Eerie Immortal Cultivation Game
Chapter 21

Precursor to Quitting the Game

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5mo ago

The second method is to kill Anomalies.

Most people haven't killed Anomalies yet. Intelligence from NPCs suggests that killing Anomalies can temper the soul and grant Lifespan.

Fang Yue has personally experienced this, so he can completely confirm its authenticity.

However, most Players are not yet capable of killing Anomalies alone due to their strength.

But this is a place where professional high-level Players gather. They've devised various cunning tricks like digging traps, hiring decoys as meat shields, and then ganging up on them, preparing to work hard in this regard.

The third type of quest is actually considered the most reliable method by most.

Any village or town with a Core must offer Lifespan to the officials to reside there long-term, similar to taxes.

The officials will use this Lifespan to issue quests.

The rewards provided by these official quests are Lifespan!

The problem is that these quests are very dangerous.

For example, patrolling the wilderness at night, acting as bait to lure Anomalies, or even being consumed as food for Anomalies, with the completed quest's Lifespan to be handled by their families.

There are various quests, but the ones most favored by the public are those leaning towards logistics and technical skills.

For instance, making elixirs, collecting herbs, mining minerals, maintaining equipment, forging weapons, and so on.

These quests have no strength requirements, only Life Skill level requirements. After learning a Skill from an NPC, one can accept quests with less danger, but the rewards will also be much smaller.

Most people strive to improve their Life Skills to obtain Lifespan.

However, some people raised doubts.

They argued that after Players enter the Game, except for those who gained Lifespan through special opportunities, all Players only have one day of Lifespan.

Within one day, they must learn Life Skills and accept and complete quests before their Lifespan runs out.

The time is too tight. The number of people who can successfully complete this entire chain is definitely not many, the difficulty is too high, and there are no cases of how much Lifespan quest rewards are, making it a gamble.

However, the voices of the minority were drowned out by the general trend, and no one paid attention.

After all, this is the most reliable method to obtain Lifespan.

Of course, some people proposed even bolder ideas—to fight Ghost Messengers after their Lifespan runs out, declaring, "My fate is mine to control, not Heaven's."

Unfortunately, no one favored this group. At the beginning of the Game, novice Players have nothing, yet they want to fight Ghost Messengers. Wouldn't the Lifespan attribute become a joke?

In addition to the above three reliable ways to obtain Lifespan, there are many other speculations on the forum.

For example, some suspect that higher realms also increase Lifespan, but no one has confirmed it.

Or perhaps killing NPCs might allow one to seize the Lifespan of civilian NPCs.

Players, once they have an idea, will act on it. However, most of them have no follow-up, likely due to failure.

Regarding the point about higher realms increasing Lifespan, Fang Yue can clarify.

After some thought, Fang Yue posted a thread.

[Night Dawn Production] The Latest and Most Comprehensive Lifespan Guide.

In the first post, Fang Yue categorized and summarized the Lifespan information collected from the forum, adding his comments.

Then, he included some personal insights and his own experiences, such as the system directly rewarding Lifespan and the matter of killing Anomalies rewarding Lifespan.

Although there has been much discussion about Lifespan on the forum, the information is actually very scattered, and some even charge high prices. No one has ever systematically organized it like this. Fang Yue's effort is essentially a successful summary, collection, and reprocessing of others' work.

Considering the explosive income from his previous post and the small amount of money spent collecting Lifespan information, Fang Yue set a high price for this post: 100 yuan!

He needed to recoup his costs!

After posting, Fang Yue immediately refreshed the backend repeatedly, but after a long while, he found that no one had purchased it.

When he went to the homepage, his post had already been pushed down by other posts and was nowhere to be seen.

Fang Yue was stunned and immediately understood.

The price was set too high. Even if people saw the post on the homepage, they would hesitate to buy it due to the high price, and the post would disappear while they were considering.

No one would specifically search for keywords for such a new post, so the post naturally sank like a stone.

A post that sinks like a stone, without new replies to increase its popularity, will never have a chance to gain more exposure.

Fang Yue realized this and immediately changed the price, opting for a low-profit, high-volume strategy.

Price: 0.5!

"Although it's not the high price of 100, it's still a five-fold increase from the previous post's price, so it's progress."

Fang Yue comforted himself, bumped his own post, and refreshed the backend. Finally, he saw someone pay once.

Fang Yue refreshed for a while longer. The post started selling intermittently, and eventually, it began to sell consistently.

Relieved, Fang Yue thought about posting another thread.

Having become a Houtian Realm martial artist, I now realize how vast the world truly is.

The content of the post was an explanation of martial artist realms and how increasing one's realm increases Health.

Fang Yue set this post to be free, but at the end of the post, he included hyperlinks to his two paid posts. Perhaps after reading the post and scrolling to the end, people would casually click on the two paid posts, and he could earn a little money that way.

After posting two threads, his instant noodles were also finished.

Fang Yue rubbed his temples and continued browsing the forum, suddenly noticing a hot post that had been bumped up.

Blue Sea, a game full of charm but destined to fail, brothers, I'm quitting the game.

The post title was sensational, but the poster was actually a big V named Liang Baikaishui, an old-timer who had been active in the professional gamer circle for many years.

He glanced at the price and saw it was a free post.

Fang Yue felt a bit surprised and clicked in to take a closer look.

The content of the post, the first half, was all about praising how wonderful the game Blue Sea was and how attractive its various settings were.

When it came to the latter half, the tone suddenly shifted, sharply pointing out that the game's difficulty was set too high and it wasn't suitable for ordinary people to play.

"A game that sweeps the globe must be a game that is enjoyable for all ages, not this kind of high-difficulty game."

"This game doesn't even have a novice tutorial, the leveling method isn't clear, there's no auto-pathfinding, no low-level mobs to grind experience, and you even have to work hard to earn Lifespan just to survive. It's practically struggling on the brink of death."

"A game like this might attract players with its flashy appearance, but it will never last."

"Once the initial enthusiasm fades, the game will inevitably face a harsh winter."

"Brothers, we professional players are here to make money. Is a game that ordinary players will definitely leave, a game that will soon lose its popularity, really worth our effort to cultivate?"

"The answer is no, this game is destined to fail!"

"I dare to assert that this game will shut down in less than a month!"

"We need to make a living from games. A game like this isn't suitable for making a living. It's only suitable for those hardcore players. I have to say, Tengli Group's move was a mistake!"

"So, I'm quitting. I'm leaving this post for free to warn future generations."

End of Chapter
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