Ch. 1381Help

Key Plot Points and Events

  • The Wizard Guild believes Abel's five God Tier powerhouses can't protect the dwarf engineers, as eight God Tier Wizards couldn't stop six God Tier Holy Knights.
  • Abel and Rule Wizard Farady arrive at the front lines in the Golden Castle, planning to build Roaring Fortress.
  • God's Country's Divine Revelation and God Tier Holy Knights spot Abel and prepare to attack.

Character Developments

  • Abel shows concern for the dwarf engineers' lives and their remains.
  • Divine Revelation becomes more agitated and desperate to retrieve what he lost from Abel.
  • God Tier Holy Knight Bauman becomes more dismissive of Divine Revelation.

Significant Themes

  • The power dynamics between the Wizard Guild, God's Country, and Abel's forces.
  • The value of life and the treatment of the fallen, as seen through the dwarf engineers' remains.
  • The pursuit of power and revenge, exhibited by Divine Revelation and God Tier Holy Knight Bauman.

Character Interactions

  • Abel and Rule Wizard Farady work together to prepare for the upcoming battle.
  • Divine Revelation and God Tier Holy Knight Bauman discuss their plans for the upcoming battle, with Bauman dismissing Divine Revelation's concerns.
  • Abel and the dwarf engineers show respect and care for each other, contrasting with the disregard shown by the Wizard Guild and God's Country.

Ch. 1382Arrange

Key Plot Points and Events

  • Ten thousand dwarf engineers and five thousand engineering puppets begin constructing Roaring Fortress under Abel's guidance.
  • Abel prepares for the imminent attack by the six God Tier Holy Knights from the God's Country.
  • The six God Tier Holy Knights approach, led by God Tier Holy Knight Bauman.
  • Abel activates the Super Cannon, targeting the Holy Knights. War God Daof's Second Divine Body and two other God Tier combat powers create space for the Super Cannon's attack.

Character Developments

  • Abel demonstrates his strategic prowess and confidence in facing the God Tier Holy Knights.
  • Rule Wizard Farady witnesses Abel's capabilities and is impressed by the efficiency of the engineering puppets.
  • God Tier Holy Knight Dexter suffers a severe injury from the Super Cannon's attack, highlighting the weapon's power.

Significant Themes

  • The theme of preparation and strategy is evident as Abel readies his defenses and plans his response to the Holy Knights' attack.
  • The power dynamics between Abel and the God's Country are explored, with Abel's forces challenging the Holy Knights' dominance.
  • The consequences of divine power misuse and the importance of careful decision-making are shown through God Tier Holy Knight Dexter's injury.

Character Interactions

  • Abel interacts with Rule Wizard Farady, showing respect for the dwarf's knowledge and experience.
  • The six God Tier Holy Knights communicate and coordinate within their battle formation, demonstrating their mental connection and shared strategy.
  • Abel communicates with War God Daof's Second Divine Body and the other God Tier combat powers, directing their actions to facilitate the Super Cannon's attack.

Ch. 1383Divine Fall

Plot Points and Events

  • Abel, using the Super Cannon, attacks the "Guardian Skywing" energy shield, causing significant damage and injuring a God Tier Holy Knight, Dexter.
  • War God Daof's Second Divine Body engages the remaining God Tier Holy Knights, buying time for God of Thieves Milton to assassinate Dexter.
  • Dexter's death triggers a Divine Fall Phenomenon, and his body vanishes.
  • The surviving God Tier Holy Knights retreat and form a battle array.

Character Developments

  • Abel demonstrates strategic planning and the power of surprise, using the Super Cannon to great effect.
  • God Tier Holy Knight Bauman shows determination and quick thinking in responding to Dexter's death.
  • God of Thieves Milton proves his lethality in an assassination attempt, killing Dexter with a single strike.

Significant Themes

  • The power of surprise and planning in combat.
  • The disparity in combat capabilities between different professions and their contracted items.
  • The vulnerability of high-level combatants when injured or caught off guard.

Character Interactions

  • Abel and War God Daof's Second Divine Body work together to distract and delay the God Tier Holy Knights.
  • God of Thieves Milton and Abel collaborate to assassinate Dexter.
  • The God Tier Holy Knights demonstrate teamwork in forming a battle array to protect each other.

Ch. 1384No Results

Key Plot Points and Events

  • God Tier Holy Knight Bauman and his companions are enraged by the ambush and death of their comrade, God Tier Holy Knight Dexter, at the hands of the God of Thieves, Milton.
  • The Divine Fall Phenomenon occurs, witnessed by the God's Country, the Doomsday Defense Wall, and the Wizard Guild, but no one is happy due to the God's Country's loss and the Wizard Guild's humiliation.
  • Abel's victory is broadcast live by the Wizard Guild, highlighting their God Tier Wizards' incompetence and damaging their reputation.
  • The Wizard Guild plans to lure Abel out to capture him, while Abel prepares to defend the Golden Castle against the remaining four God Tier Holy Knights.

Character Developments

  • God Tier Holy Knight Bauman becomes more determined and vengeful after his comrade's death.
  • The Wizard Guild's God Tier Wizards feel humiliated and plot against Abel.
  • Abel remains focused on defending the Golden Castle and completing the Roaring Fortress.

Significant Themes

  • Revenge and retaliation: Both the God Tier Holy Knights and the Wizard Guild seek revenge for their losses.
  • Humiliation and reputation: The Wizard Guild feels humiliated by their defeat and seeks to regain their reputation.
  • Defense and strategy: Abel focuses on defending the Golden Castle and uses strategic planning to counter the God Tier Holy Knights' attacks.

Character Interactions

  • God Tier Holy Knight Bauman and his companions work together to avenge their fallen comrade.
  • The Wizard Guild's God Tier Wizards discuss and plan against Abel.
  • Abel communicates with his God Tier contracted items and the dwarf engineers, coordinating their defenses.

Ch. 1385Face-Slapping

Key Plot Points and Events

  • Five God Tier Holy Knights attack Abel's Golden Castle, but are unable to break its defenses due to the "Starlight Defense Array" and Super Cannons.
  • The God Tier Holy Knights retreat and decide to target six Legendary Wizards responsible for the Scanning Array.
  • They kill the six Legendary Wizards, causing their "Legendary Lights" to ascend, and the Scanning Array to be damaged.
  • The eight God Tier Wizards from the Wizard Guild chase after the God Tier Holy Knights but are forced to stop due to the "Blessing Hammers" and the risk of injury.

Character Developments

  • Abel gains confidence in the Golden Castle's defenses and focuses on stalling the enemy to complete the Roaring Fortress.
  • God Tier Holy Knight Bauman shows strategic thinking and decisiveness in changing targets and employing tactics to humiliate the Wizard Guild.
  • Legendary Wizard Glenn demonstrates resourcefulness in using "Blink" spells and scrolls to escape but ultimately fails.
  • God Tier Wizard Neismith realizes the futility of pursuing the God Tier Holy Knights and the loss of face for the Wizard Guild.

Significant Themes

  • The power dynamics between different tiers of beings (Legendary, God Tier Holy Knights, God Tier Wizards).
  • The importance of strategy and tactics in warfare, even when there's a significant power gap.
  • The humiliation and loss of face suffered by the Wizard Guild, driving their actions.

Character Interactions

  • Abel vs. Five God Tier Holy Knights: Abel successfully defends against their attacks, stalling them.
  • Five God Tier Holy Knights vs. Six Legendary Wizards: The God Tier Holy Knights easily kill the Legendary Wizards, causing their "Legendary Lights" to ascend.
  • Eight God Tier Wizards vs. Five God Tier Holy Knights: The God Tier Holy Knights use "Blessing Hammers" to force the God Tier Wizards to stop their pursuit.

Ch. 1386Killing Intent

Key Plot Points and Events

  • Five God Tier Holy Knights are pursued by eight God Tier Wizards; the Holy Knights return to God's Country without engaging Abel.
  • The Dwarf race's Roaring Fortress is completed with Abel's protection.
  • Eight God Tier Wizards arrive, and tensions rise due to a God Tier Wizard's killing intent towards Abel.
  • Abel threatens the God Tier Wizards with his Super Cannon and God Tier Contracted Items, preventing an immediate conflict.
  • Abel leaves with the Golden Castle, towing it towards the Doomsday Defense Wall, while the eight God Tier Wizards remain at Roaring Fortress.

Character Developments

  • Abel demonstrates his strategic thinking and protective nature towards the Dwarf race, even standing up to God Tier Wizards to ensure their safety.
  • Rule Wizard Farady shows gratitude and respect towards Abel for his actions.
  • God Tier Wizard Hawthorne displays killing intent towards Abel, revealing the Wizard Guild's potential hostility.
  • God Tier Wizard Neismith attempts to maintain peace and diplomacy, acknowledging Abel's contributions to the Wizard Guild.

Significant Themes

  • Friendship and Alliance: Abel's actions show his commitment to the Dwarf race, while the Dwarf race entrusts their safety to him.
  • Power Dynamics: The tension between Abel and the God Tier Wizards highlights the power struggle among different factions.
  • Trust and Betrayal: Abel's experience with the God Tier Wizards raises questions about their trustworthiness and the potential for betrayal.

Character Interactions

  • Abel and Rule Wizard Farady: Abel protects the Dwarf engineers, and Farady expresses gratitude and respect towards Abel.
  • Abel and God Tier Wizards: Tensions rise due to God Tier Wizard Hawthorne's killing intent, with Abel threatening the God Tier Wizards to prevent immediate conflict.
  • God Tier Wizards among themselves: They discuss plans to eliminate Abel upon their return, revealing their united front against him.

Ch. 1387Return

Key Plot Points and Events

  • Rule Wizard Farady returns to Golden Castle with Abel after the day's battle, shocked by the display of God Tier powerhouses.
  • Abel reveals he won't sell potions to the Wizard Guild anymore, causing concern among the God Tier Wizards.
  • Rule Wizard Farady begins a promotion to Legendary Wizard during a meal prepared by Abel.
  • On the Central Continent, organizations discuss Abel's power and the Wizard Guild's response.
  • The Moon Goddess suspects Abel's ability to revive God Tier corpses.
  • The Wizard Guild's new Intelligence Department head, Rule Wizard Hardy, is tasked with finding a way to lure Abel out without his God Tier contracted items.

Character Developments

  • Rule Wizard Farady: Realizes the extent of Abel's power and begins a promotion to Legendary Wizard.
  • Abel: Shows his ability to protect and provide for his allies, and his resolve against the Wizard Guild.
  • God Tier Wizards: Grow increasingly concerned and determined to capture Abel after his public display of power.

Significant Themes

  • Power dynamics: Abel's growing strength challenges the Wizard Guild's dominance, shifting the world's balance.
  • Trust and alliances: Abel's relationships with other races and deities, and the Wizard Guild's growing mistrust of him.
  • Ambition and caution: Abel's ambition to protect his allies and the Moon Goddess's caution in dealing with him.

Character Interactions

  • Abel and Rule Wizard Farady: Abel shows hospitality and support to Farady, who reciprocates with respect and trust.
  • Abel and the Moon Goddess: Their relationship is one of mutual respect and caution, with the Moon Goddess guessing Abel's ability to revive God Tier corpses.
  • God Tier Wizards and Rule Wizard Hardy: The God Tier Wizards task Hardy with finding a way to capture Abel, showing their growing determination against him.

Ch. 1388God Tier Number Four

Key Plot Points and Events

  • Legendary Wizard Farady becomes the first Legendary Wizard of the Dwarf race after the Promotion Qi disappears.
  • Farady thanks Elder Abel for his help and reports Abel's strained relationship with the Wizard Guild to Dwarf King Gunther.
  • Abel enters the Dark World for ten days of combat and cultivation.
  • Abel revives God Tier Holy Knight Dexter, naming him God Tier Number Four, and equips him with the Transformation Necklace.
  • Abel expresses interest in the God Tier companion creature of Bartholomew Giant Horn Sea Beast but decides to prioritize reviving God Tier Number Four.

Character Developments

  • Legendary Wizard Farady: Advances to Legendary Tier, becomes the first Legendary Wizard of the Dwarf race, and reports Abel's situation to Dwarf King Gunther.
  • Elder Abel: Helps Farady achieve Legendary, understands the Dwarf race's dilemma, and decides to maintain their current relationship.
  • Dwarf King Gunther: Considers the Dwarf race's future based on Farady's report, decides to maintain their current relationship with Abel for now.
  • Abel: Revives God Tier Number Four, gains new insights into his Rule Domain, and expresses interest in God Tier Sea Beasts' companion creatures.

Significant Themes

  • Gratitude and Debt: Farady feels indebted to Abel and reports his situation truthfully to Dwarf King Gunther.
  • Power and Influence: Abel's actions and decisions are influenced by his power and the potential threat he poses to others.
  • Growth and Learning: Abel gains new insights into his Rule Domain through reviving God Tier Number Four.

Character Interactions

  • Farady and Abel: Farady thanks Abel for his help and reports Abel's situation to Dwarf King Gunther.
  • Abel and Dwarf King Gunther: Abel's actions indirectly influence Dwarf King Gunther's decision regarding their relationship with Abel.
  • Abel and God Tier Number Four: Abel revives God Tier Number Four and equips him with the Transformation Necklace.

Ch. 1389Coping

Key Plot Points and Events

  • Abel discovers he has three Rule Domains, which are powerful but easily countered due to their obvious characteristics.
  • He integrates Light Power from the "Crystal Angel Statue" into his Freeze Rule Domain, creating a small space unaffected by Freeze Rule Power but still influenced by hidden Freeze Rule Power.
  • Abel realizes the potential of Light Power within his Rule Domains and decides to convert Faith Power into Light Power.
  • He sends Milton back to God's Country to increase his believers and thus Faith Power.
  • The Wizard Guild faces a shortage of Super Healing Potions due to increased demand from God Tier Wizards.

Character Developments

  • Abel gains a deeper understanding of his powers and the potential of Light Power within his Rule Domains.
  • Milton continues to serve Abel, increasing his believers in God's Country.
  • God Tier Wizard Naysmith and Rule Wizard Hume show their concern for the Wizard Guild's potion supplies.

Significant Themes

  • The power and versatility of Light Power.
  • The strategic importance of potions in battles and the potential consequences of their shortage.
  • The selfish actions of some God Tier Wizards within the Wizard Guild.

Character Interactions

  • Abel interacts with Fire Dragon Holman, acknowledging his status as a Dragon race elder.
  • Abel communicates with various gods and goddesses through his Spirit Link Array, receiving warnings about the Wizard Guild.
  • God Tier Wizard Naysmith interacts with Rule Wizard Hume, expressing his concern about the potion shortage and demanding the last emergency Super Healing Potions.

Ch. 1390Calculations

Key Plot Points and Events

  • The Wizard Guild's Intelligence Department is planning an operation to capture Abel, using his family as bait.
  • Rule Wizard Hardy, the head of the Intelligence Department, is cautious about the plan due to Abel's power and potential retaliation.
  • Rule Wizard Jerrold, a dwarf and an intelligence officer for the Wizard Guild, captures Bernie, Abel's friend, to lure Abel out.

Character Developments

  • Hardy: Shows caution and strategic thinking, aware of Abel's power and the potential consequences of failure.
  • Jerrold: Betrays his race and works for the Wizard Guild, showing no remorse for his actions.
  • Bernie: Stands up for his principles and refuses to betray Abel, even under threat.

Significant Themes

  • Betrayal and loyalty: Jerrold betrays the dwarves and Abel, while Bernie remains loyal to his friend despite the threat to his life and family.
  • Power dynamics: The Wizard Guild, with its vast resources and influence, seeks to control and manipulate others, while Abel's power makes him a formidable target.

Character Interactions

  • Hardy and Jerrold: Hardy praises Jerrold for his work, showing trust in his subordinate's abilities.
  • Jerrold and Bernie: Jerrold tries to manipulate Bernie into helping him lure Abel, but Bernie refuses, leading to his capture.

Ch. 1391Discovery

Key Plot Points and Events

  • Bernie wakes up from his coma to find Rule Wizards Jerrold and Hardy present, along with a communication array.
  • Rule Wizard Hardy reveals that Bernie's actions helped lure out Elder Abel, and he plans to use Bernie as a bargaining chip.
  • Bernie, enraged, tries to attack but is subdued by the Rule Wizards.
  • Nine God Tier Wizards arrive, and Legendary Wizard Farady, in seclusion, senses something amiss in Bernie's courtyard.
  • Farady discovers that Rule Wizard Jerrold, an informant for the Wizard Guild, entered Bernie's residence using an isolation array.
  • Dwarf King Gunther reveals that the Dwarf race is aware of Rule Wizard Jerrold's activities and has been monitoring him.
  • Farady learns that the Wizard Guild is targeting Elder Abel and decides to warn him.

Character Developments

  • Bernie: Shows resilience and determination in the face of betrayal and capture.
  • Rule Wizard Hardy: Reveals his cunning and manipulative nature, planning to use Bernie as a pawn.
  • Rule Wizard Jerrold: Exposed as a spy for the Wizard Guild, highlighting his deceitful and traitorous behavior.
  • Legendary Wizard Farady: Demonstrates loyalty and concern for Abel and Bernie, willing to risk the Dwarf race's relationship with the Wizard Guild to warn Abel.
  • Dwarf King Gunther: Shows political acumen and strategic thinking, choosing to protect Abel while minimizing the Dwarf race's involvement in the conflict.

Significant Themes

  • Betrayal and trust: Bernie's trust in the Rule Wizards is betrayed, while Farady's loyalty to Abel is emphasized.
  • Power dynamics: The Rule Wizards' power is used to suppress and control Bernie, highlighting the imbalance of power.
  • Friendship and debt: Farady's willingness to warn Abel underscores the importance of friendship and repaying debts.

Character Interactions

  • Bernie and Rule Wizards Hardy and Jerrold: Bernie's anger and resistance contrast with the Rule Wizards' cold calculation and suppression.
  • Farady and Dwarf King Gunther: Their conversation reveals the Dwarf race's knowledge of Rule Wizard Jerrold's activities and their decision to protect Abel.
  • Farady and Abel (implied): Farady's determination to warn Abel demonstrates their strong bond and friendship.

Ch. 1392Headquarters

Key Plot Points and Events

  • Abel receives a message from Bernie, inviting him to a celebration, but later learns from Legendary Wizard Farady that Bernie has been taken hostage by the Wizard Guild.
  • Abel discovers a delay in Bernie's soul fluctuations, indicating a trap set by the Wizard Guild using a magic array to counter his spiritual sense.
  • Abel decides to rescue Bernie, bringing God Tier Number Two, Three, and Four, and using the Huoya War Fortress to attack the Wizard Guild headquarters with a "Magic Stone Cannon" to avoid revealing his identity.
  • The Wizard Guild headquarters is caught off guard, and the defense array is breached. Three God Tier Holy Knights, led by Abel, pincer the headquarters, suppressing all Legendary Wizards and Demigod Wizards present.

Character Developments

  • Abel: Shows concern for his friend Bernie's safety, demonstrating his loyalty and determination to rescue him. He also displays strategic thinking by using a "Magic Stone Cannon" to avoid revealing his identity and by bringing only three God Tier Holy Knights to maintain the element of surprise.
  • Bernie: Although not physically present, his actions (sending an invitation and later a distress signal) drive the plot forward, revealing the Wizard Guild's scheme and Abel's resolve to save him.
  • Legendary Wizard Farady: Provides crucial information to Abel about Bernie's capture, helping him make informed decisions.

Significant Themes

  • Friendship and loyalty: Abel's determination to save Bernie highlights the importance of friendship and loyalty, even in the face of great danger.
  • Strategic thinking and adaptability: Abel's use of the "Magic Stone Cannon" and his decision to bring only three God Tier Holy Knights showcase his ability to think strategically and adapt to changing circumstances.
  • Power dynamics and vulnerability: The Wizard Guild's vulnerability when faced with Abel's attack underscores the power dynamics at play and the consequences of underestimating one's enemies.

Character Interactions

  • Abel and Bernie: Although Bernie is not physically present, his actions and Abel's response to them highlight their friendship and Abel's loyalty.
  • Abel and Legendary Wizard Farady: Farady's provision of information to Abel demonstrates their alliance and mutual respect.
  • Abel and the three God Tier Holy Knights: Their coordinated attack on the Wizard Guild headquarters showcases their teamwork and trust in Abel's leadership.
  • The Wizard Guild and its members: The Guild's vulnerability and the wizards' helplessness in the face of Abel's attack highlight their overconfidence and the consequences of underestimating their enemies.

Ch. 1393Snatch

Key Plot Points and Events

  • Abel uses the War Command Spirit to scan the Wizard Guild headquarters, revealing its structure.
  • He targets the Intelligence Analysis Spirit and sends God Tier Number Two to retrieve it, along with the intelligence about Abel.
  • God Tier Number Two also retrieves four divine bodies from the basement, while Abel decides to retreat to avoid further risks.

Character Developments

  • Abel demonstrates his strategic thinking and decisiveness in targeting the Intelligence Analysis Spirit and retrieving the divine bodies.
  • The Wizard Guild, despite their power, is caught off guard and suffers significant losses.

Significant Themes

  • The theme of intelligence and information is highlighted, with Abel targeting the Intelligence Analysis Spirit and the Wizard Guild suffering due to the loss of their intelligence officers and the analysis spirit.
  • The power dynamics between Abel and the Wizard Guild are explored, with Abel's actions showing his growing strength and confidence.

Character Interactions

  • Abel interacts with the War Command Spirit and his God Tier contracted items, using them to execute his plan.
  • The Wizard Guild's wizards, including Demigod Wizard Brunnan, react to the attack and try to assess and mitigate the damage.
  • The deities in the basement are freed from their imprisonment but are not given a chance to interact with Abel or the Wizard Guild.

Ch. 1394Heir

Key Plot Points and Events

  • The Wizard Guild's plan to capture Elder Abel is disrupted when the Wizard Guild headquarters is attacked by three God Tier Holy Knights.
  • The attack results in the deaths of ninety-eight intelligence officers, the theft of the Intelligence Analysis Spirit, and the theft of four Divine Bodies.
  • The God Tier Wizards, who were en route to capture Abel, return to the headquarters upon receiving news of the attack.

Character Developments

  • God Tier Wizard Hawthorne: Shows frustration and anger at the attack on the Wizard Guild headquarters and realizes that Abel is likely behind it.
  • Rule Wizard Hardy: Understands the severity of the situation and the need to eliminate loose ends, such as the informant among the Dwarf race.
  • Demigod Wizard Brunnan: Realizes the true extent of the attack and its implications for the Wizard Guild.

Significant Themes

  • Revenge and retaliation: Abel's attack on the Wizard Guild headquarters is a direct retaliation for the Wizard Guild's attempt to capture him.
  • Power dynamics: The attack highlights the power struggle between the Wizard Guild and the Dragon race, with Abel's actions serving as a warning to the Wizard Guild.
  • Information control: The theft of the Intelligence Analysis Spirit and the need to eliminate the informant among the Dwarf race emphasize the importance of information control in the conflict.

Character Interactions

  • God Tier Wizard Hawthorne and Rule Wizard Hardy: Their interaction reveals the need to eliminate the informant and the realization that Abel is likely behind the attack.
  • God Tier Wizards and Demigod Wizard Brunnan: Their interaction shows the God Tier Wizards' frustration and anger at the attack and their understanding of its implications.
  • The attack on the Wizard Guild headquarters serves as a turning point in the conflict between the Wizard Guild and the Dragon race, with both sides realizing the severity of the situation and the need for caution.

Ch. 1395A Visit

Key Plot Points and Events

  • Rule Wizard Jerrold leaves Ironforge after canceling Bernie's execution, fearing retribution from the Dwarf race.
  • Abel returns to War Song Plateau, stores the four Divine Bodies in War God Daof's God's Country, and awaits the Wizard Guild's reaction.
  • Elder Youjin informs Abel about the Wizard Guild headquarters' attack, and Abel reveals he was responsible.
  • Abel decides not to engage in a large-scale conflict with the Wizard Guild due to the impending Outer Heavenly Demons' awakening.
  • God Tier Wizard Neismith wants to meet with Abel through Elder Youjin.
  • Abel visits Bernie in Ironforge, relieved to find him unharmed.

Character Developments

  • Rule Wizard Jerrold: Shows cowardice and self-preservation, leaving Ironforge after canceling Bernie's execution.
  • Abel: Demonstrates concern for Bernie's well-being, visits him in Ironforge, and gifts him a Word of Power helmet.
  • Bernie: Feels guilty for nearly putting Abel in danger, resolves to cultivate diligently to help Abel in the future.
  • Legendary Wizard Farady: Stands up for the Dwarf race's existence, takes Abel to see Bernie, and accepts a gift of 'Super Healing Potions' from Abel.

Significant Themes

  • Friendship and loyalty (Abel's concern for Bernie, Farady's support for the Dwarf race)
  • Self-preservation and cowardice (Rule Wizard Jerrold's actions)
  • Power dynamics and political maneuvering (Abel's decision not to engage in a large-scale conflict, the Wizard Guild's reaction)

Character Interactions

  • Abel and Rule Wizard Jerrold: No direct interaction, but Jerrold's actions are a result of Abel's previous actions and threats.
  • Abel and Elder Youjin: Abel informs Youjin about the Wizard Guild headquarters' attack, and Youjin offers the Dragon race's support.
  • Abel and Legendary Wizard Farady: Farady takes Abel to see Bernie, and Abel gifts the Dwarf race 'Super Healing Potions.'
  • Abel and Bernie: Abel visits Bernie, reassures him, and gifts him a Word of Power helmet.

Ch. 1396Intelligence

Key Plot Points and Events

  • Abel returns to the Golden Castle and retrieves the Intelligence Analysis Spirit from the Wizard Guild.
  • He uses the Intelligence Analysis Spirit to gather information about undercover agents from the Wizard Guild within the Dwarf, Barbarian, and Elf races.
  • Abel discovers that Gaunt High-level Druid, one of his followers, is an intelligence operative for the Wizard Guild.
  • He sends a list of Dwarf intelligence operatives to Legendary Wizard Farady.
  • The Moon Goddess suspects Abel's involvement in the attack on the Wizard Guild headquarters.

Character Developments

  • Abel demonstrates his strategic thinking and ruthlessness in dealing with threats, showing no mercy towards those who betrayed him.
  • The barbarian race's faith in War God Daof is strengthened, leading to the absolution of their past sins.
  • Gaunt High-level Druid's loyalty to Abel is confirmed, as he only reported non-critical information about Abel to the Wizard Guild.

Significant Themes

  • Betrayal and Trust: Abel's discovery of Gaunt High-level Druid's true allegiance highlights the theme of betrayal and the importance of trust in relationships.
  • Faith and Redemption: The barbarians' faith in War God Daof leads to their redemption, showing the power of faith and divine intervention.
  • Power and Information: The chapter emphasizes the importance of information and intelligence in gaining power and maintaining security.

Character Interactions

  • Abel interacts with the Intelligence Analysis Spirit, using it to gather crucial information about undercover agents from the Wizard Guild.
  • Abel communicates with War God Daof through their soul link, transmitting the names of barbarian intelligence operatives for elimination.
  • The Moon Goddess and Abel communicate through the "Spirit Link Array," with the Moon Goddess suspecting Abel's involvement in the attack on the Wizard Guild headquarters.
  • Legendary Wizard Farady receives a list of Dwarf intelligence operatives from Abel, leading to a discussion between him and Dwarf King Gunther about maintaining a good relationship with Abel.

Ch. 1397Negotiation

Key Plot Points and Events

  • Abel realizes the intelligence of those around him, reflecting on his own journey to power.
  • The Moon Goddess accepts Abel's list of Elf race intelligence officers, revealing her concern about the Wizard Guild's intentions.
  • Abel asks the Moon Goddess about removing a soul from a deity's Divine Body, and she shares the method, warning him about the consequences.
  • God Tier Wizard Neismith and Elder Youjin visit Abel to discuss resuming potion supply and ending hostilities, with Abel demanding the Holy Continent in exchange.

Character Developments

  • Abel shows political acumen by understanding the intelligence of those around him and negotiating with the Wizard Guild.
  • The Moon Goddess demonstrates her proactive approach to controlling the faith of her race and her concern about the Wizard Guild's intentions.
  • God Tier Wizard Neismith shows willingness to concede benefits to end hostilities with Abel, indicating the Wizard Guild's current chaotic state and desire for peace.

Significant Themes

  • Power dynamics and the struggle for control among different factions (Elves, Deities, Wizard Guild, Abel).
  • The consequences of unchecked ambition and greed, as seen in the collapse of the era of deities.
  • The importance of understanding one's surroundings and adapting to changing circumstances, as demonstrated by Abel and the Moon Goddess.

Character Interactions

  • Abel and the Moon Goddess: They engage in a respectful and informative exchange, with the Moon Goddess providing Abel with valuable knowledge.
  • Abel and God Tier Wizard Neismith: They negotiate a deal, with Abel demanding the Holy Continent in exchange for peace, and Neismith reluctantly agreeing.
  • Elder Youjin and Abel: They discuss the current state of the Wizard Guild and the need for Abel to focus on improving his strength rather than seeking revenge.

Ch. 1398Returning to the Holy Continent

Key Plot Points and Events

  • Abel returns to the Holy Continent, accompanied by three God Tier contracted items.
  • He announces to Duke Marshall and Wizard Morton that the Holy Continent now belongs to him.
  • Abel meets with High-level Wizards Lorenzo, Alenbi, and Eddington in Liante City.
  • He takes control of Liante City's Spirit, gaining authority over the teleportation arrays on the Holy Continent.
  • Abel instructs Lorenzo to manage Liante City, sending potential high-level wizards to Hari Castle, and promises regular cultivation resources to loyal followers.

Character Developments

  • Abel demonstrates his power and influence, taking control of the Holy Continent and its resources.
  • High-level Wizard Lorenzo pledges loyalty to Abel, recognizing his potential as a powerful backer.
  • High-level Wizards Alenbi and Eddington consider leaving the Holy Continent, regretting their decision not to stay and serve Abel.

Significant Themes

  • Power dynamics and the struggle for resources between the Wizard Guild and Abel.
  • Loyalty and its rewards, as seen in Lorenzo's pledge to Abel.
  • The importance of strategic alliances, as demonstrated by Lorenzo's decision to back Abel.

Character Interactions

  • Abel interacts with Duke Marshall, Wizard Morton, and the High-level Wizards, demonstrating his authority and influence.
  • Lorenzo pledges loyalty to Abel, marking a shift in their relationship from that of teacher and student to master and servant.
  • Alenbi and Eddington express their regret at not choosing to stay and serve Abel, highlighting the consequences of underestimating his power.

Ch. 1399Handling the Aftermath

Key Plot Points and Events

  • Abel leaves Liante City, connecting the Spirit there with Lan Spirit of the Kingdom of Saint Ellis for surveillance.
  • He visits Anyost City, meeting Grand Duchess Edwina and Duke Albert, requesting the Super Teleportation Array not be used by non-elves.
  • He goes to Qina City, meeting Grandmaster Robin, and requests the Dwarf Royal Family to restrict the Super Teleportation Array's usage.
  • Abel flies to the Orc Empire, declares the Orc Empire won't possess a Super Teleportation Array, and destroys their existing one.

Character Developments

  • Abel grows in strength to Demigod Tier, surprising the elves and dwarves.
  • Grand Duchess Edwina and Duke Albert are impressed by Abel's growth and influence.
  • Grandmaster Robin is promoted to Blacksmith Grandmaster, thanks Abel for his Black Fire Staff.

Significant Themes

  • Abel's influence and authority grow, as seen in his interactions with various races and his destruction of the Orc Empire's Super Teleportation Array.
  • The importance of the Super Teleportation Arrays and their control, reflecting Abel's strategic thinking.

Character Interactions

  • Abel interacts respectfully with Grand Duchess Edwina and Duke Albert, discussing Lorraine and his experiences.
  • Abel meets Grandmaster Robin, acknowledging his growth and leaving a Gold Quality long sword.
  • Abel confronts the Orc Empire, destroying their Super Teleportation Array and declaring new rules.

Ch. 1400Preparation

Key Plot Points and Events

  • Abel returns from the Holy Continent after restricting its Super Teleportation Arrays.
  • He enters seclusion to cultivate and study soul expulsion from divine bodies.
  • The Central Continent experiences intense conflicts between the Wizard Guild and the God's Country.
  • Abel plans to expel souls from four divine bodies in his possession.

Character Developments

  • Abel continues to grow stronger and gains a better understanding of divine bodies and deities.
  • The God of Thieves, Milton, causes panic within the God's Country, leading to increased attacks on Roaring Fortress.
  • The God Tier Holy Knights of the God's Country become frustrated and desperate in their attempts to capture Milton.

Significant Themes

  • The struggle for power and control between deities and the Wizard Guild.
  • The consequences of excessive consumption of Faith Power and the importance of origin power in a God's Country.
  • The resilience of deities and their ability to accumulate Faith Power over time.

Character Interactions

  • Abel interacts with the War God Daof's Divine Body, showing respect and understanding.
  • Abel plans to use the God of Hills' Divine Body for his own purposes, showing a level of ruthlessness.
  • The God Tier Holy Knights of the God's Country interact with each other, showing frustration and desperation in their attempts to capture Milton.
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