The Wish spell was, without a doubt, a truly magical thing.
When Lin Yun was a tabletop RPG owner, an incident happened in his shop.
A party of level 17 adventurers had a Mage facing an ancient Green Dragon. The Mage then said to their Dungeon Master, "I want to cast Wish. I want to teleport this Green Dragon far away, preferably somewhere it can never return."
To prevent the Dungeon Master from "twisting" the wording, the player added that clarification.
After all, theoretically, teleporting the Green Dragon to... about thirty meters away could still be considered "far away."
"Casting Wish can lead to unpredictable effects. Are you sure?" As an experienced Dungeon Master, he asked this with a straight face.
"I'm sure," the Mage player naturally replied.
Then... after a moment of thought, the Dungeon Master walked over to another table where another Dungeon Master was running a beginner game. They conferred, and finally...
The ancient Green Dragon disappeared from their table. Its miniature representation was moved to the other Dungeon Master's table, the one running the beginner game.
Then, one Dungeon Master announced, "Alright, your Wish spell has taken effect. The ancient Green Dragon can never return."
While the other said, "Congratulations! Due to some strange accident, an ancient Green Dragon has been teleported here."
...Truly a cause for celebration. Lin Yun would never forget the sight of the Dungeon Master running the beginner game being spanked by those novice players. Yes, truly a cause for celebration.
In short, that's how it was. So, the Wish spell could be said to be a Dungeon Master's source of joy, or rather, a troublesome thing.
Honestly, if it weren't absolutely necessary, Lin Yun would much rather use a Miracle spell than Wish.
It must be clarified that this is the