Ch. 381Holy City (I): Holy Lord

Summary

Key Plot Points and Events

  • The Instance, "Holy City," is set in a medieval-style city protected by a god called the "Holy Lord."
  • Players enter the Instance and gather in the city's main plaza, awaiting a quest.
  • A priest, Rachi, invites them into the temple, where they find an idol of the Holy Lord and a sleeping young man, later revealed to be Qi Si.
  • Upon seeing Qi Si, the Players receive a warning about a God-level NPC and the Instance's trajectory changes.

Character Developments

  • Asakura Yuko, an office worker and skilled fighter, enters the Instance to gather items and survive the final instance, following White Crow's advice.
  • Fu Jue, the chief Player, enters the Instance, aiming to secure the [Fallen Savior] card for his faction.
  • Qi Si, recently prominent in the game, is revealed to be a God-level NPC, the Holy Lord's proxy.

Significant Themes

  • The power and danger of gods, as represented by the Holy Lord and Qi Si.
  • The struggle for survival and resources among Players, especially with the final instance approaching.
  • The manipulation of history and truth, as seen in the Holy Lord's erased or unknown past.

Character Interactions

  • Asakura Yuko greets Fu Jue, showing respect but not familiarity.
  • The Players are hostile towards each other due to their competing factions and the high stakes of the final instance.
  • Priest Rachi guides the Players into the temple, revealing Qi Si as the God-level NPC.

Ch. 382Holy City (2): Heretics

Key Plot Points and Events

  • Qi Si enters the Holy City Instance, seizing control of NPCs' Soul Leaves.
  • Players enter the Instance, encountering Qi Si in the temple, leading to speculation about his god-like status.
  • Players are divided into 'Believers' and 'Heretics' factions. Each 'Heretic' can kill one 'Believer' per night.
  • Players receive 'Infinite Pages of History' notebooks, revealing rules and a map to explore.

Character Developments

  • Qi Si: Maintains a calm and mysterious demeanor, playing the role of a 'Lord' to manipulate the players' perceptions.
  • Asakura Yuko: Develops an interest in Qi Si, viewing him as a subject for her reports, and accepts her 'Heretic' faction.

Significant Themes

  • Manipulation and perception: Qi Si manipulates the players' perceptions, while Asakura Yuko observes and records events.
  • Belief and conviction: Characters grapple with their beliefs, with Asakura Yuko's conviction in truth and equality contrasting with the religious themes of the Instance.

Character Interactions

  • Qi Si and the players: Qi Si interacts with the players, maintaining his god-like facade and manipulating their perceptions.
  • Asakura Yuko and Qi Si: Asakura Yuko observes Qi Si, intrigued by his actions and viewing him as a subject for her reports.
  • Players among themselves: Players interact, speculating about Qi Si's status and preparing for the Instance's challenges.

Ch. 383Holy City (III): Leader

Key Plot Points and Events

  • The Players are given their faction Identity Cards and the Rules of the Instance.
  • Father Rachi announces that one Player will be chosen as the [Child of God], blessed by the Lord's protection and able to identify and execute heretics.
  • The Players decide to explore the Holy City together to gather clues and complete the main quest.
  • They establish three leaders to facilitate decision-making and cooperation: Fu Jue, William, and Asakura Yuko.

Character Developments

  • Asakura Yuko, holder of the [Taboo Scholar] card, is recommended as a leader due to her late entry into the Eerie Game, lack of grudges against other Players, and above-average Intelligence Quotient and Wisdom Degree.
  • Fu Jue, despite being the highest-ranking Player, declines the leadership role due to his faction status and the potential for internal conflict.
  • William, ranked 127th, accepts a leadership role, emphasizing his experience and suitability for the position.

Significant Themes

  • Cooperation vs. Competition: The Players must balance their competitive nature with the need to cooperate to complete the main quest.
  • Trust and Suspicion: The Players must navigate the game while being wary of potential heretics among them.
  • Power Dynamics: The [Child of God] role holds significant power, raising questions about the cost of such power and the potential for abuse.

Character Interactions

  • Fu Jue and Asakura Yuko: Fu Jue recommends Asakura Yuko as a leader, potentially recognizing her as another Player or testing her reaction. Asakura Yuko accepts the role reluctantly but calmly.
  • William and Fu Jue: William accepts a leadership role, acknowledging Fu Jue's rank and experience but not directly challenging his decision to decline the role.
  • The Players: The group dynamic is tense, with Players wary of each other due to their unknown faction status. They agree to explore the city together and establish leaders to facilitate decision-making.

Ch. 384Holy City (IV): The Schemer

Key Plot Points and Events

  • The Players decide on their locations without any clues, picking blindly.
  • Fu Jue calculates that there can be at most four heretics.
  • Qi Si and Father Rachi have a confrontation, with Qi Si implying he'll kill the other Players.
  • The six representatives from the Eerie Investigation Bureau team up and decide to kill Fu Jue that night.
  • They attempt to identify a heretic among themselves but fail.
  • A flesh tumor monster appears in the cemetery, threatening the representatives.

Character Developments

  • Fu Jue: Calculates the number of heretics, shows his intention to move against the representatives, and is targeted by them.
  • Qi Si: Reveals his desire for Li's authority and confronts Father Rachi, hinting at his willingness to kill the other Players.
  • The representatives: Realize the danger of Fu Jue, team up, and decide to kill him. They attempt to identify a heretic among themselves but fail, leading to panic and disarray.

Significant Themes

  • Power dynamics and manipulation: Fu Jue's influence and the representatives' fear of him highlight the power dynamics at play. Qi Si's confrontation with Father Rachi also shows the manipulation of others for personal gain.
  • Trust and betrayal: The representatives' inability to trust one another and identify a heretic among themselves leads to mistrust and panic.
  • The consequences of actions: The representatives' decision to target Fu Jue has immediate consequences, as they are now in danger from the flesh tumor monster.

Character Interactions

  • Fu Jue and the representatives: Fu Jue's open scheme to eliminate his opponents leads to the representatives banding together to kill him.
  • Qi Si and Father Rachi: Their confrontation reveals their hidden agendas and willingness to manipulate others for their own purposes.
  • The representatives: They team up to kill Fu Jue but struggle to trust one another, leading to panic and disarray when faced with the flesh tumor monster.

Ch. 385Holy City (5): Cross

Key Plot Points and Events

  • The priest from the temple visits the eastern district and witnesses the poverty and suffering of its inhabitants.
  • The god grants the priest a golden branch to bestow upon the people, turning them into beings most like gods.
  • Asakura Yuko and Vede Hais form an alliance to explore the eastern district together.
  • In the eastern district, a heretic is crucified for refusing to pay tribute to the god, and the believers watch with fanaticism.
  • Asakura Yuko captures a believer named Flor and demands information about the Holy Lord's legend and the Instance's dangers.

Character Developments

  • The priest shows compassion for the commoners and seeks the god's help to alleviate their suffering.
  • Asakura Yuko demonstrates her decisiveness and resourcefulness by capturing Flor and threatening him for information.
  • Vede Hais reveals his manipulative nature, wanting Asakura Yuko as an ally to gather information and make decisions for him.

Significant Themes

  • Greed and inequality, as seen in the division of the Holy City into classes and the suffering of the eastern district inhabitants.
  • Fanaticism and religious zealotry, demonstrated by the believers' reaction to the heretic's execution.
  • The struggle between compassion and pragmatism, shown in Asakura Yuko's detachment from the heretic's fate and her focus on achieving her goals.

Character Interactions

  • Asakura Yuko and Vede Hais form an uneasy alliance, with Vede wanting to control Asakura Yuko and Asakura Yuko agreeing to protect her personal safety.
  • Asakura Yuko captures and threatens Flor to gain information about the Instance, showing her willingness to use others to achieve her goals.

Ch. 386Holy City (6): The Dying

Summary of Chapter 6: The Dying

Key Plot Points and Events

  • Asakura Yuko and Vede interrogate Flor, a believer, about the Holy City's history and the "heretic" system.
  • They learn about the "Judgment Day" prophecy, the dangers of night, and the "devils" that tempt believers into corruption.
  • They witness priests collecting flesh from believers as offerings and receive a side quest to complete one donation.

Character Developments

  • Asakura Yuko: Shows her ruthless efficiency by killing Flor after extracting the information she needs. She also reveals her past as a war correspondent, indicating her experience in combat and killing.
  • Vede: Becomes more cautious and respectful towards Asakura Yuko after witnessing her actions.

Significant Themes

  • The corrupt nature of the clergy and their exploitation of believers.
  • The fear and ignorance of the believers, who are herded like lambs.
  • The contrast between the holy and the grotesque, represented by the beautiful golden light nourished by flesh and blood.

Character Interactions

  • Asakura Yuko and Vede: They work together to gather information, with Asakura Yuko taking the lead in questioning Flor and Vede providing support.
  • Asakura Yuko and Flor: Asakura Yuko interrogates Flor, using her intelligence and ruthlessness to extract the information she needs.
  • The priests and believers: The priests collect flesh from believers as offerings, exploiting their fear and desperation. The believers comply silently, showing their submissiveness and lack of agency.

Ch. 387Holy City (7): A Sense of Conviction

Summary of Chapter 7: A Sense of Conviction

Key Plot Points and Events

  • The priest learns that God is without emotion or desire, and that mortals' desires cause their suffering.
  • The Players discover that the donations in Holy City are connected to the main quest, which requires collecting sparks to unlock the truth behind the city's destruction.
  • Night falls in Holy City, causing fear and chaos among the believers.
  • The Players return to the temple and share their findings, deciding to work together to complete the main quest.

Character Developments

  • The priest gains a deeper understanding of God and the nature of humanity's suffering.
  • The Players begin to cooperate, setting aside their faction quests to focus on the main quest.

Significant Themes

  • The nature of God and humanity's relationship with the divine.
  • The consequences of humanity's desires and greed.
  • The importance of cooperation and unity among Players.

Character Interactions

  • The priest and God have a philosophical conversation about the nature of humanity's suffering.
  • The Players discuss their findings and decide to work together to complete the main quest.
  • Father Rachi guides the Players to their rooms for the night, warning them of the danger to come.

Ch. 388Holy City (8): Flor

Key Plot Points and Events

  • The priest, after witnessing the clergy's corruption, decides to spread new doctrines and laws to change the city.
  • The believers, once oppressed, begin to flaunt their desires after the priest's influence, leading to God's disappearance.
  • The Players enter their respective rooms, with William discovering a strange statue in his room.
  • Qi Si, in the temple, observes the birth of a new god and offers a deal to Father Rachi.
  • Flor, now a heretic, knocks on Fu Jue's door, killing him according to The Rules.

Character Developments

  • The priest evolves from a devout follower to a reformer, trying to change the corrupt clergy.
  • Qi Si reveals his manipulative nature, using deception to sway Father Rachi and further his own goals.
  • Flor, as a heretic, follows The Rules' instructions to kill a Player.

Significant Themes

  • The corrupting influence of power and the struggle against it.
  • The consequences of losing faith and the absence of a guiding figure.
  • The manipulation of others for personal gain.

Character Interactions

  • The priest and Qi Si discuss their shared interests and make a deal.
  • Flor, as a heretic, interacts with Fu Jue through The Rules' mechanics.
  • The Players discuss room-sharing arrangements, with William noticing something amiss.

Ch. 389Holy City (9): Ending Two

Key Plot Points and Events

  • Asakura Yuko awakens to find an idol feeding on human flesh and learns the heretic faction's murder Rules.
  • Giles explores the city at night, obtains a spark, and unlocks a second ending conjecture.
  • Asakura Yuko encounters the primordial form of a god, a tumor that devours everything in its path, and discovers a Player with Kindling.
  • The next morning, two Players, Blairen and Fu Jue, are missing.

Character Developments

  • Asakura Yuko: Grows accustomed to processing vast amounts of information from her Identity Card, learns the truth about the Holy City's past, and faces the horror of the mutated idols.
  • Giles: Becomes more cautious and strategic, unlocks a second ending conjecture, and decides to explore the city at night despite the risks.
  • Fu Jue: His absence creates uncertainty and suspicion among the Players.

Significant Themes

  • The corrupting influence of power and the dangers of unchecked authority.
  • The struggle between faith and knowledge, and the consequences of forbidden knowledge.
  • The consequences of collusion with evil and the price of inaction.

Character Interactions

  • Asakura Yuko and Giles: Though not directly interacting, their individual actions and discoveries contribute to the overall understanding of the Instance.
  • The Players: Tensions rise as two Players go missing, and suspicion falls on those who went out at night.
  • Asakura Yuko and the Idols: She witnesses the Idols' hunger and the horror they inflict upon the believers.

Ch. 390Holy City (10): Child of God

Summary

Key Plot Points and Events

  • Fu Jue is found dead in Room 12, swallowed by an Idol, with no trace of his corpse or the [Fallen Savior] Identity Card.
  • The Players search for Fu Jue's body and the Identity Card but find only Blairen's corpse.
  • The Eerie Investigation Bureau representatives are suspected of killing Fu Jue, but they claim they only intended to test him.
  • The Players decide to hold a vote to find the heretic responsible for Blairen's death, with William as the Child of God.
  • Thomson votes for the short-haired girl, who is unable to defend herself due to the system restriction on showing Identity Cards.
  • Thomson changes his vote to Qi Si at the last second.

Character Developments

  • Fu Jue's death is a significant turning point, revealing the Instance's mechanics and the danger of the Eerie Game.
  • The Eerie Investigation Bureau representatives are exposed and face potential punishment for their actions.
  • Thomson shows strategic thinking and willingness to make tough decisions, voting for the short-haired girl to minimize casualties and then changing his vote to Qi Si.
  • Qi Si remains calm and composed, with an unknown agenda, as he is voted for by Thomson.

Significant Themes

  • Trust and Betrayal: The Players' trust in one another is tested, with suspicions rising among the Eerie Investigation Bureau representatives.
  • Power and Responsibility: William takes on the role of the Child of God, grappling with the responsibility of making a judgment that could lead to someone's death.
  • Consequences of Actions: The Players face the consequences of their actions, with Fu Jue's death and the loss of the [Fallen Savior] Card affecting the Eerie Investigation Bureau.

Character Interactions

  • The Players interact cautiously, with growing suspicion and tension among the Eerie Investigation Bureau representatives.
  • Thomson and Qi Si have a tense interaction, with Thomson voting for Qi Si at the last second, hinting at potential conflict between them.
  • The short-haired girl is put in a vulnerable position, unable to defend herself due to the system restriction on showing Identity Cards.

Ch. 391Holy City (11): Scapegoat

Key Plot Points and Events

  • William identifies the short-haired girl as a heretic, leading to her execution.
  • The girl's identity card reveals her to be a believer, causing chaos among the NPCs.
  • William is executed for his mistake, and Thomson takes the Child of God position.
  • The players suspect that Fu Jue might not be dead, and the [Fallen Savior] card is still among them.

Character Developments

  • William: Struggles with his conscience after identifying the short-haired girl, ultimately leading to his execution.
  • Thomson: Voluntarily takes the Child of God position to ensure his survival and gain more information.
  • Fu Jue: Possibly still alive, manipulating events from the shadows.

Significant Themes

  • The consequences of one's actions and the diffusion of responsibility.
  • The manipulation of events and people by unseen forces.
  • The struggle for power and control within the instance.

Character Interactions

  • William and the short-haired girl: Their interaction leads to her execution and his eventual death.
  • Thomson and the other players: Thomson's actions cause suspicion and tension among the players.
  • Qi Si and Fu Jue: Their hidden interaction drives the plot forward, with Qi Si aware of Fu Jue's manipulations and willing to cooperate for now.

Ch. 392The Grand Finale (April 1 Special Edition)

Key Plot Points and Events

  • The Eerie Game shuts down abruptly, with Fu Jue making a transaction with a god that affects The Rules.
  • Si Qi and Li move in together, with Si Qi helping Li adapt to reality.
  • Lin Chen visits Si Qi, bringing food and expressing concern.

Character Developments

  • Si Qi remains indifferent and laid-back, while Li is expressionless and reserved.
  • Jin Yusheng is determined to write a novel about the Eerie Game.
  • Lin Chen is nervous around the group but shows kindness by bringing food.

Significant Themes

  • The aftermath of the Eerie Game and the return to reality.
  • Friendship and camaraderie among former Players.
  • The struggle to adapt to normal life after the extraordinary events of the Eerie Game.

Character Interactions

  • Si Qi and Li maintain their close friendship, with Si Qi helping Li navigate reality.
  • Jin Yusheng tries to extract information from Si Qi about the Eerie Game's finale.
  • Lin Chen shows concern for Si Qi and provides assistance by bringing food.

Ch. 393Holy City (12): The Skeptic

Key Plot Points and Events

  • Giles suspects that some representatives have been controlled by Fu Jue.
  • He meets with Julie Marguerite in the northern district to discuss their suspicions.
  • Giles sets up a test using the party ring and the [Eye of Hermes] items to gather information.
  • Giles and Julie are ambushed by living corpses in the cemetery, revealing Julie's betrayal.

Character Developments

  • Giles becomes increasingly suspicious of his teammates and grows more cautious.
  • Julie Marguerite is revealed to be working with Fu Jue against Giles.

Significant Themes

  • Trust and betrayal among teammates.
  • The hidden dangers and deceptions within the Instance.
  • The power dynamics between Players and the Instance's mechanics.

Character Interactions

  • Giles and Julie Marguerite discuss their suspicions about Fu Jue and the other representatives.
  • Giles and Julie are ambushed by living corpses, leading to a confrontation between them.
  • Asakura Yuko and Vede investigate the northern district, with Yuko taking a believer hostage for information.

Ch. 394Holy City (13): Those Who Fear Death

Summary of Chapter 13: Those Who Fear Death

Key Plot Points and Events

  • Julie and Giles encounter each other in the cemetery, leading to a confrontation.
  • Giles activates an ability that draws the gaze of the Ancestral God, causing Julie to fall unconscious.
  • Julie breaks her own wrist to escape the spider silk, then realizes Giles is colluding with the Puppeteer.
  • Giles remembers Fu Jue's offer to reset his survival probability in exchange for giving up his free will, accepting the Black Ring.
  • Asakura Yuko and Vede investigate the northern district and discover the clergymen's plan to incite believers to rebel.
  • Fujiwara Shinya and the representatives find Giles and Julie's rings, confirming they've gone missing.

Character Developments

  • Julie demonstrates her resourcefulness and determination to survive, even without weapon-type items.
  • Giles's past is revealed, showing his desperation and fear of death that led him to accept Fu Jue's offer.
  • Asakura Yuko remains analytical and strategic, while Vede displays cynicism and disbelief in divine beings.
  • Fujiwara Shinya finally accepts the possibility that Fu Jue is still alive.

Significant Themes

  • Fear of death and desperation, as seen in Giles's past and the believers' situation.
  • The consequences of giving up free will, as demonstrated by Giles's acceptance of the Black Ring.
  • The manipulation of believers by the clergymen to achieve a specific ending.
  • The representatives' growing awareness of Fu Jue's influence and the potential threat he poses.

Character Interactions

  • Julie and Giles engage in a tense confrontation, with Julie ultimately realizing Giles's collusion with the Puppeteer.
  • Asakura Yuko and Vede work together to investigate the northern district, with Asakura Yuko leading the analysis and Vede providing cynical commentary.
  • Fujiwara Shinya and the representatives discuss the disappearance of Giles and Julie, leading Fujiwara Shinya to conclude that Fu Jue is still alive.

Ch. 395Holy City (16): Three Gods

Summary of Chapter 16: Three Gods

Key Plot Points and Events

  • Qi Si makes two deals: one with Father Rachi to seize the World Fruit and another with Fu Jue to prevent the Ancestral God's awakening.
  • Asakura Yuko and Vede escape the crowd and return to the temple. They find that half of the Players have not returned.
  • Qi Si climbs the Clock Tower and learns about the Ancestral God's true nature and the contingency plan left behind.

Character Developments

  • Qi Si: Shows curiosity and amusement about the Ancestral God's revival process, indicating his desire to learn more about it.
  • Asakura Yuko: Sticks to her plan of gathering information and Fire Seeds to clear the Instance without taking unnecessary risks.
  • Vede: Shows concern for the fate of good people but also understands Asakura Yuko's perspective on their situation.

Significant Themes

  • Manipulation and deception: Qi Si, Father Rachi, and the Ancestral God's followers use each other to achieve their goals.
  • Trust and cooperation: Asakura Yuko emphasizes the importance of mutual trust in their group, contrasting with the manipulative behavior of others.

Character Interactions

  • Qi Si and Father Rachi: Their deal involves seizing the World Fruit, which will accelerate the Ancestral God's revival. Their relationship remains ambiguous.
  • Asakura Yuko and Vede: They discuss their plan to gather information and Fire Seeds without taking unnecessary risks. Their relationship improves as they work together.
  • Asakura Yuko and other Players: She suspects that some Players may have fallen victim to other Players or Instance traps, highlighting the precarious situation they are in.

Ch. 396Holy City (17): Incitement

Key Plot Points and Events

  • The Ancestral God, the last surviving god of the first generation, begins creating the world anew after the apocalypse.
  • He is bound and devoured by other gods, but calmly accepts his slumber and eventual resurrection.
  • Father Rachi dreams of the Ancestral God and receives a message about an Evil God usurping His nest.
  • Qi Si decides to help the Ancestral God gather a new body to either seal or kill Him, while Father Rachi gambles on the Ancestral God's resurrection.
  • Asakura Yuko and Vede unlock an ending, with Asakura Yuko choosing to agitate the believers against the clergy.

Character Developments

  • The Ancestral God is revealed to be a silent, emotionless being who places all things where they belong, smoothing away defiance.
  • Father Rachi becomes more determined to help the Ancestral God, believing in His grace and resurrection.
  • Asakura Yuko struggles with the consequences of spreading the truth, ultimately choosing to agitate the believers for personal gain.

Significant Themes

  • The consequences of truth and the price of knowledge.
  • The cyclical nature of sin and divine punishment.
  • The power dynamics between gods, humans, and other living beings.

Character Interactions

  • The Ancestral God interacts with Father Rachi through dreams, revealing His message and grace.
  • Qi Si and Father Rachi form an uneasy alliance, each gambling on the Ancestral God's resurrection for their own purposes.
  • Asakura Yuko and Vede work together to unlock an ending, with Asakura Yuko making a choice that affects the believers' fate.

Ch. 397Three Gods of the Holy City (16)

Key Plot Points and Events

  • Qi Si makes two deals: one with Father Rachi to seize the World Fruit and devour the believers, and another with Fu Jue to prevent the Ancestral God's awakening.
  • Asakura Yuko and Vede escape to the temple, discussing their plan to wait and gather information rather than actively participate in clue-gathering.
  • The night descends upon the Holy City, and half of the Players are missing. Giles and Julie are attacked and disappear in the northern district.

Character Developments

  • Qi Si: Becomes more proactive in his plans, showing curiosity about the god's rebirth process.
  • Asakura Yuko: Shows concern for the world and its people, deciding to wait and gather information instead of taking risks.
  • Vede: Becomes more cooperative with Asakura Yuko, accepting her plan despite his initial reservations.

Significant Themes

  • Trust and cooperation among Players.
  • The consequences of Players' actions on the Instance's world and its inhabitants.
  • The power dynamics between gods and their followers.

Character Interactions

  • Qi Si and Father Rachi: Form a secret alliance to revive the Ancestral God.
  • Asakura Yuko and Vede: Discuss their plan to wait and gather information, showing a growing understanding and cooperation between them.
  • Asakura Yuko and the other Players: Sense tension and unease among the remaining Players due to the disappearance of Giles and Julie.

Ch. 398Holy City (17): Incitement

Key Plot Points and Events

  • The Ancestral God's history and current state are revealed.
  • Father Rachi has a vision of the Ancestral God and is guided by it.
  • Qi Si decides to help the Ancestral God gather a new body to either seal or kill it.
  • Asakura Yuko and Vede unlock the ending, with Asakura choosing [Incite] and Vede choosing [Believe].

Character Developments

  • The Ancestral God is shown to be a silent, compassionate being, but also one that can be manipulated and weakened.
  • Father Rachi's faith is renewed, and he becomes more determined to help the Ancestral God.
  • Qi Si decides to take a gamble and aid the Ancestral God, believing the potential gains outweigh the risks.
  • Asakura Yuko struggles with the moral implications of her choices but ultimately decides to prioritize her own interests.

Significant Themes

  • The power dynamics between gods and humans, and the consequences of relying too heavily on divine grace.
  • The struggle between truth and self-interest, and the high cost of spreading the truth.
  • The manipulation and control of people, as seen through the Ancestral God's actions and the Puppeteer's puppets.

Character Interactions

  • Father Rachi and the Ancestral God: Father Rachi seeks guidance from the Ancestral God, while the Ancestral God uses Father Rachi as a vessel for its will.
  • Qi Si and the Ancestral God: Qi Si decides to help the Ancestral God, believing it will benefit him in the long run.
  • Asakura Yuko and Vede: Asakura Yuko and Vede work together to unlock the ending, but their individual choices reflect their differing priorities and beliefs.

Ch. 399Holy City (18): Orator

Key Plot Points and Events

  • Qi Si and Fu Jue discuss their plans for the next day's vote, with Fu Jue revealing that the Child of God identity will be sacrificed to create uncertainty and begin the godless age.
  • Flor, now a corpse under the Evil God's control, knocks on doors throughout Holy City, revealing the truth about the priests' deception and the true nature of the divine flesh.
  • Asakura Yuko remembers White Crow's [Utopian Orator] Identity Card and realizes the truth about the Church of the Scales' actions.
  • Asakura Yuko writes a record to explain the situation to Vede and dies, leaving behind the [Taboo Scholar] Identity Card.
  • Vede inherits the Identity Card and meets Fu Jue, who reveals his plan for the next stage.

Character Developments

  • Qi Si: Shows cunning and manipulative tendencies, using Fu Jue's plan to his advantage.
  • Fu Jue: Reveals his grand scheme and demonstrates his willingness to sacrifice the Child of God identity for his goals.
  • Asakura Yuko: Realizes the truth about the Church of the Scales and chooses to die, leaving behind a record to help Vede.
  • Vede: Becomes the final survivor and inherits the [Taboo Scholar] Identity Card, agreeing to Fu Jue's plan.

Significant Themes

  • Manipulation and deception: Characters use information and lies to their advantage, with Qi Si and Fu Jue plotting together while keeping secrets from each other.
  • Truth and revelation: Asakura Yuko discovers the truth about the Church of the Scales, and Flor reveals the priests' deception to the people of Holy City.
  • Sacrifice: Fu Jue is willing to sacrifice the Child of God identity for his plan, while Asakura Yuko sacrifices herself to help Vede.

Character Interactions

  • Qi Si and Fu Jue: Discuss their plans and manipulate each other for their own purposes.
  • Asakura Yuko and Vede: Asakura Yuko leaves behind a record to explain the situation to Vede, while Vede becomes the final survivor and inherits her Identity Card.
  • Flor and the people of Holy City: Flor reveals the truth about the priests' deception and the true nature of the divine flesh, leading the people to realize they have been deceived.

Ch. 400Holy City (19): God's Birthday

Plot Points and Events

  • Believers, having learned the truth, gather and storm the temple, led by Flor.
  • Inside the temple, they find a hidden graveyard and a ritual in progress.
  • The Ancestral God begins to resurrect, causing widespread fear and awe.
  • Fu Jue uses the [Dice of Fate] to temporarily halt the Ancestral God's gaze.
  • Qi Si approaches the sundial, drawing the Ancestral God's attention.
  • Vede binds the [Taboo Scholar] Identity Card and regains vitality.
  • Father Rachi becomes a sacrifice, and the Ancestral God fully awakens.

Character Developments

  • Flor becomes the new prophet and leads the believers.
  • Father Rachi accepts his role as a sacrifice to aid the Ancestral God's resurrection.
  • Vede binds the [Taboo Scholar] Identity Card and gains new abilities.
  • Fu Jue and Qi Si work together to manipulate the Ancestral God's gaze.

Significant Themes

  • The power of faith and its consequences.
  • The manipulation of divine authority and the consequences of defiance.
  • The struggle between selflessness and selfishness in divine beings.

Character Interactions

  • Flor and the believers: Flor leads the believers in storming the temple.
  • Father Rachi and the believers: Father Rachi accepts his role as a sacrifice.
  • Fu Jue and Qi Si: They work together to manipulate the Ancestral God's gaze.
  • Vede and Fu Jue: Vede threatens Fu Jue, but Fu Jue remains calm and composed.
  • Sigmund and Vede: Sigmund tries to convince Vede to cooperate with Fu Jue.
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