训练营
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Entity Info
Original Name:训练营Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:248Chapters:48
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Context UptoCh. 312
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Updated1 month ago

Biodata

Feature Information
Name Training Camp (训练营)
Affiliation Great Yu Empire
Occupation/Role Cultivates, evaluates, and selects genius Martial Artists for the Myriad Stars Ruins
First Appearance 243

Overview

The Great Yu Empire operates branch Training Camps, such as the Zhanlu Star Training Camp, and the headquarters Sky Yu Training Camp. Branch camps prioritize direct competition and identifying the strongest geniuses; the headquarters develops candidates capable of acquiring resources and surviving within the Myriad Stars Ruins. 243 263 293 296

  • Branch Camp purpose — continuously pit geniuses against one another, then select the strongest for headquarters training. 293
  • Headquarters purpose — prepare geniuses to enter the Myriad Stars Ruins and secure usable resources there. 293 296
  • Selection outcome — only the top 1,000 trainees on the Sky Yu Training Camp's Star Dome Ranking ultimately qualify for the Myriad Stars Ruins. 297

Zhanlu Star Training Camp

Competition and resources

The Zhanlu Star branch operates on the principle that all conditions must be earned through strength. Accommodation, rare treasures, and places at the main Training Camp are contested rather than freely granted. 243

Its central activities are:

  • Ranked Martial Combat — regulated combat used to test trainees' strength; the camp's two supervisors secretly observe these events. 244 266
  • Ruin resource plundering — a camp-controlled Ruin opens at the end of each month. Participants invest resources, then compete for limited resources inside. Robbery is encouraged, provided nobody dies. 244
  • Point exchange — resources obtained from Ruins may be retained or exchanged for points. 244

The branch camp does not pursue balanced development. Its resources are concentrated on the strongest trainees because the Great Yu Empire has a limited number of places in the Myriad Stars Ruins. 263

Administration

  • Zhou Xinghang — main supervisor of the Zhanlu Star branch; a Venerable Realm Martial Artist. 266
  • Li Ziru — deputy supervisor of the Zhanlu Star branch; a Venerable Realm Martial Artist. 266
  • Sun Xuan — guide who introduces new trainees to the Zhanlu Star Training Camp. 243

Sky Yu Training Camp

Location and structure

Sky Yu Training Camp is the Great Yu Empire headquarters Training Camp. It lies at the center of the artificial Silent Nebula rather than on Tianyu Star itself. 294 295

The entire camp is an irregular artificial celestial body more than one million kilometers in diameter, forged from memory metal and transparent synthetic diamond. Its materials allow it to repair damage automatically. 295

  • Surface systems — glowing energy conduits, observation domes, and landing areas accommodate starships, shuttles, assault ships, and research vessels. 295
  • Teleportation vortexes — internal vortexes can transport users to coordinates within Sky Yu Training Camp and Tianyu Star; trainees use identity tokens to retrieve destination coordinates. 295
  • Identity token — required to enter certain special areas of the Training Camp. 293

Training philosophy

The headquarters camp follows the Triangular Cornerstone theory: a top-tier Ruins explorer requires absolute strength, strategic wisdom, and survival ability. 296

Training Aspect Ranking Weight Purpose
Strength 70% Provides the foundation for combat power and resource acquisition.
Strategy 15% Supports resource competition, ruin exploration, and team decision-making.
Survival 15% Prepares trainees to remain effective amid the dangers of the Myriad Stars Ruins.

The camp's comprehensive ranking does not evaluate strength alone, though strength retains the greatest weight. 293 296

Star Rings

Three dynamic Star Rings surround the artificial celestial body. 295

  • Combat Star Ring — modular combat platforms that can become gladiatorial arenas or three-dimensional racetracks. 295
  • Intelligence Strategy Star Ring — a crystal-ring complex for superluminal information processing, starscape projection, and data displays. 295
  • Survival Star Ring — a survival maze that simulates hazards including electromagnetic fog and alien plant-like environments. 295

Training Dimensions

Myriad Phenomena Fighting Arena

The combat training dimension consists of three modules. 296

  • Gravity Maze — a three-dimensional maze with shifting gravity direction and intensity; tests environmental adaptation and mobility. 296
  • Mimic Ecosystem Battlefield — recreates extreme Ruins environments, including Crystal Forests, Liquid Metal Oceans, and Entropy Chaos Zones, while adding hostile enemies. 296
  • Combat Corridor — projects avatars of historically prominent Great Yu Empire geniuses, allowing trainees to gain combat experience through battle. 296

Star Strategy Wisdom Domain

The strategy dimension prepares trainees to secure Ruins resources and handle group-based exploration. 296

  • Civilization Chess Game — simulated interstellar strategic deductions involving resource competition, diplomacy, and Ruin development. 296
  • Ruin Decryption Library — analyzes real Ruin data fragments, technological locks, alien symbols, and Ruin mechanisms. 296
  • Crisis Sandbox — drills rapid decisions and team coordination during disasters, resource shortages, and possible teammate betrayals. 296

Shadow Passage

The survival dimension consists of three practical-survival modules. 296

  • Void Stealth — stealth, infiltration, and escape exercises among sensors and patrol drones; participants’ strength is suppressed for training effect. 296
  • Extreme Load — survival tasks performed under mental interference, energy depletion, and equipment damage. 296
  • Alien Medical Principles — emergency treatment, toxin neutralization, and equipment repair using alien organisms and minerals. 296

Specialized Challenges

The camp also operates specialized comprehensive challenges beyond the three primary dimensions. 297

  • Abyss Echo Solo Trial — a trainee endures continuously generated Shadow Warriors based on their own combat data; each successive opponent is 10% stronger. Points depend on endurance and waves repelled. 297
  • Star Beast Hunting Ground Team Encirclement — three-person teams hunt a bioengineered Star Beast in hazardous simulated terrain while managing its special attacks and berserk phase. 297
  • Gravity Well Escape Race — trainees race through a gravity-anomaly facility while avoiding energy traps and spinning blades. 297

Ranking and Points

Star Dome Ranking

The Comprehensive Point Ranking Board, also called the Star Dome Ranking, updates in real time and records points from daily training, specialized challenges, and major events such as the Star Chain Trial. 297

  • High-ranking trainees receive resource rewards and priority rights for team selection and mission objectives in real Ruin exploration. 297
  • The top 1,000 qualify for the Myriad Stars Ruins. 297
  • Trainees whose progress is insufficient may be exiled back to branch Training Camps, making room for branch-camp talents to advance. 297
  • Monthly point distributions are issued to ranked trainees. 298

Point acquisition

Trainees may earn points by:

  • Exchanging resources. 298
  • Achieving results in training programs. 298
  • Completing specialized comprehensive challenges. 297 298
  • Ranking in decryption competitions and the Ruin Decryption Library's Comprehensive Pressure Test. 302

Comprehension Radiance

Sky Yu Training Camp possesses a Condensing Thought Crystal, an artifact recovered from an ancient annihilated civilization. It creates quantum resonance with intelligent life’s brainwaves and emits visible pale-golden Comprehension Radiance. 297

The Radiance temporarily improves a Martial Artist’s Comprehension and accelerates Law cultivation. 297 304

Grade Effect
Low-grade Radiance Temporary Comprehension enhancement.
Mid-grade Radiance Stronger temporary Comprehension enhancement.
High-grade Radiance The most powerful available grade; significantly accelerates the comprehension of Laws.

Notable Facilities

  • Combat Corridor — a solemn, windowless regular-dodecahedron structure built from Star Ember Stone. Its arenas display an opponent’s historical data and isolate each battle’s sound from surrounding arenas. 309
  • Ruin Decryption Library — provides real Ruin fragments for analysis and includes the leaderboard-based Comprehensive Pressure Test. 296 302
  • Training accommodations — residences can be reached directly through internal teleportation vortexes and include advanced starry-sky displays and observation windows. 295