Inside the House of Historians, Locke studied old McCarthy's introduction and fell into deep thought.
Based on the abilities old McCarthy had demonstrated, Archaeology was not merely capable of exploring forgotten ancient magical knowledge.
It could also provide tremendous assistance in all kinds of fields.
For example, in battle, it could uncover an opponent's background; during tracking and counter-tracking, it could erase one's own traces or locate someone else's; and when researching Potions and Breeding Science, it offered many methods that could be applied by analogy.
Becoming an archaeologist would bring him nothing but benefits.
As for whether it would divide his attention, that was a matter requiring trade-offs and balance.
But if Archaeology was connected to the ancient bloodline within him, as well as whether he could strengthen his body and use more forbidden potions, then learning Archaeology would not only fail to distract him—it might even speed up his path to becoming a Formal Wizard.
Though that conclusion was somewhat counterintuitive.
Besides, becoming an archaeologist would undoubtedly require investing another large sum of Magic Stones.
Locke tried placing the Tombstone Grimoire, the introductory book on Archaeology, into his Astral Ring, only to discover that it was impossible.
Locke glanced at the Tombstone Grimoire in mild surprise. The grimoire was covered in black magic. Presumably, a few of its spells prevented it from being placed into the Astral Plane.
"Knowledge inheritance in Black Wizard society relies heavily on spellbooks, so they use all kinds of magic to enhance an ordinary spellbook and create what are known as grimoires."
"Grimoires are extremely valuable. It was probably deliberately fitted with restrictions to prevent Wizards from using Astral Rings to steal such a grimoire easily."
Locke nodded to McCarthy. "Thank you, old friend. I'll return the grimoire to you in a month."