Demons in the Abyss came in all shapes and sizes, each with their own tricks.
When this group of Fallen Demons failed to achieve anything, other demons took turns trying to corrupt Iron Arm City's people and spread heretical cults, hoping to undermine the city's defenses from within.
No matter what kind of demon came, none of them could do a thing.
The Living History Project and Bone Knight Secret Art had been passed down and practiced in the Wrynn Family for years. Every household had its ancestors' skeletons.
The ancestors personally upheld the family precepts and set the family's traditions, ensuring their descendants' thinking never strayed.
If they wanted to use force, they could ask how their ancestors' skeletal fists—and the Light Priests' divine magic—would feel. Could they handle it?
Iron Arm City simply had no soil in which heretical cults could take root. No matter how silver-tongued the Abyssal Demons were or how many tricks they had up their sleeves, they couldn't sway the city's people.
Iron Arm City could withstand the Abyssal Demons' corruption, but that didn't mean other strongholds could prevent heretical cults from taking root.
Even with their defenses on high alert, cases of Expeditionary Army soldiers falling to corruption kept cropping up.
Some were dealt with promptly and caused little harm. Others went unnoticed and out of control, leading to failed expeditions and even threatening their homeland.
After the war in the Plane Graveyard began, the Abyssal Demon Lords could no longer pick and choose their targets as they pleased.
Their war strategy changed. They began making flexible use of the Abyssal Demons' innate abilities instead of simply throwing their armies at the enemy.
All kinds of Abyssal Demons projected themselves into the Star Sea Plane, using the evil in the hearts of the