"If it were me."
Adalbert rose to his feet and paced back and forth. "I don't actually like the future you described, Ian."
"Entertainment..." He weighed his words, then slowly voiced his thoughts. "I was raised by my mother from childhood and never had much time to play. I don't think it is a necessity. People can cultivate hobbies and interests of greater value."
"Developing so many things merely to while away ordinary people's time is not just a waste of their lives—it is also a waste of the wealth known as time and possibility."
"It's perfectly normal that you don't like it." Ian was not surprised.
From the very beginning, he had known that of everyone present, Adalbert was the most likely to oppose this vision of the future.
Although Adalbert was a good man, a man of noble morals, he was also disciplined—a workhorse who regarded studying and working as pleasures and possessed an exceptionally strong ability to keep himself in check.
Other than growing radishes, he normally had virtually no personal hobbies. Even growing radishes was, in essence, merely a way to calm his thoughts and find someone he could speak to alone.
And the reason Adalbert himself had been able to change his fate was precisely because he had never wasted his time.
In his eyes, Ian using games and all kinds of entertainment products to "consume" ordinary people's time was equivalent to indirectly abandoning their chance to change their fate through hard work, treating the vast majority of ordinary people like pigs to be raised.
Besides, who knew whether there might be geniuses among those immersed in entertainment?
If they studied hard, they might well change the world in the future.
This was the "waste" Adalbert spoke of. He treasured every person's potential, and thus