However, for the vast majority of escape room stages, brute force could not bring "players" victory.
The moment Victoria entered the escape room, she saw the Pixie flying toward her and instinctively assumed the opening stance of unarmed combat.
The Pixie perceptively stopped a meter away from her, then stretched out its tiny finger and traced through the air, writing out the preset text.
As a "guide," the Pixie's duties included not only acting as a camera, but also guiding players through their tasks.
Every escape room stage had a stage mission. Only by completing the mission and reaching the end point could one be considered to have cleared it.
The escape room Victoria had entered was numbered 03004, and its mission was called "Lost Ghost."
The mission description was simple: send the lost ghost home. The rest had to be figured out by oneself.
However, there was hardly any need to analyze a mission description this simple.
In short, it meant delivering the "Ghost NPC" at the starting point to the end point. Between the start and finish, the escape room contained all manner of obstacles and checkpoints. The "player's" task was to lead the "Ghost NPC" through them all and reach the finish.
It was a very simple task, provided one had prepared the appropriate Item Cards.
When designing the escape rooms, Dark had prepared many tutorial stages. Many of them could be cleared smoothly merely by using the appropriate Item Cards properly.
Escape Room 03004 was one of them.
To complete this mission, one first needed "Ghost Hand." Only by using "Ghost Hand" could one forcibly transport the "Ghost NPC," which stood motionless in place, to the end point.
Of course, even without "Ghost Hand," there were theoretically other solutions.
For example, one could use the "Ice