When the prompt for "Sigh" appeared on the Text Panel, both Angel and Gabriel froze.
They had not even entered the maze, yet they could still be affected by the sighs?
Still, it was not particularly important. They were outside now, with no enemies around them. Whether the effect was a buff or a debuff, it meant nothing.
Some effects exclusive to the maze would not even take effect.
For example, the sigh effect this time had clearly stated on the Text Panel: "You have not officially stepped into Nomephins's Sighing Wall. This effect is invalid for you."
That said, as Angel looked at this sigh effect, he could not help furrowing his brow.
"Sigh effect: Held health doubled."
At first glance, this seemed to be a buff, one that would give challengers a higher chance of survival in the maze.
But upon closer thought, something felt wrong.
They entered with five drops of blood, and doubling their health gave them ten drops. It looked as though their margin for error had increased, but every drop of blood they lost meant standing outside as punishment for half an hour. If Gray Porcelain had bad luck and lost nine of those ten drops during the buff's duration, clearing the maze with only one drop left—
Would that not mean they would have to stand outside for four and a half hours as punishment?
In other words, doubling held health looked like a buff, but it was actually a hidden pitfall.
He could only hope Gray Porcelain pulled through and did not lose health while the effect lasted...
Time ticked by, second after second.
Two minutes later.
Nomephins finally let out its second sigh. This sigh also marked the end of the doubled-health effect and brought a new one.
And this time,