The Plan
Time: 8:20.
Team 2 entered the Game 20 minutes ago.
At that moment, the 5-Person Squad had changed into matching outfits and walked out of the coffee shop.
The street outside was jammed with cars, and traffic crawled along.
Apart from the ear-splitting honking, Black and white drivers could be seen sticking their heads out of car windows now and then, shouting curses in Fury.
Compared to the cars stuck on the road, pedestrians on foot were clearly moving faster. And since most were focused on getting somewhere, there was far less noisy cursing.
S Brown Bear, who looked like a bully, hurried along with the Squad. As he watched the chaos around them and listened to the NPCs curse, he couldn't help saying cheerfully, "This Game has automatic translation. That's pretty good."
"At least we won't be deaf and dumb!"
This Game was set in America, where English was the main spoken and written language. With the system's automatic translation, even players who couldn't understand English or read it could understand what the NPCs said and make sense of the English shop names and billboards all over the streets. It all felt completely natural, as if everything had automatically turned into Chinese.
In a Game like this, even if they spoke Chinese, the NPCs would understand them naturally and wouldn't find anything strange or out of place.
This usually happened in Games set overseas, where the vast majority of NPCs spoke a different language.
Of course, it didn't happen in every Game. In some Games, a few foreign NPCs spoke a different language, or a few books were in a foreign language, and the system usually didn't automatically translate those. Players had to rely on their own knowledge.
S Fox said, "The System Map updated. It's showing the names