The Wrynn Family and Odyssey City-State only aimed to conquer the Gnoll Kingdom and the Porcupine Kingdom. They had no plans to seize the entire Gamma Plane in one fell swoop.
As long as the other Indigenous Kingdoms didn't make a move, they were willing to keep the peace.
Of course, this peace was temporary. When the time was right, they wouldn't turn down the chance to expand their territory.
Medivh didn't let the God-Forged Skeleton Legion and Blue Bay City's Skeleton Legion claim kinship. Instead, he had them pretend to be two separate powers, each ruling its own territory, so the other Indigenous Kingdoms would think they were rivals.
The God-Forged Skeleton Legion drove engineering vehicles styled after Dwarven god-forged technology to build desert-themed Block Cities.
Blue Bay City's Skeleton Legion brought Mud Swamp Monsters and drove alchemy-style engineering vehicles to build pastoral Block Cities along the border with a neighboring kingdom.
Medivh divided the territory occupied by Blue Bay City into the Spirit Cat Duchy, with Blue Bay City as its capital. Marchioness Suixiang would assist her daughter, Ansaniya, in governing it.
The Spirit Cat Duchy was land set aside for the Cat-man tribes. Under Medivh's arrangements, some of the various Cat-man tribes that had grown increasingly numerous in Kurd City moved there.
Medivh divided the territory occupied by the God-Forged Skeleton Legion into the Spirit Fox Duchy, to be governed by Marchioness Satena, the Fire Prayer Bishop, with the assistance of her daughter, Arina.
The Spirit Fox Duchy was land set aside for the Fox-person tribes under the Wrynn Family's rule. The Spirit Fox tribes from Kurd City, the Fire Fox tribes from Crimson City, and other tribes sent people to settle there.
The Crimson Plateau, Scorching Red Desert, and Fire-Prayer Stone Forest regions became the administrative