What was the Inner World like?
According to Mud Pot, the Inner World looked no different from the Surface World.
It still consisted of all kinds of kilometer-tall buildings densely clustered in the void. Countless tracks and crisscrossing bridge corridors linked the various buildings. From above, it resembled a fine, dense spiderweb, but only by standing within it could one feel its three-dimensional, intricate, staggering scale.
The overall appearance was the same, but... the Inner World had one clear difference.
There were no neon lights, no colorful projected advertisements, no... lights.
Thus, there were no so-called rainbow districts, normal districts, or dark districts either.
At least, no matter where one stood in the Inner World, it all felt roughly the same.
No lights—did that mean the Inner World was very dim?
Not quite.
Though no light could be seen in the Inner World, it was not plunged into absolute darkness. Instead, it was—gray.
Like an overcast evening in reality, misty and murky, nearly dim, yet barely bright enough to see.
"A gray haze where you can still see?" Confusion flashed through Angel's eyes. Even on an overcast day, the fundamental reason one could see was still this: there was a light source.
The light source was obscured by dark clouds, which was why it became dim.
But dim did not mean there was no light source.
That was strange indeed.
The Surface World was completely dark, yet the Inner World actually possessed a trace of "daylight"?
Could the "day" from the former division of day and night have gone to the Inner World?
In other words, if they wanted to complete Night City's main quest and restore the division between day and night, did they first need to enter the Inner World, find the "Great Sun," and bring it back