As for the power of [Holy Light Impact], it was roughly equivalent to the damage dealt by 10,000 attack power.
[Paladin of White Dragon]'s second Ultimate Move was [Bonds of Justice].
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[Bonds of Justice: The Paladin of White Dragon and its mount share an exceedingly deep bond. This profound bond is clearly manifested in their pursuit of justice and extermination of evil. When facing evil, they can unleash even greater power, gaining a massive 50% to 100% increase in attack for three minutes. If the Paladin of White Dragon dies in battle, the bond between it and its mount will cause its mount to be reborn.]
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[Bonds of Justice] was especially effective against evil.
But even without evil present, it could still cause the mount to be reborn. That meant that after [Paladin of White Dragon] died in battle, [Blue-Eyes White Dragon] would revive on the spot at full strength.
[Paladin of White Dragon]'s third Ultimate Move was [Hall of Radiance].
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[Hall of Radiance: The Paladin of White Dragon summons a projection of the Hall of Radiance, granting [Radiant Hero] and [Radiant Dragon] the protection of holy light. Restores 50% of health (magic power), removes abnormal statuses, reduces damage by 30%, grants Wings of Radiance, increases speed and morale, raises attack by 30%, and increases the power of Light Attribute Ultimate Moves by 50%. Duration: three minutes.]
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"A Light Attribute field skill lasting three minutes, but it only affects [Radiant Hero] and [Radiant Dragon]... so it practically covers all of [Blue-Eyes]?"
After a brief moment of thought, Dark turned to [Paladin of White Dragon]'s final Ultimate Move—[Holy White Light].
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[Holy White Light: The Paladin of White Dragon and its mount launch a combined offensive, fusing Holy Light Impact with White Dragon Breath to unleash a