Ch. 462Knight Continent

Saine learned about the Knight Continent, a Level-9 Being’s inheritance realm with periodic trials and strict entry requirements, and asked Martin how he might qualify. Martin explained the basic ways in, while keeping the Black Domain’s eligibility secret; Martin himself had never entered despite his eagerness.

  • Saine considered the Knight Continent’s history, its changing opening schedule, and the dangers and rewards of its trials.
  • Saine asked Martin about the requirements for entering the Knight Continent, and Martin said entrants were generally recommended by major institutions or recognized for outstanding contributions.
  • Martin withheld that Black Domain practitioners could also qualify, including through major contributions or certain exceptional achievements.
  • Martin recalled that previous Black Domain entrants had often become powerful figures, which fueled the rumor that entering the Knight Continent offered a path to Demigod-level strength.
  • Martin remained eager to explore the Knight Continent but lacked the qualifications to enter.

Ch. 463Message Transmission

Saine considered contacting Luluenman for a qualification to enter the Knight Continent, but decided he did not want to reveal that he had come to the Western Islands. Meanwhile, Cuilisi contacted Luluenman and offered to secure her a qualification to explore the continent.

  • Saine thought about asking Luluenman to obtain him a qualification, then rejected the idea because he did not want her to know he was in the Western Islands.
  • Luluenman woke in her laboratory and received a large backlog of Azure Source Holy Tower messages on her Crystal Ball.
  • Luluenman quickly answered a Crystal Ball call from Cuilisi, changing into a Magic Robe before the connection opened.
  • Cuilisi asked Luluenman whether she wanted to visit the Knight Continent and offered to secure her a qualification based on her contributions during the Nesser Star Region War.
  • Cuilisi explained that experts above Level 4 needed outstanding contributions to Wizard Civilization to receive one of the limited Knight Continent quotas.

Ch. 464Quotas

Luluenman declined Cuilisi’s offer to help her travel to the Knight Continent, deciding to focus on her cultivation and the Azure Source Holy Tower. Cuilisi revealed that the Nesser Star Region War was nearly over, while Luluenman remained unaware of how much Saine had grown during his travels.

  • Cuilisi offered to use her war contributions to secure Luluenman a trip to the Knight Continent, but Luluenman refused because she needed to consolidate her Rank Four powers and support the Azure Source Holy Tower.
  • Cuilisi said Gagaru, Pinas, Andres’s disciples, and Hoffs’s disciples would explore the Knight Continent, while Luluenman explained that Saine had left years earlier to travel through the Wizard World.
  • Luluenman and Cuilisi agreed that Saine could wait for a future chance to visit the Knight Continent, and Cuilisi said the Nesser Star Region War had effectively ended and she expected to return within thirty to a hundred years.
  • Luluenman worried that Andres and Hoffs had suffered from the war’s setbacks, then ended the communication with Cuilisi.
  • Luluenman was relieved that Saine would not require an expensive recommendation slot, unaware that he had become strong enough to challenge late or peak Level-1 creatures.

Ch. 465Owl Swarm

After Martin failed to help Saine find Lina or resolve the conflict with Di'ersi immediately, Saine decided to head for the southern Knight Continent, where he hoped to encounter and kill Di'ersi. As Saine and Zorro departed, Little Seven watched Martin’s owl swarm fly away but refused Saine’s offer to find it a mate while its body was transforming.

  • Martin told Saine he would notify him if Lina returned and said he would negotiate with Kanterla about Di'ersi in twenty years.
  • Saine told Zorro he planned to visit the southern Knight Continent and kill Di'ersi if she showed herself.
  • Saine and Zorro left Martin’s castle as hundreds of owls flew from the lake toward the forest.
  • Saine kept Little Seven from rejoining the owls because he feared Martin might notice its transforming bloodline.
  • Little Seven refused Saine’s offer to find it a mate, saying its transformation made breeding unsuitable.

Ch. 466Return to the Peak

After returning to Moduolong Island, Saine settled into life at Fei'er's Magic Tower and resumed his experiments while helping her rebuild her strength. Fei'er's Mental Strength and magic power rose to around 87 points, leaving her closer to another attempt to advance to Level-1.

  • Zorro offered to build Saine a Magic Tower, but Fei'er asked Saine to stay with her, and Saine agreed so he could help her advance.
  • Saine set up a private experimental space beneath Fei'er's Magic Tower, and the two gradually settled into living together.
  • Saine taught Fei'er and answered her questions while continuing his own experiments.
  • After half a year, Fei'er's Mental Strength and magic power had risen to around 87 points, though she still needed to reach at least 90 before attempting to advance to Level-1.

Ch. 467A Year and a Half

A year and a half after Saine and Fei'er began living together, he trained her in Fire Element Magic while continuing his research and preparing for Knight Continent. The continent was set to open in two years, but Saine still had no news of Lina.

  • Saine finished improving the Azure Fire Eye Mask using Moxidu's notes and asked Fei'er about her assignments and reading.
  • Fei'er reported that her Mental Strength and magic power had both reached 92 points, and Saine advised her to wait until they reached at least 95 before attempting to become a Formal Magician.
  • Saine taught Fei'er Fire Element Magic, then told her to review the lesson and meditate instead of helping with his Azure Fire Body Tempering experiment.
  • Saine learned that Knight Continent would open in two years and that Black Magicians were gathering near Moduolong Island, while he still had no word of Lina.

Ch. 468Setting Out

Saine set off south for the Knight Continent, leaving Fei'er behind to focus on her training. He traveled with Zorro and a group of Black Magicians from around Moduolong Island, including Lady Qiongni and Lilianya, as they followed their own route toward the continent.

  • Saine told Fei'er to remain at the Magic Tower and train until she reached Level 1, and she accepted his advice.
  • After Saine left, Fei'er followed the training plan he had made for her and began improving more quickly.
  • Saine left Moduolong Island alongside Zorro and met Lady Qiongni and her disciple Lilianya among the traveling Black Magicians.
  • Saine and the group headed south toward the Knight Continent using a passage reserved for Black Magicians.
  • The Black Magicians kept their distance from one another, while Lady Qiongni and Zorro remained the group's most familiar connections.

Ch. 469Old Acquaintances

Saine spoke with Lilianya while flying with Zorro, then asked which of their former academy apprentices had become Level One Black Magicians. Hearing that Stanson had advanced and was still with Mali, Saine recalled their past in the Yellow Sand World.

  • Lilianya approached Saine, and Zorro flew away to give them privacy.
  • Lilianya asked about Saine's Gray Feathered Owl and how he had advanced, but Saine kept his answers guarded.
  • Saine asked Lilianya which former apprentices from the City of Mozhsuobula Black Magic Academy had advanced to Level One.
  • Lilianya named Mike, Xila, and Stanson, and Saine reacted to news that Stanson and Mali were still together.

Ch. 470Detour

Saine reached the crowded Public Sea Domain with the Black Magicians and chose to head for the Knight Continent’s outskirts rather than visit the markets. After leaving Zorro behind and setting out for Sethos Port, the story shifted to Misia Continent, where the Knights’ Hall master met the Wizard World’s most esteemed woman.

  • Saine and his companions arrived in the Public Sea Domain, where hundreds of thousands of Black Magicians had gathered ahead of the Knight Continent’s opening.
  • Lilianya invited Saine to visit an islet market, but he declined because he wanted to reach the Knight Continent’s outskirts before Martin arrived.
  • Zorro accompanied Saine partway and learned that Saine planned to travel to Sethos Port before circling back to the Knight Continent’s front entrance.
  • Saine assured Zorro that he knew the route, then flew southeast toward Sethos Port.
  • On Misia Continent, the master of the Knights’ Hall met with the Wizard World’s most esteemed woman.

Ch. 471Klopp

Befu visited the Western Islands and reviewed its affairs with Klopp, the Level-6 Peak knight who had managed the region for hundreds of thousands of years. She urged him to pursue the Dominator Realm, and he agreed to challenge it soon.

  • Klopp welcomed Befu to the Knights' Hall and brought her into the main hall with the region's senior knights and magicians.
  • Befu reviewed and signed the Western Islands' official documents and Magic Contracts while Klopp's staff reported on its administration.
  • After the others left, Befu asked Klopp when he would attempt to reach the Dominator Realm.
  • Befu urged Klopp to protect the Western Islands' legacy and help it keep pace with the City of Steel.
  • Klopp vowed to challenge the Dominator Realm with all his strength in the near future.

Ch. 472Civilization War

Befu persuaded Klopp to attempt to reach the Dominator Realm, hoping he would strengthen the Western Islands before tensions with the Galente Federation escalated into war. Klopp agreed but lacked certainty, and the chapter left him reflecting on the coming conflict and old allies turned enemies.

  • Befu urged Klopp to pursue the Dominator Realm, and he agreed to try despite his doubts.
  • Befu explained that the Western Islands had powerful allies, resources, and a legacy worth protecting, but lacked a local Overlord-level Knight or True Spirit-level Magician.
  • Befu told Klopp that Wizard Civilization's conflict with the Galente Federation was deepening and asked him to advance within ten thousand years if possible.
  • Befu described the Galente Federation's growing power and Wizard Civilization's concern that a dangerous prophecy could complicate a war between the two Top-Level Civilizations.
  • Klopp lamented that the Galente Federation and Rose Dynasty Civilization, once old acquaintances, might now face Wizard Civilization with weapons drawn.

Ch. 473Black Magicians

Saine reached Greenland Island and traveled to Ellen Harbor as the Knight Continent’s opening approached. There, he encountered a group of Black Magicians surrounded by hostile locals.

  • Saine arrived at Greenland Island after traveling through the Western Islands and learned about the Knight Continent’s entrances and trial arrangements.
  • Saine flew to Ellen Harbor, where knights and magicians from across the Wizard World had gathered before the Knight Continent opened.
  • Saine saw that Ellen Harbor’s busy markets carried goods from distant regions at higher prices.
  • Saine approached a crowd surrounding more than twenty Black Magicians in black robes.
  • A Level-2 Knight threatened the Black Magicians, while the surrounding crowd showed hostility toward them.

Ch. 474Strolling

Saine watched Black Domain Black Magicians stroll through Ellen Harbor, then followed a mysterious female Black Magician into a materials shop. The chapter ended with the two staring at each other, both briefly captivated.

  • A crowd gathered around more than twenty Level-1 Black Magicians, but Ellen Harbor’s rules and guards prevented the disturbance from becoming a fight.
  • The Black Magicians continued shopping, and Saine put on his Azure Fire Eye Mask to conceal his identity and aura.
  • Saine left the Fralen Flame Shop and noticed a tall, black-haired female magician wearing a Grayish Badge enter the Daksi Materials Shop.
  • Drawn by an inexplicable force, Saine followed her into the shop and found her browsing Dark Attribute materials.
  • The female magician sensed Saine and glanced at his mask, then stared blankly at him for a moment.

Ch. 475Initiative

Saine encountered a female Black Magician in Ellen Harbor and lost sight of her after she left a materials shop. Two months later, he spotted her again in a crowded square and pushed through the crowd to catch up, leaving a Silver Armor Knight staggered in his wake.

  • Saine and a female Black Magician exchanged looks in Daksi Materials Shop before she paid for dark-element materials and left.
  • Saine paid for his own materials, then searched the crowd outside but could not find the woman; she followed him from the shadows.
  • After two months, Saine spotted the female Black Magician in a square in southern Ellen Harbor.
  • Saine pushed through the crowd after her and knocked a Silver Armor Knight off balance with his shoulder.

Ch. 476Entering

Saine followed a female Black Magician to the entrance of the newly opened Knight Continent, where most of the gathered knights and magicians were barred from entering. Though he lacked the apparent qualifications, shields left by Dragon Turtle Bixi and Giant Mermaid Bai Xing activated, and he passed through the barrier.

  • Saine pushed through the crowd, accidentally knocking over a Silver Armor Knight who tried to stop him.
  • A powerful voice announced that the Knight Continent had opened, and the flight restriction around Ellen Harbor weakened.
  • Saine spotted the female Black Magician among nearly a hundred Black Magicians who were qualified to enter the Knight Continent.
  • Saine flew to the blue-purple barrier and saw the female Black Magician enter the continent.
  • Two shields left by Dragon Turtle Bixi and Giant Mermaid Bai Xing lit up around Saine, allowing him to pass through the barrier.

Ch. 477Rules Unlike Any Other

Saine explored Knight Continent, discovering its unusual passage, powerful elemental environment, and gravity that made travel difficult. After spending a month crossing its vast forest and collecting specimens, he encountered a trapped Level 1 Knight who called for help.

  • Saine passed through a blue-purple space and emerged in a forest on Knight Continent, where he measured an elemental concentration nearly three times that of the Wizard World.
  • Saine examined the realm’s unfamiliar plants and animals and found that its stronger gravity hindered flight, though his physique let him travel for a month.
  • Saine realized he could not summon Yuli, Little Seven, or his other companions from his Dimensional Bag, and he spotted a huge flying shadow in the distant sky.
  • In his second month on Knight Continent, Saine encountered a Level 1 Knight trapped in a forest swamp, who shouted for help.

Ch. 478Guer

Saine rescued the Level 1 Knight Guer from a magical swamp and learned about the Knight Continent Trial from him. Guer revealed that roughly one hundred thousand trial-takers, including sea folk, had been scattered across separate Trial Zones, while Saine continued gathering materials in the swamp.

  • Saine used magic spices and spells to create a temporary path through the swamp, then rescued Guer, a Level 1 Knight from the East Coast.
  • Guer told Saine about the East Coast and its Magic Swordsmen and Battle Magicians, and guessed that Saine had Battle Magician-like abilities.
  • Saine examined the swamp clay and Little Zerg, identifying the creatures as likely Demonized Creatures that had trapped Guer.
  • Guer offered Saine a reward for saving him, but Saine asked instead for information about the Knight Continent.
  • Guer explained that about one hundred thousand trial-takers, including sea folk, had been scattered across Trial Zones that might not connect to one another.

Ch. 479Elk

Saine ended his slow study of the Knight Continent and began exploring its more dangerous regions, where he encountered trial-takers chasing a rare Level-1 Owl-Eyed Elk. He stopped the elk by seizing its antlers in his Azure Fire form, leaving the pursuers arriving to find him holding it back.

  • After months of collecting specimens and studying the Knight Continent, Saine paused his research and turned toward dangerous, unusual places.
  • On the third day of his faster exploration, Saine encountered an Owl-Eyed Elk fleeing from other trial-takers, who asked him to help stop it in exchange for an even share of the spoils.
  • Saine agreed on the condition that he could choose the elk's eyeballs first, and the pursuers accepted after he promised to hold it back for thirty seconds.
  • Saine used an Azure Fire Flame Wall to redirect the elk toward him, then transformed into a towering Azure Fire figure and caught its antlers with his burning hands.
  • The pursuers arrived to find Saine braced against the charging elk as it cried out in pain.

Ch. 480Dividing the Spoils

Saine and four other trial-takers killed a rare Owl-Eyed Elk and divided its valuable remains. Saine left with the elk’s left eye, antlers, and other materials, while an unexplained desire to consume the antlers stirred within him.

  • Saine held the Owl-Eyed Elk in place while Female Knight Mainz and Black Armor Knight Hope crippled its hind legs, and the magicians finished it with ice and lightning spells.
  • Saine recorded information about the elk and learned from Guinness that its eyes and heart were especially valuable.
  • Guinness asked Saine to give the Guinia siblings one of the elk’s eyes for Guinia’s experiment, and Saine agreed in exchange for concessions.
  • Saine and the others divided the elk’s remains, with Saine receiving its left eye, two antlers, fur, and organ specimens.
  • Saine explained that he was an alchemist, but he privately wanted to grind the antlers into powder and consume them because his body had developed a desire for them.

Ch. 481Invitation

After fighting together against the Owl-Eyed Elk, Saine joined four young knights and magicians for a campfire barbecue, where they shared food, stories, and information about the Wizard World. Guinness invited Saine to join their group for the trials on the Knight Continent.

  • Saine shared fruit juice and rare magical materials while Mainz and Hope grilled Owl-Eyed Elk meat and the Guinness siblings brought cheese bread.
  • The group discussed their origins and hoped-for travels, then exchanged contact information as the four newcomers sought to draw Saine into their circle.
  • Saine removed his mask, drawing surprised looks from Mainz and Guinia, and later told Guinness that he was a pure elementalist rather than a Battle Magician.
  • Saine and the others ate the Owl-Eyed Elk meat, and Guinness invited Saine to join their small group for the Knight Continent trials.
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