Material World

Extraordinary Voyage
物質界
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Entity Info
Original Name:物質界 (wù zhì jiè)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:613Chapters:285
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Context UptoCh. 961
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated

Biodata

Feature Details
Name Material World (物質界)
Alias(es) Material Plane; First Realm of the Tree of Life 327
Type Neutral character (AI); world/plane
First Appearance Chapter 259 259

Cosmology

Position in the Tree of Life

Aspect Details
Realm The first of the Tree of Life's four realms, symbolizing Earth. 327
Function The world inhabited by humans, where souls obtain bodies and primal light crystallizes into matter, nature, and human existence. 327
Conceptual role Abstract concepts become concrete things here. 327
Prime Matters Corresponds to the three lowest Prime Matters: Splendor, Foundation, and Kingdom. 327
Other half of reality Forms one side of the complete world alongside the spiritual side, represented by the Spirit World. 660
Physical laws Planetary epochal changes profoundly affect spiritual conditions, but do not alter physical constants; ancient technology can therefore remain functional across eras. 533

Connections to Other Realms

Realm / force Relationship to the Material World
Spirit World The source of Magic Element and extraordinary knowledge. Formal Wizards can traverse there in spiritual form, but ordinary material items generally cannot be carried across. 313 362 364
Spirit World time Time in the Spirit World flows thirty-six times faster; a one-hour Spirit Communication Potion permits roughly a day and a half of exploration there. 364
Shadow Realm A dark, faintly glowing world that exists parallel to and coexists with the Material World. It mirrors mountains, rivers, continents, oceans, and human cities. 259 540
World Consciousness The planetary consciousness grows by absorbing refined Soul Origin carried through the Underworld River after souls complete their life cycles. 928
Catreo's Wheel Tier 5 beings are bound to the Material World and cannot escape it or interfere with the Wheel. 951

Properties and Limits

  • Magic Element originates from the Spirit World. Its overall quantity is constant throughout the Material World, but its activity varies by region; highly active areas experience more frequent strange phenomena and greater danger to mortals. 313
  • Souls of intelligent beings serve as anchors between the Material World and the Spirit World. A lifetime of knowledge, experience, emotion, and ability enriches the soul before its eventual return to the world's cycle. 928
  • True Gods cannot descend in their true forms. The highest beings able to act directly in the Material World are demigods and Angels, who possess both Divinity and Humanity. 728
  • Technological products and knowledge founded on stable physical laws can be removed from time-based Secret Realms, while extraordinary items and flesh from those spaces rapidly deteriorate outside them. 820

Natural Phenomena

  • Decapitation Waves — Abnormally large deep-sea waves whose crests and troughs can differ by nearly forty meters. They can snap even a First-Rate Battleship and drag it to the seabed. 259
  • Blue Holes — Phenomena associated with unexplained disappearances. Their destination is unknown; theories include the deep seafloor or another world, but even powerful Wizards avoid entering one to investigate. 259
  • Black Embankments — Events or locations directly connected to the Shadow Realm. 259

World Consciousness and World's Favor

The World Consciousness depends on intelligent life to advance the world. Ordered civilization cannot arise spontaneously from inert matter, making the growth, labor, and accumulated experience of sentient beings essential to the Material World's development. 928

Large-scale human progress can draw World's Favor. The completion of a stage of the Steam Industrial Revolution caused the Spirit World to react and directed a vast amount of World's Favor toward the Faletis Kingdom, greatly assisting Mennon Watt's advancement to Truth Embodiment. 831

Human exploration, industrialization, and the exploitation of resources from the Shattered Star Sea continued to accelerate the Material World's technological development through the Steam and Electrical Industrial Revolutions. 933 938

History

Origin of Humanity

Three million years before the present era, the extraterrestrial Observer Civilization intervened in the evolution of Helag Star's native apes. Using the Mobius Ring, they selected thirty-two evolutionary paths, including the Boskop People, who later founded the Zero Civilization. 915

After the Observers withdrew from Helag Star five thousand years ago, the Boskop People used their remaining technology and instruments to establish Zero, connect with the Spirit World, and become the planet's dominant civilization. The World Consciousness awakened after the long accumulation of intelligent life. 915

Era Cataclysms

The Spirit World projects extraordinary power into the Material World as bait, while the Era Cataclysm—occurring once every five hundred thousand years—serves as its harvest. Its ultimate objective is to draw the World Consciousness into the Spirit World and use the Material World as fuel for advancement. 950

During the Spirituality Tide, the Spirit World Lord Rainbow Light used the Mobius Ring's timeline convergence to establish an anchor to Helag Star. After Shudemeier's death disrupted the original plan, Rainbow Light forcibly infiltrated the Material World and attempted to devour the World Consciousness. 960

Evan Garratt, acting as the Proxy Creator, assumed his ultimate Mythical Form to oppose Rainbow Light's incursion. 960