Counter-Erosion Hunter Dunke.
Only after Kadeci spoke that codename and name did Ye Chen suddenly recall the identity attached to it.
He was one of the Auling Hunter Corps' old-guard Master Hunters, of the same generation as Phantom Fragrance Hunter Kadeci.
Ye Chen was not familiar with Dunke. In the past, he had only read reports of his mission performances in periodicals such as the Hunter Bulletin, and occasionally crossed paths with him in public facilities like the restaurants at Hunter's Peak.
In Bloodsmith Hunter's impression, unlike the vast majority of his colleagues, Counter-Erosion Hunter was a short, wiry middle-aged man with an introverted, eccentric personality and a naturally gloomy face.
Even so, despite not excelling in combat, he had never been underestimated by those around him. Instead, he had earned himself considerable renown at Hunter's Peak through his unique tactical style.
The reason was that Dunke's Innate Spirit Art was an extremely rare type of mental interference, capable of disrupting the thoughts of living targets—and especially effective at hindering fellow Nightmare Sensors from casting their arts.
Beyond that, Dunke possessed another highly unusual fifth-order Labyrinth Relic, named the "Reflection Trick Box." Its function was to copy and transform into other Labyrinth Relics, thereby temporarily gaining the Relic effect of the chosen Labyrinth Relic.
Through such peculiar methods, Dunke's combat options became extraordinarily flexible during missions, especially when facing powerful humanoid opponents who were also Nightmare Sensors.
While activating his Innate Spirit Art to interfere with his prey's mind, he could either have the "Reflection Trick Box" copy a teammate's Labyrinth Relic to bolster the team, or use it to copy an enemy's Labyrinth Relic and repay them in their own coin.
It was precisely because of this one-of-a-kind tactical style that, although Dunke was entirely unremarkable in both physique