David tried controlling the combat body to stand and move.
He discovered that every joint of the combat body had a greater range of motion than those of ordinary Zerg, especially its six forelimbs.
Perhaps the Mother Queen lacked the Interstellar Federation's theories of anatomical and mechanical structures, but in practical application, it far surpassed the Interstellar Federation.
The six forelimbs—or rather, six arms, in David's view—did not even have hands. They ended only in six God-level spikes shaped like longswords.
Such arms would be extremely inconvenient in daily life, but they were excellent for combat.
David tried thrusting with one arm. When the arm contracted, a natural force within it propelled the strike, increasing both its speed and power.
A thin crack appeared in the space before him. That thrust also triggered an alarm in the underground space, as the Cube Superintelligent System had detected energy beyond its defensive limits.
David quickly shut off the alarm. He had not expected a casual blow from the combat body to be so powerful.
After all, even God-level beings could not casually shatter space. They needed to employ their most powerful methods to do so.
For example, the Blade Mantis Emperor avatar could easily shatter space with a single slash, while the Half-body Spider Emperor had to detonate its spiderweb to achieve the same result.
God-level beings each had their own methods of breaking space, but every such method was their strongest form of attack.
Yet the combat body's energy was not even fully charged. David had reached that conclusion through his connection with it.
The combat body was like an oversized battery. As long as it stored divine power, the power of faith generated by the Emperor-Level Inheritance Pattern would be converted into divine power upon entering the combat body, where