As the players arrived, the regional channel began scrolling explosively.
"Hahaha, this is awesome! This is what mowing down mobs should feel like. It's way better than that hellish crap in the village."
"It feels so good to finally release all that pent-up pressure. The outside world really is incredible."
"I've got the area on the left. I just changed into rune gauntlets and was worried I wouldn't have anywhere to test them. Let me handle it."
"Healer buffs, keep up! I'm about to have some fun!"
"Quit yapping and clear the field! The God King boss is watching from above. Once we're done, we'll go back and beat that bully senseless."
The players' noisy cheers, War Cries, and banter echoed through the regional channel into every player's ears.
It was completely different from the solemn atmosphere among the Rongling Race.
To the players, this was a grand carnival—and a harvesting feast they had been waiting for.
The guild leaders of top joint battle groups such as the Divine Hall had not never considered developing the outside world.
After all, there were no disgusting BOSSES like the Di Nian Bully outside. It seemed as though every battle would be pure fun.
But after every battle group carefully evaluated the matter, they rationally chose to give up.
The foremost problem was time.
Exploring outside meant that every death and revival required a long journey over mountains and ridges before they could return to the frontline and reunite with their battle group.
As the explored areas continued to expand, the time spent traveling would also increase without limit.
For battle-group members who pursued efficiency and exhilaration, wasting a large amount of online time on pointless "map running" was undoubtedly a waste.
The second issue was resource sustainability.
The monsters outside could not