This brainless style of warfare, requiring nothing more than carrying out orders issued by Wizard Civilization's Combat Command, would presumably be executed quite smoothly by the knights of the Wizard World.
After all, that was how they had always carried out missions assigned by magicians of the same rank.
But when applied to magicians like Saine, it felt faintly unsuitable.
Because spellcasters of the Wizard World like Saine would instinctively follow their own nature and rationally judge whether the missions they were about to carry out were correct.
At times, even True Spirit Dominator-class powerhouses like Saine could have rather narrow perspectives, limited only to the vicinity of the large star region where they currently stood.
Unlike Wizard Civilization's Combat Command, which coordinated the overall situation.
This could lead them to make certain wrong judgments.
Fortunately, against the backdrop of a Civilization War, everyone understood that obeying orders was their duty.
Even if Wizard Civilization's Combat Command assigned Saine and other Dominator-class powerhouses combat missions that were clearly certain to die, Saine and the others had to step forward without changing expression, gritting their teeth.
Because taking even one step back meant that the Evil Tide Civilization would be one step closer to their Mother Plane—the Wizard World!
Only now did many Wizard Civilization powerhouses, Saine included, truly experience the bloody, desperate resistance once displayed by the Minghe Empire and the creatures of the Pantera Star Territory.
Wizard Civilization's war potential was also being developed.
As the Evil Tide Civilization intensified its offensive against Wizard Civilization, especially by dispatching and rotating numerous ace legions and top-tier Demon Emperors onto the Wizard Battlefield,
Wizard Civilization immediately contacted the Demon Subjugation Alliance and demanded that its many civilizations promptly fulfill the agreements they had signed back then!
Wizard Civilization was also