Shepherd's Secret Covenant
Chapter 403

Sister Sasha's Holy Banquet

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Immediately afterwards, Iver extended his left hand forward.

It was like inviting a dance partner, elegant and slow.

The veins on his left arm were bulging, and his bright red left arm was steaming with visible white heat in the winter night.

As the nearly transparent moonlight butterfly departed from the moonlight, the overlapping butterfly projections in the room also vanished.

The butterfly circled around Iver's left hand once and then landed directly on Iver's fingertip.

Iver felt a slight pain in his middle finger.

It must have bitten me.

Then, the Light Attribute mana in his body rapidly drained away—it only slowly stopped absorbing it after he had lost about fifteen units of mana.

It seemed to sense that Iver belonged to the Dedication Path, and thus it recognized Iver.

The butterfly flew to Iver's back and clung to him tightly. It covered his lower back and abdomen, roughly the part not covered by his ribs. It was so thin that it was completely invisible against Iver's skin, and since Iver's skin was fair enough, only a slight, curved seam, like a "parting line," could be seen if one looked very closely.

A cool, smooth sensation, like Jade Stone, accompanied by a sharp, stabbing pain, came from my spine.

It greedily sucked up Iver's boiling, scalding blood—enough to kill a normal person. But for Iver, who was now overflowing with Blood Energy, this was just enough to lower his blood pressure.

Iver's skin color gradually returned to normal, and the protruding muscles and blood vessels gradually shrunk back down.

After saturating with blood, clear bloodstains appeared on Iver's abdomen and lower back where Sister Sasha's skin had covered them. They looked like shackles or thorns—proof that he had temporarily failed the test and that some of his abilities had been temporarily sealed.

He waved his hand to extinguish the candle, then put his clothes back on in the darkness before relighting the candle.

It's strange, but taking off my clothes isn't that embarrassing, but being watched while I'm getting dressed is.

Only when it had drunk its fill of blood did Iver's attribute appear before his eyes: [Offering of Wings of Freedom]

[Exceptional Equipment (Deep Purple)]

[Armor - Torso]

[Exceptional Trait: Rapidly restores health if you have not lost any life in the past hour (only triggered by the Dedication Path or the Path of Love)]

[Extraordinary Trait (Seal): When the wearer loses their own life to buff or heal others, they are granted the "Saint's Skin" status until they recover life again; if they do not recover life within one minute, the "Saint's Skin" status will be reversed to the "Sinner's Skin" status until they lose life again.]

[Set: Sister Sasha's Holy Banquet (1/4)]

"I will be whole, I will be remnant. I will be torn apart, I will be flawless."

This is the most important part of the "Sister Sasha's Holy Banquet" set.

It can also be said to be the most essential and powerful piece of equipment for a level 50 priest—regardless of which class a priest chooses to specialize in, this piece of equipment can be equipped. Some relatively poor priests even keep this piece of equipment equipped until level 70.

One reason is its passive effect of "automatically regenerating health if you don't lose health for a period of time".

This is very useful for many people with "perfect health and mana compulsion".

After all, a priest will lose health whenever he uses the "Lighting" spell to heal, and will lose mana whenever he uses the "Fire" spell to restore health.

However, using prayer to restore mana for that little bit of mana would be too wasteful.

However, once you have this equipment, as long as your health doesn't drop to a dangerous level or to the point where you'll die instantly, you'll start regenerating health after disengaging from combat.

In the game, it is determined by "triggered out of combat", but in reality, this effect becomes "one hour"; and since the state reversal in the game happens every ten seconds, it becomes one minute.

As for the second option, its effect is currently grayed out. It will only be available after Iver completes the unsealing quest.

But before that, Iver can first see how it works.

Iver focused his attention on those two states, and their effects quickly became apparent to Iver:

[Saint's Skin: Increases healing output by 30% after each treatment. This effect can stack up to three times.]

[Sinner's Skin: When the wearer loses their own life to harm others, the damage is increased by the current healing amount.]

Each spell cast counts as one layer, and the warm-up is complete after three consecutive spell casts.

The layer that grants the "Saint's Skin" state is itself considered a layer.

The "Touch of the Sage" provided by [Offering of Pure Wrist] can be stacked quickly, resulting in two stacks and a huge 60% healing boost.

After a full warm-up, it provides a straightforward 90% healing bonus.

This is why it can be used up to level 70—in the "Sister Sasha's Holy Banquet" set, only this one piece increases healing output, while the other pieces are used to quickly stack "Saint's Skin" or provide utility during overhealing. Therefore, even if you remove the other pieces, you cannot remove this one.

Once the healer has healed enough, you can use the Sacrificial Fire Method to heal yourself quickly.

For combat-oriented classes, such as Blood Mage or Child of the Moon, this gear set can be used to some extent—although their stacking is very, very slow, once it's fully stacked and transforms into Sinner's Skin, the burst damage is extremely high. However, because the warm-up effect is so obvious, it's practically unusable in PvP.

—In the fast-paced Angel War, only this level of healing boost can guarantee no casualties. It's not about saving mana, but about saving time—slow healing is simply impossible; you have to heal severely injured teammates back to health in an instant to stabilize their health.

Although its set bonus is not yet unlocked, Iver already knows the set attributes of this T6 gear.

Its effect is simple and straightforward. As the most mainstream set, Iver's set bonus has long been known: when both pieces are in the set, healing is increased by 20%.

When using the three-piece set, the treatment amount is increased by 30%.

When the four-piece set is active, targets who have been overhealed gain the "Blood Surge for one second.

The effect of "Blood Surge" is to grant a significant increase in attack speed and movement speed, which is the state Iver was in when he was completely red. In the game, this translates to a 20% increase in both attack and movement speed, making it a very powerful burst for melee classes. Overhealing, on the other hand, refers to ineffective healing performed while at full health.

That's why "Sister Sasha's Holy Banquet" is nicknamed "Overdose Set".

This is a set that maximizes healing output and then gains powerful buffs by constantly triggering "overhealing".

Later, when all melee classes had longer Health Bar, the Overheal set's Overheal effect wouldn't trigger, and the chest armor could be used to replenish healing.

However, Iver doesn't plan to switch to the Torchbearer class and lacks instant, long-range group healing abilities. Therefore, the four-piece set bonus is of little use to him.

Furthermore, sudden acceleration might cause teammates with slow reactions to be unable to brake in time and rush headlong into the BOSS's skill indicator circle. Therefore, for the sake of stability, priests sometimes deliberately remove one of their worst-quality footwear pieces, which is also the only one that is only "purple" level, just to avoid triggering the four-piece set effect; others wear the full set to reach the maximum, since if they make a mistake, they can simply restart.

But in reality, if something goes wrong because of this... then it can't be reopened.

Iver plans to bring three items. He might add a strong item for the last one, depending on the situation.

The remaining two pieces of equipment, the "Eye" piece, are in the possession of an elven bishop in the Theocracy. There's a questline with her; you can obtain it after completing it.

As for the "hands," they are located near the ruins of the Crescent Moon Manor, within Sister Sasha's Secret Society, the "Theresa Abbey." It's a dungeon; after defeating the Heartless Child of the Moon, "Bloodmane Beast," you can obtain the equipment [Offering of Pure Wrist], which is a transformation of Sister Sasha's hands.

--very good.

Iver secretly made up his mind.

Let's set a small goal for now: get the remaining two pieces of the set before the Fallen Angel arrive! And, try to complete the mission before heading to the Theocracy... to remove the seal on this piece of equipment.

"It's over?"

"Ligeia asked."

Iver was about to respond when he suddenly stopped. Ligeia knew what Iver was doing, so she immediately stopped talking.

Just a moment ago, the task of unlocking the sacred relic flashed into his mind.

It wasn't written out clearly like on the system panel, but accompanied by gentle, unmemorable whispers... like in the Dream Realm's Promotion Ritual, vaguely imprinted in my heart.

But after listening attentively, Iver burst out laughing.

Because the test from Sister Sasha was far too easy for him—

[To benefit or heal others, one may cumulatively lose 1000% of their Maximum Life.]

Simply put, it means using up all ten of your own lives' worth of blood in order to heal others.

This might be a little difficult for the average pastor.

But for Iver, who had mastered the "Shepherding Method"...

It's nothing more than giving Shadow Fiend and Little Butterfly a quick snack.

Coincidentally, Shadow Fiend seems to be evolving soon too...

Iver secretly made up his mind.

—Since the child is growing, let's stuff him with plenty of meat!

Update complete!

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