A Tactful Way to Put It-Nasu's Character Descriptions Are So Thorough
Its status is somewhat similar to that of the Japan anime "Sazae-san," both of which are very popular only in the local area where they are broadcast.
Shinji remembered that the Simpsons animated movie had been on the North American box office charts in 2007. Although he forgot which number it was, it was definitely something to avoid.
"Since the Simpsons airs in the last week of June, what about the week before that?"
Chloe replied, "It's a new 007 movie."
Shinji asked directly, "<Quantum of Solace>?"
He remembered that the 007 film was this one.
As a result, Shinji received a negative answer from Chloe.
"It's the 007 reboot, * Casino Royale ," Chloe explained. "MGM saw your * Mission Impossible: Impossible and decided to follow the formula of that movie and reboot the 007 series. By the way, why did you think of * Quantum of Solace *?"
"..."
Shinji was embarrassed to admit that he had forgotten this Parallel world's 007 hadn't yet rebooted into the Daniel Craig version.
Actually, Shinji remembered it wrong. The original "Quantum of Solace" movie was released in 2008.
"What about early June?"
The best way to avoid embarrassment is to ignore it, Shinji simply asked about the next available time.
"The tokusatsu film <Shin Gamera>, a collaboration between Kadokawa and Sony, this film..."
Upon hearing the name, Shinji's eyes immediately lit up. "Lizzie, let's choose this week."
Shinji had never heard of this movie before, and he didn't know if it was because he was ignorant or if the movie appeared because of his own butterfly effect.
But that doesn't matter. No matter how good or bad the movie is, Shinji won't take it to heart.
"Are you sure?"
Chloe clearly disagreed with Shinji's suggestion. "Kadokawa and Sony invested a lot of money in this film, and even applied for 3D technology from Type-Moon. They are very ambitious."
Shinji said nonchalantly, "No matter how big your ambition is, it's useless. Tokusatsu has never been mainstream in Europe and America, let alone Japanese tokusatsu films."
"My 'Super Eight' stands out because of the unique nature of 3D technology; there's simply no possibility of successfully replicating it."
The first one is a genius, the second is mediocre, and the third is a fool.
Shinji didn't know whether Kadokawa and Sony were mediocre or incompetent; he just hoped that the top executives of both companies would feel a little better.
After all, Type-Moon Company's 3D technology isn't cheap, so hopefully they won't lose too much money.
In conclusion, that concludes the discussion regarding the release date of <Painful Remnants>.
Of course, the specific release date for <Painful Remnants> will have to be decided after Chloe returns and the decision is made by the senior management of the Jidai Group.
After Chloe left, Shinji, driven by curiosity, even went through the information she left behind about the movies scheduled for release next summer.
Based on the information above, this so-called big-budget production, New Gamera, is a joint venture between Japan's four major Kadokawa, Kadokawa, and Sony, which acquired Columbia Pictures. The project team also announced that it would use the 3D technology from * Super Eight *.
This film, despite its impressive scale and reportedly a production cost exceeding $50 million, comparable to Shinji's "Kara no Kyoukai," is actually a complete pushover.
Putting everything else aside, without Shinji's production philosophy, and still using old-fashioned Japanese tokusatsu concepts to make a film, it simply wouldn't be accepted by Western audiences.
Of course, if Sony and Kadokawa are willing to spend the money and put their heart into making a movie similar to the monster movie universe of Legendary Pictures in Shinji's memory.
Even the worst-received 2014 Godzilla movie would probably have made the two companies a lot of money.
Unfortunately, Shinji couldn't find this information in the project proposal. He looked at it carefully for a long time, but could only make out the words between the lines. The whole proposal was described as "clichéd"!
So, may you rest in peace.
"Speaking of which, my uncle won't take over as president of Sony until 2009, right? I wonder if the failure of this project will bring him back to the helm sooner?"
Looking at the large Sony logo on the report, Shinji made a listless guess.
Probably not. Sony is a large and powerful company; they can afford to do it for a movie.
Columbia Pictures must have lost money for years in its past life, and it's still doing just fine, isn't it?
Besides, Kadokawa is helping to share the burden this time, so there shouldn't be any major problems.
I guess so?
Shinji's left eyelid twitched twice; he felt that something good was about to happen.
Since it's good for them, then for Sony it's --
Hehe.
A week later, Jidai Group. announced that they had accepted Shinji's suggestion and that "Kara no Kyoukai: Painful Remnants" would be officially released worldwide on June 1st, the start of the summer movie season next year. The film to be released on the same day is "Shin Gamera," which is currently scheduled for release.
When people outside the area saw this news, they exclaimed, "Wow!"
Shinji Matou's "Super Eight" this year went head-to-head with Toho's "Godzilla," and next year his "Kara no Kyoukai" will go head-to-head with Kadokawa & Sony's "Gamera."
What's even more exciting this time is that it's being premiered on a large scale on the same day of the same week.
This is way too much of a head-on clash!
"Is Shinji Matou really a Japan Director? Why does he always seem to be picking on Japan Film Company?"
"I heard it's because back in the FSN days, several major Japan Film Company refused to distribute his movies. Now he's decided to get revenge on them one by one!"
"Ah, Shinji Matou Mind's Eye [True]."
"That's right~ Young people are arrogant and narrow-minded."
"That's right, that's right."
As a result, for a period of time afterward, it became popular in the circle to refer to Shinji as "Shinji".
Chapter 313 High Emotional Intelligence: Nasu's character descriptions are so detailed!
Whether Sony and Kadokawa would accuse him of being unsportsmanlike and ambushing them, the two veterans, after he announced the film's release date was not something Shinji would care about.
Anyway, that so-called "New Gamera" is probably going to be a flop, so let's not take up a good release window in early June.
The act of occupying a toilet without using it is very hateful.
However, Shinji's approach is indeed a bit unethical. Most Grand Duke have an unspoken agreement: if I announce the release date first, you shouldn't compete with me.
Releasing two films in the same time slot is essentially a pointless internal conflict.
Those low-budget films have no choice but to go their separate ways, but big-budget productions like "The Kara no Kyoukai" and "Shin Gamera" usually don't overlap, unless it's for publicity and to ride the coattails of a trending topic.
Based on past experience, such scheduling conflicts usually end with one party compromising and rescheduling.
After all, for Film Company, making more money is more important than letting two movies clash head-on to satisfy the gossip lovers' appetite for drama.
Just like when Marvel's "Civil War" clashed with DC's "Batman v Superman: Dawn of Justice," Marvel proactively adjusted its release schedule.
Therefore, some outsiders speculate that Shinji Matou's decision to set the release date this time may be to generate buzz for his new movie, and that he may change the release date later.
Unfortunately, they guessed wrong this time.
Shinji doesn't know if Sony and Kadokawa have considered changing the release date, but he certainly won't change it unless there's some unforeseen circumstance.
This is assertive, and it fits Shinji's personality perfectly.
As for whether Sony and Kadokawa would change their schedules in the face of his strength, that was beyond Shinji's consideration.
Who would care about the thought of bones lying in a grave?
With the arrival of October, Shinji finally completed all the preparations for <Kara no Kyoukai> and began filming.
Just as Type-Moon and Jidai Group. were holding a press conference to announce the release date of "Kara no Kyoukai: Painful Remnants", Shinji had already left Fuyuki City with his team and headed to Kanabuchi City for filming.
Before his departure, "Super Eight," which was released in May, had already been gradually pulled from theaters worldwide.
After a long run of more than five months, the film, enhanced by Naked-eye 3D technology, ultimately grossed $357.8 million in North America, its largest box office market.
Compared to the film's investment scale, Shinji and Tsuburaya Productions have already made a fortune in North America alone.
Globally, The Super Eight is still showing overseas, and its global box office has reached $760 million. It shouldn't be too difficult for it to surpass $800 million in the final global box office.
Although compared to Fate/stay night's record of over $1 billion at the top of the box office charts, Super Eight seems somewhat unremarkable, it's still no problem for it to take the top spot in the annual box office charts.
Moreover, even after its run ended in North America, "Super Eight" received very positive reviews from audiences. Given the hardcore collecting habits of tokusatsu fans, the subsequent sales of DVDs and various toys were bound to be good.
With the success of "Super Eight" as a foundation, the Jidai Group has even more confidence in Shinji Matou.
His requests for Filming were naturally met with utmost accommodatingness; he provided money, manpower, and resources as needed.
Fortunately, Shinji is currently filming in Kanabuchi City; otherwise, if he were to take a stroll around the headquarters of the Jidai Group, he might very well be putting his feet up on the chairman's desk.
If you didn't know better, you'd think Shinji Matou was the boss of the Jidai Group.
All I can say is that these days, the only ones who can generate profits for a company are the big shots.
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After arriving in Kanabuchi City with the crew, Shinji only rested for one day before starting filming.
For the first scene filmed, Shinji chose to depict the fight Ryougi Shiki and Touko at the hospital at night.
In the original story, Ryougi Shiki defeated the dead who came looking for trouble, and then Touko readily took Ryougi Shiki as her apprentice, saying she would teach her how to use the Mystic Eyes of Death Perception.
However, Shinji felt that this was not quite enough, and the original story of <Painful Remnants> was too short. Even if the story of <The Hollow Shrine> was added, the length of the story would not change much.
The reason why the original novel could stretch even the smallest things in the plot into so many words is mainly because Nasu) emphasized the psychological descriptions of the characters.
Regarding this part, a person with high emotional intelligence would say: It delicately depicts the character's psychological changes, making the character more three-dimensional.
A low-EQ way of putting it is: stretching one sentence into three, greatly increasing the word count.
Therefore, in order to make the plot more complete, Shinji added a battle between Touko and Ryougi Shiki, which also allows the audience to more directly experience the fighting styles of these two characters.
Of course, this playful exchange, though described as a battle, was more like a test of each other's strength, with both sides demonstrating martial ethics by stopping short of a direct confrontation.
In Fuyuki City, October isn't exactly scorching hot, but it's definitely a month where you need to turn on the air conditioning at night.
In Kanabuchi City, however, there were already gusts of cold wind, and people even needed to wear thick cotton-padded clothes when going out in the morning and evening.
Although both cities are located by the sea, their different geographical locations result in drastically different climates.
Although it hasn't reached the point where it snows in some parts of Hokkaido, Shinji, who has lived in Fuyuki City for many years, still feels a little unaccustomed to it.
"This place reminds me of when I first went to London."
Walking down the streets of Kanabuchi City, Shinji complained to Shirou beside him.
"Not only was it damp and cold, but it was also filled with fog, making it feel like a giant haunted house."
At this point, Shinji slowly exhaled a puff of white breath to warm his hands.
"Shinji, aren't you going a bit too far with what you're saying?"
Shirou, standing nearby, scratched his face, seemingly thinking that Shinji's statement was an exaggeration.
But when the two entered the Location Shoot set and saw the fog-shrouded hospital and the somewhat desolate courtyard, Shirou had to admit that the place did indeed have a bit of a haunted house feel to it.
"Um... the art style here is really unique."
After a moment of silence, Shirou slowly offered his evaluation.
Shinji raised his eyebrows smugly. "What did I tell you?"
Shinji was quite surprised too. He originally thought that since they were both fictional cities created by Nasu, the environment of Fuyuki City and Kanabuchi City should not be too different. He didn't expect them to be so different.
Fuyuki City does experience occasional snowfall in winter, but the overall temperature isn't particularly cold, which is a bit of a shame considering the "winter" in its name.
Shinji estimates that this is to fill in the plot hole of Shirou Emiya running around in the original game every day wearing only a single layer of clothing.
In any other place, if you went out in this outfit on a winter night and didn't catch a cold or fever, it would be a miracle if your ancestors had saved you.
As for why Shirou likes to wear only a single layer of clothing in the dead of winter... it's Takeuchi didn't want to draw more casual outfit illustrations of Shirou Emiya due to cost considerations.
Compared to Fuyuki City, Kanabuchi City is not as livable.
It's only October and it's already this cold, not to mention it's foggy every day, just like in London.
Just as Shinji complained, this place is basically a giant haunted house. No wonder all sorts of monsters and demons appear in the original Kara no Kyoukai. This place is just too gloomy.
However, while the environment of Kanabuchi City is not suitable for human habitation, it is perfect for photography.
The somber sky and color scheme are a perfect backdrop for the story of Kara no Kyoukai), so much so that even color correction is unnecessary.
"Kō, extend crane booms one and two directly above the hospital corridor windows."