Ch. 21NPC Function Test

Anvis spotted the Last Dragonborn’s player interface and decided to learn what abilities he had as an NPC. After following the elf, Anvis offered him a position as his servant, drawing attention from nearby observers.

  • The Last Dragonborn was mistaken for a refugee and fled after drawing curious and suspicious looks from townspeople.
  • Anvis saw the game interface floating before the elf and asked Erica whether she could see it, but she could not.
  • Anvis told Erica to follow the elf so he could discover whether he could issue quests as an NPC.
  • The Last Dragonborn used Detect on Anvis and saw that he was a friendly noble traveling incognito, with most of his information hidden.
  • Anvis invited the Last Dragonborn to become his servant, and nearby watchers began paying them more obvious attention.

Ch. 22Come Here, Polish My Spear

Anvis tested how he could recruit Players by giving Last Dragonborn quests and rewards, then headed to a caravan encampment to select goods. There, he spotted a blue-gray Little Cat in a silver cage.

  • Last Dragonborn accepted Anvis's invitation, and Anvis renamed him Rivers after struggling to understand his character name.
  • Anvis gave Rivers a short spear and a quest to polish it; after two hours, Rivers earned the spear and received a quest to collect the right ears of 100 drainage ditch rats.
  • Anvis concluded that Players could serve as useful allies and planned to recruit Rivers as a caravan Apprentice Guard after he leveled up.
  • Anvis and Erica went to the caravan encampment, where the Olyvendi Family had arranged for him to select goods at ten times their original price.
  • Anvis noticed a blue-gray Little Cat with turquoise eyes inside an exquisite silver cage.

Ch. 23Cats, Gifts, and Bells

Anvis chose a Karkasa Shorthair Cat as a private birthday gift for Fiona, while the arrival of the first Player caused an ancient bell to ring at the Fate Stone Tower. Archbishop Gormore recognized the bell as a divine revelation, and Anvis returned to find Fiona eager for a break from her studies.

  • Anvis chose a four-month-old Karkasa Shorthair Cat for Fiona after hearing the merchant’s tale about the cats’ supposed origin.
  • When the first Player descended upon the continent, the dilapidated tower on a Nameless Peak rang an ancient bell.
  • A warning from the Fate Stone Tower reached Archbishop Gormore, who told a priest to inform the Pope that all was the will of the gods.
  • Anvis returned to Moonrise Fortress and found Fiona reading with her maid Annie.
  • Fiona put away her book when Annie announced that Anvis had come to see her.

Ch. 24Don't rush, let's play a round of Arcane Cards first

Anvis visited Fiona on her birthday and played Arcane Cards with her, winning after overturning her advantage. He gave her a kitten and began telling her a legend about cats from the stars.

  • Anvis arrived while Fiona was studying and invited her to play Arcane Cards with him.
  • Fiona summoned Frost Giant Dragon Sinshis and gained a commanding advantage, but Anvis banished the dragon and destroyed her forces with a series of spells.
  • Anvis's Skeleton Archers shattered Fiona's Crystal Rune, and she reacted sadly to losing.
  • Anvis gave Fiona a gift box that opened to reveal a Karkasa Shorthair Cat, which she happily accepted.
  • Anvis told Fiona that cats had descended from distant stars and that mysterious cat kingdoms remained on Emis's dark side.

Ch. 25The Enigmatic Giant Pigeon

Anvis encountered a giant, weightless pigeon that had arrived after his Wish Spell absorbed mysterious energy, and learned that he alone could perceive it. Pigeon described itself as a fragment of the higher-dimensional being Carnwoda, leaving Anvis unable to explain its existence but sure it was not an illusion.

  • Anvis found a giant white pigeon outside his window, and it passed through the glass into his room.
  • The pigeon said someone had summoned it three nights earlier, and Anvis suspected the Wish Spell had brought it there.
  • Pigeon landed on Anvis without weight and explained that no one else of his kind could perceive it.
  • Anvis introduced himself and drew a detection array, but Pigeon said it was a low-dimensional observable perspective of Carnwoda.
  • Anvis confirmed that the array showed no reaction and that his Family Amulet had not detected an illusion.

Ch. 26Family Amulet

Anvis learned that the white pigeon summoned by accident was bound to a contract and could assist with messages and scouting, then resumed meditating with the Old Days Secret Scripture. After his Spiritual Power reached a boundary, he began preparing to advance, while he also learned more about player activity and Last Dragonborn’s outrageous complaint about character creation.

  • Anvis questioned the white pigeon and learned that it had already been paid for and could be summoned whenever he needed help, though it could not affect the physical world.
  • Anvis tested calling the pigeon, then meditated with the Old Days Secret Scripture and noticed that his Spiritual Power grew more slowly but improved in quality.
  • Anvis’s Spiritual Power reached a boundary in the Sea of Spirit, and he decided it was time to prepare for advancement.
  • Anvis learned that about half a month had passed since he obtained the Old Days Secret Scripture and that Last Dragonborn had been placed in a merchant caravan for discipline and labor.
  • Anvis read that Last Dragonborn had reported character creation as a bug because it did not let players change gender, and threatened to lower the game’s rating with alternate accounts.

Ch. 27Mental Power Core and Initial Magic

Anvis told Duke Carlot that he had reached the limit of his mental power and would soon advance into an official Spellcaster. He explained how Mental Power Cores and Initial Magic worked, but the chapter ended before he revealed which Initial Magic he planned to choose.

  • Anvis told Duke Carlot that his mental power had reached its limit and that he would advance by midnight.
  • Duke Carlot asked Anvis to explain the advancement process and Initial Magic, and Anvis described how Spellcasters condensed Mental Power Cores.
  • Anvis explained that spell models could transform during advancement and that only the first two spells constructed could become Initial Magic.
  • Duke Carlot asked Anvis which Initial Magic he had chosen, but interrupted him to complain that Anvis called him Father instead of Daddy.
  • Elena urged Anvis to continue, and Duke Carlot fell silent after Elena froze his cake.

Ch. 28Preparing to Advance

Anvis prepared to advance to First Order under the Twin Moons Full Moon, using rare treasures and a carefully arranged ritual to strengthen his foundation. He chose to construct Illusory Light Ice Domain as his initial spell, and began forming its spell nodes in his spiritual space.

  • Duke Carlot recommended Icy Wind Field, while Elena urged Anvis to choose what felt right and Carlot praised his own book, Magic and Combat.
  • After dinner, Anvis returned to his room with the advancement supplies Duke Carlot had given him and reflected on how advancing would help him leave Moonrise Fortress.
  • Anvis prepared for the full-moon advancement with aurora-colored dust, a Magic Array, Super Magic Crystals, and a perfect-grade potion called Moonlight's Pity.
  • Anvis swallowed Moonlight's Pity and activated the Magic Array, then used the surge of Spiritual Power to begin constructing his initial spell instead of advancing immediately.
  • Anvis chose Illusory Light Ice Domain over Icy Wind Field because its illusions and interference offered greater safety and unpredictability.

Ch. 29Stepping onto the Stage of Destiny

Anvis constructed Illusory Light Ice Domain and Mirror Image, then began the process of officially advancing into a Spellcaster. The chapter ended as a Silver-Gray Crystal condensed in his Sea of Spirit.

  • Anvis chose Illusory Light Ice Domain and constructed its spell model, using most of his Spiritual Power.
  • Anvis examined the mysterious mist in his Sea of Spirit, an unknown spell model he suspected was connected to the Old Days Secret Scripture.
  • Anvis decided to construct a second spell and completed Mirror Image.
  • Anvis began compressing his Spiritual Power to advance, and a Silver-Gray Crystal formed at the center of his Sea of Spirit.

Ch. 30Star Sea

Anvis condensed his Mental Power Core and glimpsed a vast, overwhelming Star Sea hidden within the mist-like spell model before collapsing unconscious. He awoke with a greatly expanded Sea of Spirit and two initial spells, then fell into a deep sleep as two watchers withdrew their mental power.

  • Anvis saw the mist-like spell model reveal a Star Sea, and the shock knocked him unconscious.
  • The Dream Dust burned away, the aurora vanished, and the Super Magic Crystal became inert as Anvis later awoke.
  • Anvis found that his Sea of Spirit had expanded to more than three times its former limit and his mental power had become much more efficient.
  • Anvis discovered that Illusory Light Ice Domain had changed into an initial spell and that the mist-like model was his other initial spell, while Mirror Image remained unchanged.
  • Anvis fell into a deep sleep, and two concealed strands of mental power withdrew from his room as the castle’s lights went out.

Ch. 31Spell Test (Part 1)

After reaching First Order, Anvis received congratulations from his family and went to the castle’s Spell Testing Ground to measure his magic. His Wind Blade proved close to high First Order strength, and he reflected on how his carefully cultivated body surpassed his previous life at the same age.

  • Duke Carlot, Duchess Elena, and Fiona congratulated Anvis on reaching First Order at breakfast.
  • Anvis maintained his scholarly and modest manner while Fiona admired him and worried that she learned more slowly.
  • After lessons, Anvis went to the Spell Testing Ground instead of the Grand Library and activated its protective arrays.
  • Anvis tested the Wind Blade Spell, which struck the Obsidian Crystal Tablet with close to high First Order power.
  • Anvis compared his stronger Mana affinity and Spiritual Power to his previous life and credited his careful use of childhood resources.

Ch. 33Spell Test (Part 2)

After advancing to the first order, Anvis tested his bloodline abilities and the changes to his Illusory Light Ice Domain, then investigated a mysterious spell that seemed to leave an ordinary stone unchanged. A frog croaked from inside the stone, and Anvis recognized the spell as Mystic Art.

  • Anvis tested his new Ice Element Control and Light Element Control, finding that using both together consumed four times as much power.
  • Anvis found that Illusory Light Ice Domain covered a larger area, used less Spiritual Power, enhanced illusions more strongly, and could dim its luminous mist.
  • Anvis tested an illusion on a Luo Luo Beast, which mistook an illusory beast for a mate and crashed when the phantom shattered.
  • Anvis used the mysterious fog-like spell on an ordinary stone and found no changes in its properties.
  • A frog croaked from inside the stone, and Anvis identified the spell as the first-order Mystery School spell Mystic Art.

Ch. 34Mysterious

Anvis tested Mystic Art after discovering that its initial-spell version behaved differently from ordinary Mystic Art. He found that it could affect magic crystals and rune swords, and its effects lasted longer, but he could not determine whether the mysterious traits themselves had changed.

  • Anvis tested an ordinary Mystic Art stone and found that it croaked every half-minute until he broke it with Crack.
  • Anvis speculated that Mystic Art’s apparent spell model might actually be a terminal connecting to deeper rules, and recalled that Little Anvis had belonged to the Truth Faction.
  • Anvis compared ordinary Mystic Art with its initial-spell version on several objects, including Black Iron, magic crystals, rune swords, plants, and Luo Luo Beasts.
  • The initial-spell version made a High-Quality Magic Crystal pulse rhythmically and caused a Low-Rank Rune Sword to become limp while retaining its sharpness.
  • After two Magic Hours, the initial-spell effects finally faded, and Anvis concluded that the spell lasted longer and could affect a wider range of targets.

Ch. 35Old Days Secret Scripture Unlocked

After reaching First Rank, Anvis unlocked two powerful Spell-like Abilities in the Old Days Secret Scripture and tested them on a Luo Luo Beast. He left the altered beast to be raised separately so he could observe the results.

  • Anvis connected to the Old Days Secret Scripture and unlocked two new spells: Twisting Touch and Flesh Manipulation.
  • Anvis summoned a black tentacle with Twisting Touch and tested its strength and whispers.
  • Anvis bound a Luo Luo Beast and found that the tentacle made it increasingly agitated.
  • Anvis put the Luo Luo Beast to sleep and used Flesh Manipulation to reshape its white back stripe into a heart.
  • Anvis concluded the alteration had rearranged the beast's living flesh without adverse effects and ordered it raised separately for observation.

Ch. 36Planning the Road Ahead

Anvis planned his development after reaching the First Order, hoping to become a Prophet so he could use his future knowledge to help save the Olyvendi Family. He ended the chapter preparing for the prophecy-talent test scheduled for the next day, with the Mystery School as his fallback.

  • Anvis’s siblings sent him congratulatory letters, and he continued his scholarly routine while his two Construct Factories began earning outside profits from an improved Power Furnace design.
  • Anvis reflected on how his previous life’s broad study of the Change School had slowed his growth and decided not to repeat that path.
  • Anvis planned to pursue the School of Prophecy because becoming a Prophet would let him reveal future knowledge and strengthen his influence with the Duke.
  • Anvis recalled that his prophecy-talent test was due the next day and considered how his stronger soul might affect the result.
  • Anvis resolved to pursue the Mystery School if he could not sense the Web of Fate, and he touched his Family Amulet while considering the test.

Ch. 37Prophecy Talent Detection

Duke Carlot told Anvis that he would attend Pamir Academy in a month and asked him to look after Fiona when she joined the following year. He then summoned the Olyvendi Family’s Chief Diviner to test whether Anvis had the talent for prophecy.

  • Duke Carlot gave Anvis an invitation to study at Pamir Academy in the Royal Capital starting next month.
  • Anvis asked whether Fiona would attend with him, and Duke Carlot said her enrollment would be postponed for a year because she was not mature enough.
  • Duke Carlot asked Anvis about the School of Prophecy and explained that the family’s Chief Diviner would test his talent.
  • Leonard ushered in the hooded Chief Diviner, whom Anvis discovered was a young woman, and she produced a Crystal Ball to begin the test.

Ch. 38Explodes on the Spot!

Anvis’s divination test caused the crystal ball to show mist before it exploded, leaving Ilyena unable to explain the unusual result. After Ilyena departed to consult her teacher, Anvis gained access to the School of Prophecy’s books and began studying them.

  • Anvis sensed mist during the divination test, and the crystal ball glowed and displayed a cloud of mist.
  • The crystal ball exploded, and Duke Carlot used Greater Restoration to reassemble it, though its mysterious power was gone.
  • Anvis recalled seeing a starry sky, but Ilyena could not determine what the test result meant and planned to ask her teacher, Brentz the Star Gazer.
  • Anvis suggested testing his talent by studying prophecy magic, and Duke Carlot granted him access to the School of Prophecy’s texts.
  • The next day, Ilyena left for the Magic Council headquarters in Aulassian to seek answers, while Anvis began studying prophecy in the Grand Library.

Ch. 39A Little Scheme of the Girl

Anvis tried to study in the Grand Library while Fiona grew restless during their punishment for falling behind in Inscription studies. To coax her into settling down, Anvis began a new story about a girl named Fiona, leaving it just as the girl reached a familiar field.

  • During a practical lesson, Fiona failed to answer basic questions about Inscription studies, and Anvis was drawn into trouble while covering for her.
  • The duke confined Fiona and Anvis to the Grand Library for half a month, where they had to spend their free time reading.
  • Fiona grew bored and tried to make Anvis stop studying by staring at him with Spiritual Power.
  • Anvis agreed to tell Fiona a story, and she eagerly accepted, pleased that her plan had worked.
  • Anvis began a tale about a girl named Fiona playing in fields near a river and a lake, comparing the setting to the fields below the castle slope.

Ch. 40Fiona's Adventures in Wonderland

Anvis entertained Fiona with an animated story about a spellcaster chasing a mysterious white rabbit into a deep hole, while slipping in lessons about magic and exploring ruins. Fiona was startled by Anvis’s illusion but stayed on the sofa to hear what happened next, despite deciding not to speak to him for the rest of the day.

  • Anvis used Illusion Magic to animate his story as Fiona listened and asked questions.
  • Anvis described the spellcaster resting beneath a willow before a white rabbit in formal clothes hurried past with a pocket watch.
  • The spellcaster chased the rabbit through the forest with several spells, but it escaped into a hole beneath a Carol Banyan.
  • The spellcaster followed the rabbit into the hole and fell, startling Fiona when Anvis’s illusion made the cavern swallow her.
  • Anvis continued the story, explaining how the spellcaster used Feather Fall and Candlelight to descend safely and explore the cavern.
  • Fiona sulked after Anvis ignored her glare and stroked her hair, but she stayed to hear the story and vowed not to speak to him for a day.

Ch. 41Changes in the Luo Luo Beast

Anvis made Fiona study inscription theory by withholding the rest of his story, then returned to the Spell Testing Ground a month later to examine the Luo Luo Beast after its spell test. The beast had grown fatter, and Anvis began carefully sensing its life force to investigate the effects of the Old Days Secret Scripture.

  • Anvis stopped his story at a cliffhanger and made Fiona study inscription books, threatening to withhold the next day's story if she could not answer questions about them.
  • Fiona spent the next half month alternating between studying and listening to Anvis's stories, while Anvis collected her resentment in a containment crystal ball.
  • The Duke demonstrated mage battles to Anvis and Fiona, questioned them about noble combat, and ended their confinement.
  • Anvis visited the Spell Testing Ground a month after the previous spell test and found that the Luo Luo Beast had grown much fatter.
  • Anvis put the Luo Luo Beast to sleep and carefully examined the life force beneath the heart-shaped marking on its back.
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