Mountains and Seas
I Just Want to Be Steady, But I Became a Martial God by AFKContents
Biodata
| Feature | Details |
|---|---|
| Name | Mountains and Seas (山海) |
| Alias(es) | Mountain Sea Realm; Divine Realm |
| Occupation/Role | The cultivation realm above Advanced Martial Artist and the threshold of transcendence beyond ordinary martial artists 10 238 |
| Status | Active |
| First Appearance | Chapter 10 |
Nomenclature and Significance
The Nine Kings established “Mountains and Seas” as the modern designation for a realm previously known as the Divine Realm, meaning the stage of “forging the divine.” 442
Its name invokes the Classic of Mountains and Seas and signifies leaving the mundane world behind. It is regarded as the true dividing line between the weak and the strong, as well as the beginning of a martial artist’s transcendence. 10 238 257
- Mountain Sea Martial Artists have recorded lifespans of at least three hundred years; none are known to have died of old age. 238
- They can enter forbidden zones freely, compete for city-lord positions, and receive major privileges in military, political, and commercial life. 257
- Though formidable, Mountains and Seas is considered only the beginning of the wider martial path; Wang Hou and higher realms vastly surpass it. 179 388
Entry into Mountains and Seas
Reaching Mountains and Seas requires more than accumulating cultivation. A martial artist must establish the foundation to bear a Dao.
- Opening apertures is the crucial step toward the realm; failing to open them makes reaching Mountains and Seas extremely difficult. 469 541
- A breakthrough involves entering or drawing upon the Dao Sea, where the martial artist manifests their Dao and undergoes a complete evolution of body and life level. 363 364
- The ability to fly is the realm’s most recognizable external trait. 10
- Mental Power is normally cultivated only after entering Mountains and Seas, with the Mental Core allowing cultivation to reach areas of the body inaccessible to pre-Mountain Sea martial artists. 10 443
- Origin Energy undergoes further transformation upon entry, becoming the higher-quality power used by Mountain Sea Martial Artists. 240 363
Internal Structure
Three Dao Paths
Sun Chasing, Moon Stepping, and Star Chasing are parallel paths rather than sequential sub-realms. They correspond to Heaven’s Dao, Earth’s Dao, and Man’s Dao. 266
| Dao Path | Character | Notes |
|---|---|---|
| Heaven’s Dao | Most perilous | Successfully traversing it guarantees the potential to become a King or Marquis; at the same tier, its practitioners possess the highest combat strength. 266 |
| Earth’s Dao | Stable and reliable | Considered the easiest path for reaching great heights. 266 |
| Man’s Dao | Both the hardest and easiest path | Closely connected to fortune; its Second Heaven is called Servant God. 266 368 |
Nine Heavens and Dao Patterns
All Mountain Sea Martial Artists are measured through the Nine Heavens, regardless of which Dao they pursue. 266
- Dao Patterns mark progress within the realm; nine patterns signify completion. 273
- For ordinary martial artists, each additional Dao Pattern generally adds one zhang to the manifested Dao’s height. 273
- A Dao’s size and quality can exceed its pattern count, reflecting a combat strength beyond a practitioner’s nominal Heaven. 273
- Empowerment by one’s Dao is the principal combat method of a Mountain Sea Martial Artist and the foundation of their future advancement. 342
Combat Power Benchmarks
| Mountain Sea Level | Typical Combat Power Value |
|---|---|
| First Heaven | 7,000–13,000 |
| Second Heaven | 13,000–20,000 |
| Third Heaven | 20,000–24,000 |
| Fourth Heaven | 24,000–32,000 |
| Fifth Heaven | 32,000–40,000 |
| Sixth Heaven | 40,000–47,000 |
| Seventh Heaven | 47,000–60,000 |
| Eighth Heaven | 60,000–70,000 |
| Ninth Heaven | 70,000–??? |
The upper limit of Mountain Sea Nine Heavens is officially undefined, as the realm’s ceiling cannot be reliably measured by combat power alone. Dao, Physical Strength Grade, divine abilities, literary ranks, and personal foundations all substantially affect strength. 442
Capabilities and Traits
- Flight — Mountain Sea Martial Artists can travel through the air. 10
- Mental Power cultivation — They can consciously cultivate and use Mental Power, unlike lower-realm martial artists. 10
- Dao manifestation — Their Dao can be projected and used to empower attacks, defenses, and bodily strength. 273 342
- Divine abilities — Some can cultivate divine abilities, though these techniques are rare even within Mountains and Seas due to their difficulty and cost. 235
- Enhanced lifespan and body — Their breakthrough constitutes a life-level evolution rather than a mere increase in physical power. 238 363
Forbidden Domain
The Forbidden Domain is an exceptional progression beyond ordinary Mountain Sea development, achieved through repeated refinement of the body, Mental Power, or origin power.
- The body, mind, and origin power each possess their own Restriction-based paths of refinement. 514 621
- Reaching higher Restrictions can allow a Mountain Sea Martial Artist to contend with opponents far above their nominal realm. 439 561
- The peaks of the three Forbidden paths can produce great divine abilities, including the Great Sun Golden Body, the Power of Life and Destruction, and the Soul Dharma Form. 561
- A Mountain Sea Martial Artist who reaches the Nine Forbidden pinnacle may rival Wang Hou-level opponents despite remaining within Mountains and Seas. 561
Society and Institutions
Hundred Kings Hall
The Hundred Kings Hall recruits exceptional young martial artists on the condition that they reach Mountains and Seas before age thirty. Members who fail lose their membership and have related memories erased. 128
Reaching the realm before twenty-five is considered exceptional; doing so before twenty is nearly unheard of. 186 257
Core World
Certified Mountain Sea Martial Artists can activate a Mountain Sea badge to access the Core World, an underground realm reserved for their kind. 449
- Earth’s Core City is its primary city, combining modern technology with high-level martial arts infrastructure. 450 451
- More than eighty percent of visible residents in the city are Mountain Sea Martial Artists. 450
- The worldwide population of Mountain Sea Martial Artists is estimated at nearly ten million. 450
- Staying in Earth’s Core City costs 100,000 Huaxia Coin per day, driving residents to undertake missions and seek resources outside the city. 450
- The city’s Forest of Mountain Sea preserves statues of the realm’s greatest historical experts; no one has defeated every statue. 451
Known Classifications
- Ancient Mountain Sea — A highly mysterious and dangerous category associated with ancient souls borrowing modern bodies for rebirth. Their methods exceed ordinary Mountain Sea understanding. 457 459
- Peak Mountain Sea — A loosely defined upper level whose exact limits remain unclear; such experts can possess strength capable of threatening Marquis-level opponents. 439
- Demonic beasts of Mountains and Seas — Beasts recorded in the Classic of Mountains and Seas are at least Mountain Sea-level creatures, with exceptional bloodlines and innate talents. 314 371