Before sorting out the divine abilities, let's classify them first. It doesn't need to be too complicated—just four categories.
The first category was Lesser Divine Abilities, which covered most divine abilities. They were only a little stronger than basic attacks.
The second category was Great Divine Abilities, meaning divine abilities powerful enough on their own to defeat opponents above one's level, though not across a major realm.
The third category was Top-tier Divine Abilities, those powerful enough to cross one major realm.
When I said one major realm, I didn't mean going directly from Spirit Transformation Mid-stage to taking on Mid-stage Void Refinement head-on. It only meant reaching Void Refinement Early-stage.
The fourth category was Growth Divine Abilities. For most divine abilities, learning another layer meant one's combat power rose another level, but the growth of this type of divine ability was linear.
Simply put, there was no process of qualitative change—only endless quantitative change.
Lastly, there was a kind of Derivative Divine Ability that didn't count as a major category. These were divine abilities born from divine abilities, most often subordinate to energy-type divine abilities. Examples would be given below.
Now, let's sort them out:
I. True Spirit Soul (Top-tier Divine Ability):
Given Luo Hong's True Spirit Blood concentration, using True Spirit Soul to defeat an Integration Early-stage cultivator was no problem, and he could barely contend with an Integration Mid-stage cultivator as well. (I'm following the original text here, so don't think it's absurd, though it really is a little~( ̄▽ ̄)~.)
But that was already the limit of this divine ability, because it would not grow stronger along with his cultivation. It depended solely on the concentration of the cultivator's True Spirit Blood.
Furthermore, although this divine ability was extraordinarily powerful and could directly fight enemies two major realms