Biodata

Feature Value
Name Eileen (艾琳); full name interpreted as Eileen Victoria Habsburg from the card spelling “Irene.Victoria.Habsburg” 367
Alias(es) First Witch; Witch of the Golden Land; Queen of the Golden City; Eileen the Conqueror 351 409 546
Species/Race Witch
Gender Female
Affiliation Former First Seat of the Great Witches; leader of the Silver Knights 351 406
Occupation/Role Founder of the witch system and its eight schools of arcane arts; investor, collector, inventor, and tournament organizer 351 381 740
Status Active; returned to public life following arrangements for her passport application and return ritual 351 381
First Appearance Mentioned 351; appears in person 382

Background / History

Eileen was the former First Seat of the Great Witches. Her title of First Witch does not mean she was the earliest witch; she received it for creating the eight schools of arcane arts and establishing the foundation of the witch system. 351

Her era brought rapid industrialization, major inventions, and widespread Sky Island construction. It was also marked by unprecedented resource extraction under her rule, contributing to devastating wars despite Eileen's considerable personal charisma and willingness to listen. 635

Historical accounts remember her as an exceptionally powerful combatant. In a tournament final against Aoses, her defeat demonstrated that she was not invincible and became a catalyst for wider conflict. 1073 Even after returning, she was regarded as one of the world's two strongest witches, with no sign that her magical power had diminished. 406

After her return, Eileen established the Eileen Cup, whose long-running competition created major economic effects around Snow Cedar Lake and South City. 381 391 She later expanded its commercial reach through games, merchandise, qualification rewards, and partnerships with local Witch Associations. 1523

Appearance

Eileen is commonly described with silver-gray curls faintly touched with gold, large golden eyes, and a beauty mark beneath her right eye. Her restored body has been described as fixed in a young form, while her presentation is consistently refined and carefully composed. 409 728 953

  • Favours gold, orange, sunflower, and lace motifs in both casual and formal clothing. 417 612
  • Carries herself with straight-backed, practiced nobility, even in informal settings. 417 635
  • Her magical gold is noted for its distinctive brilliance, produced from a mixture of ley-line energy and magic power. 1585
  • Her adult-form incarnation, the Daughter of the Golden Land, has gray hair, golden eyes, and an extravagantly jeweled ceremonial outfit. 548

Personality

Eileen is gentle, sociable, and notably approachable with those she trusts. The Silver Knights address her by name rather than with rigid formal titles, and she responds to them as friends, answering questions and sharing conversation freely. 548 She enjoys teaching, appraising unusual objects, and explaining difficult magical or historical subjects to younger witches. 893 1401

Her polished manners conceal a playful streak. She teases Jiang Han, winks during conversations, and can trade sharp remarks with peers such as Angelite and Eve Harkins without losing her outward composure. 548 728 948

Eileen is also intensely possessive of rare resources and collectibles. She is generous with money and ordinary materials, but becomes far more reluctant when truly scarce materials are involved. 902 Her mild public demeanor should not be mistaken for harmlessness: witches specifically warn against disappointing or provoking her due to the severity of her punishments. 805

Abilities & Skills

Arcane Founding and Spellcraft

As creator of the eight schools of arcane arts, Eileen possesses unusually broad magical knowledge and mastery. Her magical power is described as sunlight-like, abundant, and responsive to her emotions. 351 460

  • Uses sunlight-aspected magic to form blades of light from a sword-hilt wand and prepare spells such as Solarflare Blast. 460 462
  • Can employ lethal command-style magic, including mana-words such as Edict: Death and Blasphemy: Shatter. 460
  • Uses the opening sequence Cataclysm and demonstrates exceptional mana control and transformative combat techniques. 1073
  • Defeated Aoses in two consecutive rounds by using the uncontrollable nature of her Chaotic Thunderstorm spells to bypass charm-control magic. 1074

Projection and Vessel Possession

Eileen can project her consciousness and temporarily act through a willing vessel.

  • Appeared as a projection through the World Tree Light Sword's hilt to assist Jiang Han against Eve Harkins. 728
  • Taught Jiang Han a ritual that invited Eileen's consciousness into Jiang Han's body. 728
  • Transferred a vast fragment of magical knowledge to Jiang Han, greatly improving Jiang Han's perception and application of magic. 728 729
  • While using Jiang Han's body, demonstrated practical swordsmanship focused on positioning, feints, and heavy follow-up strikes rather than ornate technique. 729

Incarnation Creation

Eileen creates independent incarnations representing alternate possibilities of herself. Her best-known incarnation is the Daughter of the Golden Land. 548

  • Creating an incarnation requires more than ten million accumulated magic power and ritual materials worth roughly thirty million. 548
  • An incarnation gains its own consciousness after the ritual and can develop around a specific captured possibility. 548
  • The Daughter of the Golden Land embodies wealth and claims to endure so long as beings still desire wealth. 548
  • Incarnations retain personal agency; Eileen states that even the Daughter of the Golden Land can refuse gold. 548

Transmutation, Crafting, and Equipment Design

Eileen maintains an extensive armory and personally develops magical materials, furniture, clothing, and weapons. 608 610

  • Expanded a lounge through advanced transmutation and conjuration spells. 888
  • Tested Black Source Matter metal with a Legendary Spell, reducing it almost completely while leaving behind a tiny fragment. 608
  • Designs dress-like combat armor through a large-scale armory machine capable of altering armor models in real time. 610
  • Maintains multiple labeled generations of Golden Country Cloaks, including prototypes. 608

Appraisal and Scholarship

Eileen is a trusted treasure appraiser and a major collector of rare books, artworks, and magical materials. 893 896

  • Identifies the origin, use, and fair value of unusual treasures without deceiving sellers. 893
  • Exposed a forged Gray Spirit artwork during an appraisal convention. 894
  • Detected discrepancies in Anse Elven books that may conceal their homeland's coordinates. 896
  • Commissioned Jiang Han to gather additional Anse Elven books for investigation. 896

Equipment / Weapons / Items

  • World Tree Light Sword — A sword-hilt weapon capable of producing a crimson blade of light; used during Eileen's projection through Jiang Han. 728
  • Sunshine Rain Bath — A unique artifact resembling a vast hot-spring lake. It can heal injuries, mend scars, and aid mental well-being; it can only be borrowed from Eileen. 392 393
  • Black Source Matter Wedding Dress — A three-hundred-ton bridal-style combat suit with 84% magic resistance; its Smoldering Fury rune configuration increases damage as the material is damaged. 611
  • Golden Country Cloaks — A collection of defensive cloaks maintained in multiple types and prototype generations in her armory. 608
  • Thousand-Faceted Radiant Gemstone Crown — A jeweled crown worn by Eileen. 611
  • Six-Philosopher's-Stone Necklace — A priceless necklace incorporating Philosopher's Stones, primary-color gemstones, titanium-silver ingots, and an Infinite Star River Hamster Ball. 1551

Wealth, Domain, and Administration

Eileen's wealth is the source of both her titles and much of her political influence. Her throne hall stores miniature worlds in bottles containing treasures, spell gems, artifacts, and immense quantities of Witch Gold. 546

  • Her Witch Tower, nest, domain, and related facilities are concentrated around Snow Phoebe Lake's Sovereign Palace rather than scattered across separate territories. 895
  • Her private domain contains Witch Gold, gemstones, elemental hearts, Philosopher's Stones, dragonbone ore, World Tree branches, and other rare materials. 895
  • Her Golden Handheld Lantern Forest produces high-purity Witch Gold from molten-gold-like secretions. 1587
  • She consumes gold and gemstones for rituals, research, and personal enhancement. 1461
  • Her vaults at Dragon Bank are guarded by pure-gold dragon golems valued at millions of Witch Gold. 1218
  • Her civil service is led in part by Chief Domestic Affairs Secretary Davlin Holhak Syndra and is known for extreme efficiency. 628 738

Relationships

  • Jiang Han — Student, business partner, and close companion. Eileen guides her in magic, lends or crafts equipment for her, and entrusts her with commissions involving Anse Elven texts. 418 611 896 1401
  • Angelite — Longstanding peer and rival. Angelite resented Eileen's return, yet their interactions remain familiar, competitive, and often playful. 351 382 1586
  • Olivia — A fellow top-tier witch whom Eileen wishes to befriend; Olivia is wary of Eileen's “elite” aura despite their similarities. 635 1026
  • Dinesha — Ghost Witch who sought access to the Sunshine Rain Bath; Eileen agreed to lend it after recognizing Dinesha's struggle against her instincts. 392 393
  • Aoses — Historic tournament rival whose victory over Eileen proved the First Witch could be defeated. 1073 1074
  • Achina of Holtonheim — Rival connected to a conflict over mineral-producing territory and resource plundering. 1587
  • Silver Knights — Eileen's guard force and personal faction; their informal rapport with her reflects her unusually familiar leadership style. 406 548
  • Dragon Witches — Regard Eileen as an elder and philosopher who teaches without discrimination. 643

Story Role / Major Arcs

Return and the Eileen Cup

Eileen's return reshapes witch society and brings the Eileen Cup to Snow Cedar Lake. The tournament's prize money, visitors, and associated trade significantly affect local economies. 351 381 391

Mentor and Investor

Eileen becomes one of Jiang Han's most important patrons. She tours Whiterun Sky Island, considers its strategic resources, offers Jiang Han territory and transport support, and later evaluates investment in Giant Cat Island. 418 419 635 740

Eve Harkins Duel

When Jiang Han is threatened by Eve Harkins, Eileen appears as a projection, teaches Jiang Han the vessel ritual, and directly takes control of the fight through Jiang Han's body. 728 729

Anse Elven Investigation and War Preparations

After discovering inconsistencies in Anse Elven texts, Eileen commissions further research, stockpiles armaments, and assembles an undead army rather than rushing into conflict. 896 1160 The Anse Elves later attempt to ambush her with a spatial anchor and cursed Hamster Balls, but she escapes both attacks. 1196

Eileen Cup Expansion and Imitation Contest

Eileen develops the Eileen Cup into a broader entertainment and commercial project, including games and merchandise. 1523 She later hosts an Eileen Imitation Contest, where Angelite places first while Eileen herself ranks fifteenth. 1586

Notable Quotes

“Harkins, the times are always changing. Witches are always changing.” 729

“I've always had good taste.” 948

Trivia

  • Eileen's title of First Witch refers to her role as founder of the witch system, not to being the first witch in history. 351
  • She can function after as little as fifteen minutes of sleep, but may also choose to sleep for eighteen hours in a day. 849
  • Eileen is known for collecting top-tier gear even when she has no immediate use for it. 609
  • During the Eileen Imitation Contest, Angelite's portrayal of Eileen was judged first, while Eileen's own entry finished fifteenth. 1586