Wizard: I Brought the Wrong System
Chapter 58

Spell Tricks

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With the mathematical foundation from his previous life, constructing two more "spirits" was not difficult for Arro.

After spending another month or so, Arro successfully wore away the Big Shot's Alias within the three "spirits." Several invisible rays of Mental Strength connected to one another, and the previously conspicuous red, blue, and yellow points of light gradually dimmed.

The speed at which his Mental Strength acquired Void Energy suddenly dropped, but the three probing gazes that had felt like thorns at his back also shifted away, no longer able to lock onto the alias symbols.

Arro finally breathed a sigh of relief.

No one knew whether tomorrow or disaster would arrive first. Now, even if some major accident occurred, he would no longer be trapped in the Academy, too afraid to move.

What followed would require the patience of dripping water wearing through stone: gradually absorbing the elemental energy around him, constructing the three points of his own "spirits," and strengthening his Magic Power.

Only then did Arro leave the Wooden Cabin and return to his dormitory.

First, he spent three Magic Stones to obtain a Library pass.

Then, following the other students, he selected classes from the various free courses that might prove useful to him and began learning spell tricks.

Magic Power alone could not cast tricks, just as steel alone could not be used as a machine. Different patterns and structures had to be constructed.

He studied the structures of several free spell tricks offered by the Academy and attempted to learn and use them.

Spells used Magic Power as their structure and knowledge as their foundation, ultimately producing effects upon the material world.

Spell tricks, as the name implied, referred specifically to spells with no direct killing power, relying only on the strange effects of magic

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