Learning that Phase Kill was about to receive instruction from the Champion Fighter sent the livestream's viewer count soaring.
Competitive players in particular flocked to the stream.
With the livestream, they could openly learn by watching. Whatever the Champion Fighter taught one person, he was effectively teaching every player.
Quite a few players were already planning to cut the upcoming training lessons into clips, save them, and watch them over and over.
For players who loved combat techniques, this was a rare opportunity to learn.
Players were self-taught, and their fighting had always lacked structure.
When most players faced an enemy, if they could win through superior stats, they wouldn't bother using technique.
Their motto was: if you're weak, go hunting—not if you're weak, train harder.
They focused on raising their Monster Soul level, Astral Veins level, Body Tempering level, and every other stat that increased combat power, then relied on overwhelming numbers to easily defeat any formidable foe.
Not using a cheat when you had one was downright stupid.
In the eyes of these players, learning combat techniques was completely pointless.
As players, they should make the most of their strengths.
They could blanket an area with firepower, yet choose to make precise, single shots instead—that was putting the cart before the horse. So, to players, combat techniques really were a crooked path.
Still, some players believed that improving their combat techniques could bring a deeper gaming experience and a greater sense of accomplishment.
They felt that relying purely on superior stats might let them win quickly, but it took the challenge out of the game.
Winning through technique, on the other hand, helped them better understand the game's mechanics and demonstrate greater skill and adaptability against powerful foes.
It raised the upper limit of their combat power while