(20 bonus chapters for the "Huo Zheng Ting Hao" bro)
The little players had suffered heavy casualties during the Wolfsbane Clan's earlier raid, but the moment they died, they had already begun their respawn countdown.
Murphy had planned his beheading operation around that timing.
As the earlier online update announcement had explained, preparations were already underway to test the second raid, "Battle of the Andmar Hills."
In keeping with his commitment to realism, the bastard game designer Murphy had arranged some seriously cool boss fights and an especially grueling lineup of dungeon mobs for the players about to enter the second raid.
The final boss was already ready.
The gnoll warlord named Kenport Bonechewer had been written into Murphy's script. No matter how things played out, it had to die at the hands of the little players to make the story feel more immersive.
Of course, as a humanoid monster, it was bound to drop far better loot.
This time, Murphy had also added a little "special touch."
While the little players were waiting to respawn, he had posted on the forums under Alpha's name, sharing some genuine materials about the second raid that he had obtained from his senior agent, "Pangolin." He'd even included a CG cutscene!
It was an aerial reconnaissance report on the gnoll camp from Raveno's point of view. But the immersive, single-shot feel still had the content-starved players yelling, "Holy shit!"
The veteran players who'd actually tackled raids before, though, were already grimacing and sucking air through their teeth.
Banzai Happy Stick: Just looking at the monster density in that CG is enough to make my scalp crawl. Looks like this damn dev team didn't learn a thing from the Blood Vulture Corridor!
They've definitely cooked up another one of those so-called "epic hero" raid