鐢熷瓨绌嶅垎
Swipe to browse
Entity Info
Original Name:鐢熷瓨绌嶅垎Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:39Chapters:9
1views
Context UptoCh. 50
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Value
Name Survival Points
Alias(es) Score; storage points
Occupation/Role System-tracked reward currency awarded for recognized actions, danger encounters, combat, exploration, and other triggers; used for lottery draws and purchases
Status Active
First Appearance Chapter 2

Acquisition

Survival Points are awarded through system notifications when a host fulfills conditions recognized by their system. The same resource is tracked across several hosts and systems, so recorded totals are not a single shared balance.

Trigger Recorded reward Notes
Moving through dangerous human-world streets or displaying divine power +10 each The system repeatedly rewards risk-laden movement and appearances. One host concludes that only one such earning opportunity may be available per day. 4
Protecting subordinates and breaking through a super-intelligent race +1,000 contribution points A system notice grants contribution points rather than explicitly labeling them Survival Points. 2
Taming a unique rat species +100 Awarded after Zeng Mo gains the trust of a Great Black Rat and its group. 5
Taming one’s own race and a pack of unique rats +10 A separate, smaller reward follows the rat taming. 5
Avoiding the Three-Ruin System’s treasure and its trap +2,000 Two +1,000 rewards are issued for recognizing and avoiding the danger; the total brings Zeng Mo to 10,000 points. 5
Defeating a second-dimension demon-system monster +3,000 The victory also earns favorability from the Custer race. 8
Winning combat encounters through speed or force +50 to +1,000 Recorded duel rewards rise across successive rounds, while defeating fire monsters grants +50 or +100. 18
Defeating Master Zun and his subordinates +100; +1,000 The initial quest rewards defeating the three-elemental fire spirit; the later notice rewards the complete defeat of his side. 19
Triggering hidden scenes while travelling +1,000 each Zeng Mo receives several rewards while passing market streets, a blessed path, and a planter. 20
Locating survivors with survival-point value +3,000 Xie Lian identifies three such floors during a rapid city survey. 21
Gaining the obedience of the Barbarian Race’s empress and demon generals +5,500 The same event also provides 5,500 Faith. 31
Encountering a resurrected skeleton’s desperate breakthrough +5,770 The notification frames the reward as an increase in survival probability. 31
Selecting water-element divine skills +2,000 each The system rewards repeated skill selections made with agile strength. 35
Using a Water Element Divine Skill in combat +100 Awarded when Zeng Fan launches a “weak and courageous attack.” 42
Summoning the Barbarian Race’s Great Shield Guard +1,000 Triggered after the host’s strong physique is recognized. 42
Randomly selected system treasures +10 Mu Nian receives this reward upon leaving a treasure room. 47
A logged relationship event with Mu Canglong +400 The System Daily Log records the award at 4:15 AM. 47

Mechanics

  • Danger is not a guaranteed payout. A danger warning may appear without granting Survival Points, even when the host continues through the threatened area. 5
  • Daily limits may apply to some triggers. One host infers that street-and-danger rewards may be obtainable only once per day. 4
  • Rewards can be conditional and cumulative. Zeng Mo suspects that striking an opponent triggered “Suppression,” while the opponents fleeing triggered “Repulsion,” producing a combined 2,000-point reward during his first encounter with Master Ma. 17
  • Some point sources appear consumable. Zhuo Ran notes that Survival Points gained through certain beast spirits may be one-time rewards, while subdued powerful beast spirits or mounts might refresh their rewards; this remains her speculation. 3
  • The system records point changes in a daily log. Mu Nian repeatedly verifies a logged total of 14,760 Survival Points after receiving a high-level strength recovery potion. 47

Uses

Lottery Draws

Survival Points are used to access the system lottery.

  • Reaching 10,000 Survival Points prompts Zeng Mo that he may proceed with a lottery draw. 5
  • Zeng Mo considers 1,200 points sufficient for ten draws and later holds 11,780 points while choosing not to draw. 46
  • Mu Nian summons the lottery wheel and gashapon machine to make ten draws while holding 14,760 Survival Points. 47
  • Xuan Hui records 21,700 Survival Points before ordering twenty draws. 32

Trading and Other Expenditure

  • Zhuo Ran states that one Survival Point is enough to use a scroll, allowing her to obtain needed spiritual resources and improve herself. 3
  • A beginner’s treasure chest is purchased in a trading area for 1,500 Survival Points. 43
  • One system notification records a deduction of 100 Survival Points. 43

Recorded Balances

Host Balance Circumstances
Zeng Zhi 3,100 He considers this insufficient for his planned rapid growth before the world’s destruction. 2
Zeng Mo 8,280 Recorded while seeking enough points to reach 10,000. 5
Zeng Mo 10,000 Reached after avoiding the Three-Ruin System’s trap. 5
Zeng Ye 6,050 He is 3,950 points short of another draw. 20
Xuan Jian 9,230 Recorded after receiving rewards from the Barbarian Race and a resurrected skeleton encounter. 31
Xuan Hui 21,700 Total after earning approximately 7,000 points through city exploration. 32
Zeng Mo 11,780 Enough for another ten-draw attempt, which he postpones. 46
Mu Nian 12,190 His balance after a +10 treasure reward, prompting him to investigate an unexplained increase. 47
Mu Nian 14,760 Total displayed in the System Daily Log before his ten draws. 47

Story Role

Survival Points function as the principal short-term incentive behind hosts’ exploration, risk-taking, recruitment, and combat. Zeng Zhi identifies them as essential to his rise before the coming destruction of civilization, intending to convert accumulated points into lottery rewards and greater power. 2

The resource also encourages experimentation with system conditions. Hosts deliberately revisit dangerous locations, seek high-value targets, test combat interactions, and scan cities for survivors in pursuit of larger rewards. 4 17 21 32