I Created the Myth of the Old Ones
Chapter 752

A Loss-Making Shouting Match

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Inside the game, Zhou Changqing had no time at all to think about the viewers' opinions, as he was extremely nervous right now.

He had never experienced any formal combat training, and even learned how to hold a sword from other players.

Sending someone like that onto the battlefield, wasn't that just throwing his life away?

Yet Zhou Changqing was also looking forward to exploring the Black Forest. If anyone asked why, it was simply because the forest was right there.

Since he entered this game and walked through Night Country, no one could say that he felt not even a shred of curiosity about the depths of the forest.

Now, participating in the world quest and getting to subjugate the Iron Lizard, Zhou Changqing was undoubtedly excited.

At the same time, however, Zhou Changqing also feared death.

Playing other games, Zhou Changqing had certainly died many times, but that merely meant the screen went black and a sentence popped up: "Victory and defeat are common matters in military affairs, hero, please try again." Unless it was that kind of hardcore mode where characters could not respawn upon dying, at most it only brought Zhou Changqing a bit of frustration.

Yet in this game, everything was so real, and the pain felt as though it truly bloomed upon his skin. Under such circumstances, death was terrifying.

Some experts used to say that games would promote violence, and that various killing scenarios in reality were the norm in games, which would lower players' thresholds for violence and thereby cause them to commit violent acts in the real world.

Other players stated that satisfying their destructive desires in the game actually made them become calmer in the real world.

From Zhou Changqing's perspective, however, if dying in a game hurt that much,

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