Summary, Chitchat
Foreword: Let me summarize Volume 9, talk about the book, and catch up on my recent situation. I'm taking a day off tomorrow.
1. During the writing process, there are actually many things I want to say and talk about, but when it comes to summarizing, sitting in front of the computer in a daze, I don't know where to start writing.
Let's just chat casually, going wherever the conversation takes us.
2. Regarding the creation of the ninth volume of "Resident Evil", Jiaqi thinks it was probably a matter of sentiment.
The general idea is that since it's an infinite flow novel, how could it be complete without Resident Evil?
But actually, Jiaqi hasn't read many infinite flow novels, and doesn't know what they're like when others write them.
This is a good thing. Jiaqi tries to avoid writing things that others have already written. The more she reads, the more her thinking is restricted.
My initial idea was the Resident Evil movie series, but I felt that the plot of the Resident Evil movie series was a bit thin, with the same few plots over and over again, which was really not interesting to write.
Knowing that there were Game in the Resident Evil series, he started to increase the difficulty for himself and began to study the Game.
Since I definitely didn't have time to play Game, I started looking up information online.
After consulting a lot of materials and watching many videos, there are two things that helped Jiaqi the most in understanding the world and characters of "Resident Evil". I'd like to share them with you, and you can check them out if you're interested.
(1): Search for ""The Ninth Library"Resident Evil Chronicles" on Bilibili.
This series has a total of 10 videos, with a total runtime of around 10 hours? (Approximately)
Based on the timeline, the story recounts the history of the entire Resident Evil, including the various events and key figures, through the male and female protagonists.
It's very interesting. Book lovers who are interested can check it out. The world-building is vast, and it feels like reading a story novel.
(2): Search "Resident Evil Game plot time table" on Baidu Wenku.
This is great, but you need a Baidu Wenku membership to read the full text. I specifically subscribed to a membership to read this.
Just a quick note, but readers don't need to subscribe just to read this.
(3): I watched a lot of other miscellaneous materials and videos, but they were disorganized. Overall, the two materials mentioned above were the most beneficial to me in the process of finding information.
3. For Game with a background like this, Jiaqi basically simplifies the plot and doesn't write too much of what's in the original work, to prevent readers who have read the book from getting bored. It's enough for everyone to understand it to a reasonable degree.
The Game is just a backdrop; the main focus is on the original characters in this book, their Conflict, and their stories.
Of course, whenever the background is involved, original elements will be added to make it more in line with the nature of the Game, so don't take the original work too seriously, or you'll feel uncomfortable if you take it too seriously.
Thinking about this reminds me of my first book, which had a world view that was superior to the present world, with guns being slightly modified and enhanced.
As a result, some readers insisted on the gun, saying there was something wrong with it.
Hmm, there's definitely a problem. It's science fiction, and weapons in a novel are bound to be a bit stronger than those in the real world. The models, barrel lengths, bullets, etc., are all slightly modified.
Hey, it's hard to explain.
4. In fact, during the process of writing the novel, there are many details and situations that Jiaqi knows, but she will not write them out.
For example, in this Game, if Yimo is killed by the explosion, will his "Girlfriend's Rights" Cards still take effect?
(1): Generally, even Cards that are automatically triggered cannot be triggered after the Player dies.
(2): Yimo's Cards "Girlfriend's Rights" can still activate its effect even if Yimo dies.
The specific reason is not because of the Cards themselves, but because of Yimo's Game Talent.
This point could have been included, but after thinking about it, it wasn't very meaningful and it looked a bit messy, so I didn't include it.
5. Regarding Yimo's Talent.
It can only be described as being at the 'Unknown' level; it is extremely powerful, but its specific nature is not yet known.
6. The Fluctuation Value of Team 2 in this Game is 186, which is not the actual value. The actual value should be above 200. This has been manipulated by Yimo, and it is related to Talent.
However, whether or not it's mentioned doesn't affect the plot, so it wasn't written.
It's worth mentioning here that Game Card, Game Talent, Special Item, and personal strength have a significant impact on Fluctuation Value.
Player with Powerful combat Location usually have a slightly higher impact on Fluctuation Value.
It's difficult to define purely mental Player, and their impact on Fluctuation Value is minimal.
Therefore, Shi Xinglan and Yimo's impact on the team's Fluctuation Value will not be outrageously large.
(Especially when Shi Xinglan's Cards are depleted, or Special Item are lost or damaged.)
Cards, Game Talent, and Special Item of the same level that are offensive will have a higher Fluctuation Value than Cards, Game Talent, and Special Item that are defensive or life-saving.
7. This one was eaten by the little girl, meow~
8. I remember someone complaining that the Nuclear Bomb falling was a bit abrupt.
A: It's abrupt, that's right. Team 1 also felt it was abrupt, so Team 1 sent it.
Yimo killed the Team 1 without warning, and they didn't even know how they died.
9. I remember someone complaining that when the G-Virus Infected reached the Game's maximum power level, the system didn't eliminate them, but instead intensified the hatred towards them.
A: There's no need to eliminate it; it's a survival mode.
The Game ends when either Team 1 or Team 2 is wiped out; this does not affect the competition between the two teams.
10. Will the G-Virus Infected increase indefinitely?
A: No, it won't withstand the system's constant strengthening. It will be surrounded and eaten by tens of thousands of Zombie.
The result is that all Zombie are significantly stronger, and the difficulty is still reflected in the Player; whoever dies first loses.
11. The hidden reward for Yimo the kills: Killing 100,000 Zombie (achievement difficulty).
A: Extremely difficult, impossible to complete.
Grizzly City covers an area of 139 km² and has a population of over 100,000.
In Chapter 8 of this volume, the five-person team did discuss this information after obtaining the map from the bookstore.
This data is based entirely on the area and population of Raccoon City from the Resident Evil.
Killing 100,000 Zombie means wiping out almost all the Zombie in Grizzly City.
In a relatively developed city like Grizzly City, with an area of 139 km², it's impossible for Player to even explore every street, let alone kill all the Zombie.
It also limits the use of Future Technology and heavy weapons in the system, and has to contend with G-Virus Infected, Tyrant T-103, Vengeance Goddess, Mutant Zombie, and more.
If anyone can do it, I can only say that among those who have revealed themselves at this stage, only the top-tier Player 'Mad Demon' and 'Bug Girl' can do it.
12. I suddenly thought of something and wanted to share it with you all.
There's a detail in the Game Rules of Werewolf Book 2.
The hunter can kill a Player 'after death'.
The Wolf King can kill a Player upon death.
Therefore, Old Du Liu died in his ∞ Room for no apparent reason.
The specific method for determining who to kill is based on who the hunter most wanted to kill before they died.
No readers have noticed this detail about the Game Rules so far...
Actually, there are quite a few of these little details that people don't notice.
13. In Volume 2, Shi Xinglan and Yimo have Conflict.
Yimo: "Why can we end the Game a day earlier, but instead we have to drag it out for another day?"
Shi Xinglan's answer was, "There is no need for Supreme One to share the victory and success."
This answer was not actually Shi Xinglan's true feeling.
Shi Xinglan answered this way simply because she was too lazy to explain the specific reasons to Yimo, and also thought it was unnecessary; Yimo could think whatever she wanted.
You'll know about the Game Werewolf if you play it a lot.
It's common for Good Person to talk like Werewolf, and Werewolf Werewolf to talk like good Good Person.
From the perspective of Good Person with his eyes closed, it's quite difficult to accurately identify the werewolf. (Even if you do, it doesn't mean others will listen to you; arguments frequently happen in this Game.)
In beginner games, everyone talks more about the terrorists than the players, or they just slack off and don't say anything at all.
Experienced Player getting sent to beginner matches might be Torment crazy. (Logically, who would play against a newbie?)
Veteran Player, on the other hand, are the most likely to get hit and focused down because they have good communication skills.
In Death Game Game, where death means certain death, Shi Xinglan learns that Yimo is the condition for her victory.
She wouldn't gamble her life on something with a high margin of error like who the Good Person and who the Werewolf are. As long as she and Yimo were left in the end, they would be 100% victorious.
It wasn't for any exclusive reward, but to ensure a greater chance of survival.
(Moreover, Shi Xinglan didn't interact with other Player much throughout the entire process and didn't have any information from God perspective.)
This is why, in the 9th Game, Shi Xinglan said something Conflict: life is more important than Points are useless.
Shi Xinglan is not a soft-hearted person; she would kill anyone for her own life.
But even those who value life the most wouldn't intentionally kill their teammates just to get more Points.
P. S. I didn't explain this point very clearly in Volume 2.
The reason is that I think Shi Xinglan doesn't care about other people's opinions or being misunderstood.
The reason why Shi Xinglan has an extremely high Alter Ego Value is that, as the only experimental subject to survive a special experiment, what she cares about most is life.
The Death Game was extremely painful and Torment for her, so she would suppress her true nature and emotions to a great extent during the Death Game.
14. Why wasn't the process of An Bingyan and Yimo's XX in the 9th game written out?
A: The timing isn't right, so I'll skip it for now and write about it in detail later when it's more appropriate.
15. Emmm, I can't think of anything else. Let's leave the book here for now and talk about the author.
16. I read all the author's comments, and occasionally I see particularly outrageous comments, or comments from people who completely don't understand the plot, who don't pay attention to obvious explanations and details in the text, and who start saying that XXX is problematic.
The authors generally don't reply.
This book received over 16,000 complaints in less than a year. If the author had to reply to every single one of them, he wouldn't have been able to write the book.
And that's not the key point. Most people only believe in their own thoughts and opinions; explanations are useless and a waste of time and effort. (Based on past experience.)
Occasionally, when the author sees particularly outrageous comments, he gets so angry that he may not be able to write for one or two hours, and may even keep thinking about it for days.
Hey, restrain yourself, hold back.
I read all the criticisms, I think about the authors' opinions, and I revise anything that's unreasonable.
But in fact, what the author wrote was basically well thought out, and the author believed that it was all within a reasonable range. I feel that particularly obvious loopholes were avoided.
Don't take many things too seriously by referencing reality. I deliberately made many modifications based on the situation in this book, because it is different from reality.
Since there are no Death Game in reality, this is all fictional, emmmm.
17. I'm taking a day off to dedicate my free time to working on a setting for the next volume.
What does Jiaqi need to prepare before entering a Game?
1. Player character design.
2. NPC character design.
3. Game general setting and concept.
4. Game Rules.
5. Game Flow
6. Key points and precautions for the Game.
7. Outline.
8. Detailed outline.
9. Map and building settings.
10. Different Game have additional settings.
Apart from the detailed outline, everything else must be done before entering a Game.
There are usually 1 to 3 detailed outlines before entering the Game, and they will be expanded to 3 to 10 during the writing process, gradually becoming more complete.
As you can see, when using Resident Evil as an example, the perspective is constantly shifting and changing.
The entire Game, including the arrangement of the Player's perspectives and what they do when they are in their own viewpoints, was planned before entering the Game.
If these things aren't set up correctly, you won't be able to enter the Game.
Oh, by the way, when Jiaqi was writing Volume 2 of this book, which was already at 200,000 words, she already knew what she would be writing for 2 million words.
The general outline of each Game, the female protagonist, and what happens in the real world afterwards are all pre-arranged. (Minor optimizations and changes may be made midway through depending on the situation and inspiration, but generally the changes are minor and will definitely not affect the main rhythm.)
However, all the specific details of each Game, the 10 points mentioned above, are prepared starting near the end of the previous Game.
The last two volumes, volumes 8 and 9, both entered their climax in the middle of the Game, and then for more than 20 days in a row, the pace was extremely intense every day.
Writing these kinds of chapters requires special attention and is also very tiring.
A small number of group members probably know that sometimes when Jiaqi is unsure, she will ask group members for advice at 1 or 2 in the morning.
I'm sorry, my body just can't take it anymore, so I took a day off to do this.
18. Jiaqi likes to write different things and tries to make each volume a little different, and she increases the difficulty of writing for herself whenever she has the chance.
The next Game is a type that Jiaqi has never written before, a new challenge.
I took a day off not to prepare for points 1 to 9 as I mentioned above, but to prepare for point 10, the unique setting for the next game.
This thing must be made before the Game is played, otherwise the Game cannot be written at all.
I took leave specifically to work on this.
You'll understand what it is when you enter the Game; it's really complicated.
It's definitely not possible to finish in Heavenly Timing, but we'll do as much as we can to reduce the pressure later.
The real-world storyline will slow down, and the daily word count will be lower.
Everyone, please be patient and give Jiaqi some time to think about the Game and make settings, and also to catch her breath in this tense atmosphere.
Once everything is done and you're in the right state of mind, things will naturally speed up.
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A new cover image will be available in mid-August. The current sketch looks fantastic, so please look forward to it.
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20. Started working full-time on November 25, 2020, and is still working on July 24, 2022.
I worked full-time for exactly 20 months, which is about 600 days. The two books have a total of 3.57 million words updated, averaging 5,950 words per day.
Those who have read this far should already know just how Jiaqi is.
My body has been in a state of overwork for a long time, resulting in decreasing writing efficiency and increasingly cautious writing.
I was filled with trepidation as this was my first time asking for leave.
Thank you all for your support of Jiaqi and 'Death Game'.
See you in the next volume in one day!
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July 24, 2022, 3:22 AM.