They had thought Medivh had gotten carried away because the war in Kurd City had gone too smoothly, and assumed the Skeleton Army couldn't fight in the open.
It seemed their experience was limited. Kurd City's skeletons were extraordinary, each as tough as a heavily armored warrior. They were nothing like those undead skeletons that shattered at the slightest touch.
Moreover, the Skeleton Army had a formidable roster of extraordinary fighters. They had seen twenty-eight Second-Rank Bone Spirits and over a thousand First-Rank Bone Spirits take part in slaughtering the Gnoll army.
Whether or not this Skeleton Army had been assembled by deploying every last fighter in Kurd City, the strength they had witnessed was enough to shock them.
Kurd City was well armed and had excellent living conditions. The battle had only just begun, yet the chieftains of the Fox-Rabbit tribes had already told their people to prepare to move.
What they had seen wasn't the whole force. Medivh took this archaeological expedition very seriously. To ensure they had an overwhelming advantage over the Bloodclaw Tribe, he had sent forty-two Second-Rank Bone Spirits, eighteen hundred First-Rank Bone Spirits, and six thousand top-grade Green Bone Skeletons, each equivalent to an Apprentice Knight.
Those were the skeletons fighting on the front lines. There were also over fourteen thousand more assigned to clear the battlefield and conduct archaeological work.
These thousands of skeletons weren't trained for combat, but their sturdy bones made them more than a match for ordinary soldiers. They could join the fighting if necessary.
And this wasn't the full strength of Kurd City. Kurd City and Black Furnace Fortress still had nearly twenty thousand Skeleton Guards, including fifty-six Second-Rank Bone Spirits and over sixteen hundred First-Rank Bone Spirits.
After three years of tireless development under Medivh, Kurd City had