Saine had truly never expected that one day, the Galente Federation Army would pull the same "self-destruction" stunt on him.
Self-destruction generally happened when one side had been driven into a desperate corner.
And it was not something one could simply do whenever one wished.
For gods above Level 4 who followed a faith-based system, self-destruction primarily meant detonating the power of the divinity within their bodies.
Detonating a divinity also required a whole process.
It was not uncommon for some Level-4 lifeforms, when besieged by powerful enemies, to be unable even to self-destruct and perish together with their foes.
Saine could not understand it. These Federation armies had not been driven into a desperate situation, and they even appeared to hold the advantage.
Saine and the others were the ones being forced to retreat, so why the hell was that Level-5 mech self-destructing?
Because the Danger Wanderer used a rather special energy source, its detonation process was faster than expected.
The violent explosion that suddenly erupted behind them caught the Wizard Civilization powerhouses, Saine included, off guard and struck them once again.
Even Saine Himself, who had activated his Ash Demon true form, could not help coughing up blood from the impact of that wave of power, much less the others.
Fortunately, Saine had consistently tempered his body. His physique was not as frail as that of a traditional magician.
The close-range self-destruction of a Level-5 mech had indeed dealt Saine an enormous blow, but it had not yet robbed him of his ability to fight.
The greatest effect that this self-destructing Level-5 mech had on Saine and the others was not the additional impact it inflicted upon the surrounding Wizard Civilization Legion.
Rather, it was that the violent Energy Tide in this ruin space clashed from within and