatures varied greatly in power. The vast majority were at the peak apprentice level; with the boost of the raging cloud sea, they could barely reach the level of formal wizards. But only barely. Their combined attack was extremely powerful and could pierce through the cloud sea—even Angel had to give them a wide berth. Yet once they were separated and each fell into an illusion, their strength could no longer be measured by the standard of their combined assault. At the very least, Angel felt that without outside interference, trapping them for several hours would not be a problem.
However, the Three Great Wind Generals had to be judged by another standard.
Not only were the Three Great Wind Generals enormous, their energy levels were also close to Angel's. Even under normal circumstances, they possessed the strength of formal wizards. If they had been outside, Angel would have been quite confident in trapping them in illusions using external illusion nodes alone. But they were now within a cloud sea saturated with wind elements. Trapping them briefly was possible, but once they reacted and began absorbing the surrounding wind elements without restraint, attacking the illusion with higher-level energy, they could still destroy it in a short time.
Therefore, against opponents like these, external illusion nodes alone could not trap them. He also had to supplement them with Mind Illusion.
And to use Mind Illusion, it was best not to face several opponents at once. He needed to break them one by one.
After trapping the other wind-element creatures, Angel had once again widened the