The sudden, blinding white light illuminated the writhing shadows in the room. They shrank back again and again, until at last they turned into a Spirit World Creature with a rat's head and colorful octopus tentacles growing from its lower body.
The dazzling light briefly blinded it. Its tentacles thrashed wildly, slapping the floor and walls around it with a series of sharp smacks.
But by then, Cyril had seized the chance to complete an "Escape Trick" and use "Door Opening" to leave the house.
Across the street, inside a three-story detached house, Cyril stood stiffly as he looked at the three groups facing off in the hall. All three had turned to watch him warily.
He seemed to have barged into a potential battlefield on the verge of erupting.
Feeling the hostile, scrutinizing gazes bearing down on him, full of malice and pressure, he gave up on apologizing and turning around to use "Door Opening" to leave.
He suspected that if he turned around or showed the slightest opening, he'd be torn to pieces by all kinds of Beyonder Abilities the next second. He even wondered if he'd been cursed with misfortune today, since one stroke of bad luck after another kept coming his way.
It hadn't even been a day since he'd gotten the "Peacemaker" back from Klein, and that Spirit World Creature had already come looking for him. He'd barely managed to get away from it for now, only to stumble into another scene on the verge of erupting because of the "Peacemaker's" negative effects.
As he wondered how to leave without drawing attention, a stern voice suddenly rang through the hall in Ancient Hermes:
"Ambushes are forbidden here!"
"Damaging the room is forbidden here!"
"Leaving is forbidden here!"
"Using 'Door Opening' is forbidden here!"
The four