After the Crystal Tide Wrath Beast was sealed, Saine's research on it swiftly entered its second stage.
The first stage had been capture alive.
The second stage was utilization.
This Level-12 Mid-Stage destruction powerhouse still retained an intrinsic connection to the entrance region of the Destruction Time-Space. Saine attempted to use it as a living template to create a special device capable of stabilizing the Destruction Crystal Tide.
Skynet temporarily named it the "Crystal Tide Stabilizer."
At the same time, Saine placed another, more dangerous research project at the top of his priority list.
The Destruction Node Capturer.
If the Crystal Tide Stabilizer was meant to make use of a sealed target, then the Destruction Node Capturer was preparation for capturing other Level-12 Destruction Creatures in the future.
Both projects were inseparable from the Crystal Tide Wrath Beast.
The Crystal Tide Wrath Beast struggled without end inside its mechanical cage. Every struggle produced an enormous amount of Destruction Rule feedback. Saine used that feedback to reverse-engineer the connection between Level-12 node creatures and the Destruction Time-Space.
The conclusion grew clearer and clearer.
These Level-12 Destruction Creatures of the Destruction Time-Space possessed immense power and tyrannical rules.
But they knew no fear.
They had no judgment.
Nor did they possess the instinct of normal Level-12 Strong Practitioners to seek advantage and avoid harm.
That made them incomparably ferocious on the frontal battlefield, but it also made them easier to lure into traps.
Take Long Ga, for example.
Among the Level-12 Temple Lords of Evil Swamp Time-Space, Long Ga was not particularly strong.
Yet if he were determined to flee, capturing him alive would still be exceedingly difficult.
When a Level-12 Being buried its head and fled, even a Level-13 Lord of Dimension might not be able to take it