However, [Demon God Abyss Walker] could only last for three minutes, and that was something they had to keep in mind.
In any case, Dark's addition had indeed significantly raised the investigation party's upper limit in combat power.
However, what helped the investigation party's overall exploration speed even more was the "Magic Beast: Goddess of the Mind's Eye."
The role that the "Magic Beast: Goddess of the Mind's Eye" could play within this "temple" was practically a bug.
As long as it led the way, nearly all bizarre creatures would be drawn to it at once and designate it as their primary target.
And once those bizarre creatures attacked, their "bizarre" traits would be cut in half directly.
This tremendously increased the party's movement and map-clearing speed. The accompanying maids all said that they had never felt so relaxed since entering the temple.
But they could not lower their guard because of that.
After all, there would occasionally be entities that ignored the "Magic Beast: Goddess of the Mind's Eye."
In short, the investigation party's map-clearing speed increased rapidly afterward.
By dusk, they had already traveled a considerable distance. Behind one of the halls, they found one of the target ice statues. Aside from the ice statues, they had also discovered quite a few "divine bodies" during their exploration.
However, digging the "divine bodies" out of their ice coffins took far too much time. Thus, they merely marked their locations. Alvitr would then slash the ice coffin once, cutting directly through to the "divine body," and Angri would partially animate the "divine body" through the crack left by that slash, identify the divinity within it, and categorize its materials.
One day, they would excavate every "divine body," but that day was not now.
Though there was no weather cycle within