This Star Destroyer Cannon was of Orange Quality.
The finest of Orange Quality!
In Wang Dong's view, it was almost on par with a red-quality module, separated by only the thinnest of margins!
This Phantom Avenger had quite a few special features.
For example.
Its Attack Strength was not a fixed value.
Instead, it changed according to the maximum engine output of the warship carrying it!
In other words, the Phantom Avenger's Attack Strength was determined by its engine.
This was the first time Wang Dong had seen a standard shipborne module whose performance was "bound" to another module.
Next were the Phantom Avenger's traits.
The first trait was Vengeance Mark.
Normally, when Star Destroyers fought one another,
both sides had already integrated their Defense Systems.
They were practically lumps of armor.
Aside from Star Destroyer Cannons, other shipborne weapons
could hardly pose a fatal threat to another Star Destroyer.
The key to deciding the outcome of a battle between two Star Destroyers
was their Star Destroyer Cannons!
In this situation,
battles between Star Destroyers
mostly revolved around one crucial point: "How do we make our Star Destroyer Cannon hit the enemy while preventing theirs from hitting us?"
The Vengeance Mark trait was practically tailor-made for this kind of battle!
Even in its initial state, it could grant three cannon shots the "guaranteed hit" effect.
In a evenly matched battle between Star Destroyers,
that was practically enough to settle the outcome!
The first trait was already so useful.
The second trait, Phantom Strike, was no less impressive.
In battles between warships, energy shields were always the most important line of defense.
They could absorb massive amounts of damage without any side effects,
protecting the warship from harm.
The Phantom Strike trait allowed the Phantom Avenger Star Destroyer Cannon to ignore