Since they were all theoretical top-tier fortunes, there was no way to use them as a reference point for the time being.
But since the direction was correct, it proved something else.
Luck, or rather [Luck], could very possibly interfere with the trajectory of the worldline!
Especially since [Luck] had an above-MAX setting.
This meant there was no upper limit to the stacking of [Luck].
Even if there was, that limit was probably not low.
When [Luck] reached a certain level, influencing the world would no longer be empty talk.
In other words, an Emperor of Europe lucky enough had the ability to change the world.
Perhaps this could be called the so-called protagonist's fortune.
When something as intangible as luck became concrete and datafied, the room for manipulation naturally became much greater.
What was more, there were items here specifically focused on [Luck].
Combined with the mechanism of luck stacking upon luck, increasing [Luck] was no longer difficult.
This was what Zong Shen had concluded from the situation just now.
Luck stacking upon luck meant that when [Luck] was high enough, it would affect the divination results of related items.
Greatly increasing the probability of drawing positive effects.
This created a situation where the higher one's [Luck], the easier it was to obtain lucky blessings.
Thus achieving true luck stacking upon luck.
Based on the above, Zong Shen had gained a deeper understanding of the rather special hidden attribute, [Luck].
As for the three positive probability increase BUFFs, he treated them purely as a bonus.
There was no reason to refuse something free.
Positive BUFFs should be stacked whenever possible.
If they could not be stacked, keeping them might turn them into little surprises that could take effect when least expected.
Besides the rewards of the three probability BUFFs,