Players, All Aboard!
Chapter 1078

The Prospects Look Bright

1,287 words•4 min read•0 views
11d ago•

The Prospects Look Bright

Wanted Criminals.

Wanted Criminals were a special category of players in the game. The game had issued warrants for them and would not provide them with Tickets through any channel. In other words, they could never obtain Tickets, whether by clearing Dungeons or buying them through their personal interface.

Of course, the game wasn't the only source of Tickets. They could steal them or buy them privately from other players. But there was a problem: even if Wanted Criminals could enter Dungeons, they wouldn't receive Dungeon rewards for clearing them.

They could kill people in Dungeons and seize their items and money, but without Dungeon rewards, their Abilities could no longer evolve. They also risked being hunted down.

However, if Wanted Criminals entered Dungeons according to the game's rules, they could continue evolving just like ordinary players. The problem was that clearing Dungeons normally meant working for nothing, while ignoring the clear rate meant their Player levels wouldn't increase, leaving their Player permissions permanently restricted.

It was as if the game could restore other players' health after they cleared a Dungeon, while Wanted Criminals had to throw themselves onto the front lines and pay the price. With their Abilities and Player levels holding them back, they were relatively weaker than players with the same Evolution rate. Besides, even if they repeatedly entered Dungeons of the same level and killed the players inside, they wouldn't get many good items. Robbery was still the second-largest source of items—why buy when stealing was easier?

Most Wanted Criminals had become that way because they didn't like following rules. Having given up even the right to move freely through the game, they probably wouldn't be content to repeat meaningless Dungeons forever. And every Dungeon came with its own dangers.

Under these

End of Chapter
Novel