Avalon's Sacred Entity
Based on Iver's previous understanding, the answer to this question should be very clear.
He is Iver Moriarty. He is also Iver Alexander. Including his memories from his Previous Life, he is a transmigrator from another world.
But now, Iver is a little unsure.
Why did I come into this world? Why am I the only one who came into this world? Why am I the only one who awakened memories of my Previous Life? And why do I happen to be a player who has played this "game" and has insight into the future...?
When Iver was born, his grandfather had already arrived in Eagle Cape Village and gone into seclusion. Was his birth also related to his grandfather's research?
Originally, Iver was only wary of his adoptive father—as an elusive mastermind whose true intentions were unknown, Iver would consider anything he did to be part of a long-term plan.
—But now, Iver discovers that his own grandfather is actually a mad scientist! This discovery fills Iver with unease.
Am I also Swamp People? Or am I a clone of someone? I might even be Jacob who has lost his memory! And Jacob may not be dead after all.
... Let's set aside the issue of the transmission of the "Feigned Death Technique" technique, an intangible cultural heritage of Avalon.
If his research is completed, his achievements will be enough to elevate him to the rank of apostle.
Then, Iver thought of something else—
—Player.
Or rather, the player within the game's setting.
Eagle Cape Village does not exist in the game. But perhaps it doesn't not exist, but rather that players cannot find it.
When creating a character, each player has their own backstory—they set their race, background, origin, and personal goals and objectives. These elements become their unique dialogue options in story missions; some quests also differ based on the player's backstory.
Ultimately, players will arrive at Glass Island and lose their wallets and identification—but before that, they were all registered individuals, real people in this world.
But here's the problem.
As players of the Serpent Father bloodline, if we consider their backgrounds... then aside from those who chose the "orphan" background, all other players have parents and families. So why aren't their families of the Serpent Father bloodline? Or rather, why do players never go home? From a gameplay perspective, it's easy to explain. Because there are too many possible origins and backgrounds, designing individual quests and NPCs related to their past for each origin and background would add a lot of unnecessary workload.
Therefore, players would always encounter various situations that left them with no suitable reason to run away and go home... and later they would get used to being chased, and then Avalon was simply destroyed. In other words, their families were wiped out.
...But.
If there exists a Player Character who is the "Formula Protagonist," that is, the protagonist officially confirmed by the developers... then this person should also be real. In other words, since the protagonist has their own origin and background, this protagonist should also be real—and arrived at Glass Island in October.
However, after repeated confirmation, Iver found that there was indeed no such person.
Thus, Iver conceived a terrifying yet reasonable idea—
Could it be that the original "protagonist" was actually Swamp People created by Jacob? That's why they, who should have been mortals, became descendants of the Serpent Father; that's why no family members came looking for them after a long period of no contact; that's why players can gain shared experience by defeating powerful enemies; that's why players can resurrect infinitely after death but lose experience; that's why players can't find Eagle Cape Village even though it's right next to them; that's why players arrive at the scene just in time to save Iver when he's in danger...
If that's the case, then everything makes sense! The "protagonist" controlled by the player is very likely an experiment created by Jacob using some material related to the Serpent Father!
But now that they've obtained the "system," the person who can use Free Experience is no longer the player, but themselves...
Seeing Iver sitting on the sofa, head down, lost in a long silence and thought, the elder sighed and poured Iver a cup of tea.
"Don't overthink it, child."
The elder said calmly, "Jacob loves you."
"I was just thinking..."
Iver hesitated for a moment before asking, "My grandfather... is he really dead?"
Even now, just recalling the fact that he and Jacob had fevers at the same time... Iver feels that it was full of conspiracy.
As a high-ranking Ritual Mage —and very likely the highest-ranking Ritual Mage in Avalon at the time—there's no reason he wouldn't have discovered he was cursed, much less be unable to counter the curses cast by these weaker Curse Master. Therefore, his eventual death seems highly suspicious.
Even more strangely, all of his research notes disappeared after his death.
If the people who stole his research results were the Noble Red, then how did they arrive at Eagle Cape Village, which was protected by a fairy barrier?
If they really did reach Eagle Cape Village, why didn't they kill everyone there?
If it wasn't stolen by the Noble Red... why didn't the Noble Red come to search this area? And who took these things? Iver felt he already knew a lot.
But the things he didn't know actually became more numerous.
He truly felt that the old man connected to him wasn't just his adoptive father, James —or rather, he was now practically a pawn in a game between the two old men. And Iver was only now realizing that there was another player at play.
Afterwards, Iver inquired with the elder, but he could not provide any new and useful information.
So Iver could only politely say goodbye and leave.
The next target of the inquiry was the only priest in Eagle Cape Village.
In this village shrouded in the Twilight Power, the priest might also bring Iver even more surprises.
And at that very moment.
The Grand Guardian George is currently using Soul Searching Spell to carefully search the mind of a high-ranking member of the Noble Red whom he captured alive.
Because everyone knows he possesses Soul Searching Spell, it's extremely difficult for him to capture someone alive... before he can capture them, the person will commit suicide.
Only now has he finally caught one. The other party had been lurking on Glass Island for a long time, but suddenly decided to leave today. As a result, during the transfer, he was caught red-handed by the returning Grand Guardian —who captured his first high-ranking prisoner alive through a sneak attack.
George decided he had to thoroughly search his memory.
As soon as he began reading the memory, he encountered a problem—he wasn't quite familiar with the terminology the other party was using. This is because reading memories doesn't involve supernatural knowledge, which is a form of protection for the caster.
"... Sacred Entity?"
The Grand Guardian frowned. "What is that..."
He tightened his grip on the other person's cheek, causing the other person's body to convulse more violently. Large plumes of white smoke seeped from the other person's face and were slowly inhaled by the Grand Guardian.
He obtained intelligence he had never received before.
In his mind, the only desires of these giants of Noble Red were to take revenge on Avalon, to gain independence from Avalon, or to seize Avalon's lands. And their most fundamental purpose was to allow Bear Angel to return to his position as Pillar God.
To achieve this goal, they must incite widespread violence and chaos around the world to undermine the concept of authoritarianism.
Just listen to their names and their manifesto—
"—We are all Wounded Fist, blood-crushing hands, and scaleless blades."
The Grand Guardian knew that the organization Noble Red was originally called the Scaleless Hand.
It was a large armed organization composed of extraordinary beings who wore no armor and were not loyal to the Silver Crowned Dragon. In essence, it was a rebel army of extraordinary beings who launched a rebellion against the former King, the tyrant "The Hanging King" Tudor III.
After Queen Sophia ascended the throne, gradually appeased the people, and resolved many problems left by Tudor III, the Scaleless Hand lost its core cohesion.
Because even though they haven't done anything, or rather, almost nothing, their lives have already improved on their own and will continue to improve... so they can actually return to their daily lives.
However, the power and heritage of this spontaneously formed army of extraordinary individuals attracted the attention of the Stibium Kingdom. With the Stibium Kingdom's massive aid, regardless of cost, the Noble Red was re-established, with the former Giant King at its core.
They are richer and more powerful than the Scaleless Hand —unlike the Scaleless Hand, they don't need to provide their own funding or carry out assassinations to obtain funds. They do nothing; the organization provides money regularly, making them a completely off-the-job underground organization.
However, greed is insatiable. Their connections on Star Antimony made it easy for them to launch smuggling operations.
Avalon ultimately discovered them by investigating smuggling.
Otherwise, an organization of superhumans whose funds do not flow into the country, has strict membership requirements, and actively eliminates witnesses would be essentially invisible in this era without big data or even real-time data exchange between banks.
Conversely, since they took money from the Stibnite Person... they were essentially working for the Stibnite Person.
The Stibnite Person's goal was naturally to disrupt Avalon.
... But now, the Grand Guardian has received an unexpected answer.
The memories in the mind of this Noble Red high-ranking official reveal that their "revenge" and "rebellion" against Avalon were merely a means to swindle money and obtain support from Star Antimony.
The Noble Red were not, as they thought, puppets of the Stibnite Person. They also had their own schemes, or rather, their own demands.
Of course, the core demand is indeed related to the Supreme Heaven.
But they did not intend to seize power by force, nor did they intend to cause chaos—this was indeed behavior consistent with the intelligence and character of the giants, yet the Giant King was an unexpectedly wise and composed type.
They gathered on Glass Island because Wolfram received information from a prophecy that a [Sacred Entity] was currently present Glass Island. Obtaining it would greatly aid in the Second Coming of the Supreme Heaven.
However, the prophecy did not mention what this Sacred Entity actually was. Finding it was like searching for a needle in a haystack. The only certain clue was that this Sacred Entity was related to deities Path of Transcendence, such as the Serpent Father or the Ring Angel.
And the reason they are withdrawing now is quite simple—
This morning, news came from headquarters that the [Sacred Entity] they were looking for was no longer on Glass Island.
Update complete!
A friendly book recommendation, also in the Amber Style! "Your Infamy Is Known to All"
"The wicked and tyrannical king, the despicable and shameless prophet, the source of evil that breeds conspiracies, the vile sage with supreme wisdom... these are all the evil names the citizens have given you."
"People are afraid of your achievements and personality, and they avoid using these titles. They are more accustomed to calling you ' that That Lord '."
"Of course, you have also gained a certain reputation for good, and many underground societies have given you the title of savior, but these societies are currently wanted by the Empire."
What are your thoughts on these matters?
A reporter asked Roggs.
"Slander! They're slandering me! All I wanted at first was a tiny bit of security..."
Before Roggs could finish answering the question, several teenagers kicked open the door to the interview room and rushed towards Roggs, shouting about friendship, bonds, and the future.