Since joining the Death game three years ago, Gu Mo indeed found the path ahead.
Becoming a player did, in a sense, allow people to break free from the limitations of their native world—after all, in the real world, no supernatural system existed at all.
Various items of the Ten Realms, diverse supernatural systems... and the very process of players advancing in tier could constantly make people stronger, even achieving the sublimation of their life level.
Of course...
Because Gu Mo's profession was rather special, she lacked the path of tier advancement, and her item space basically contained no items.
After all, once any item fell into her hands, it could never trigger its active effects.
No matter how high the rank or how useful the weapon, in her hands it could at best only perform exceptionally sharp or particularly sturdy functions.
Therefore, after joining Order, Gu Mo simply handed over most of the items she obtained from each instance to the organization, presenting them to her colleagues within it.
Anyway...
Gu Mo herself felt that she didn't much need these items.
Even if she could trigger the active effects of these items, she didn't actually need them very much.
Because in the trials of the Death game instance after instance, Gu Mo quickly grew to a point where she no longer needed external expedients.
Weapons, defensive gear, medicines, buffs, vehicles...
Items—or tools in a broad sense—were all born to compensate for the flaws and deficiencies of human beings themselves.
If one's fists were hard enough, naturally weapons were not needed.
If one's impact resistance was strong enough, naturally defensive gear was not needed.
If one's recovery ability was fast enough, naturally medicines were not needed.
If one's overall physical quality was high enough, naturally buffs were not needed.
If