Searing Light was also a high-level divine spell. It not only granted the priest extremely powerful fire resistance and protection against nonmagical weapons, but also gave the caster immense fire damage for a short time. Flames originating from a divine domain carried formidable holy damage; anyone with even slightly poor resistance would be burned to charcoal the instant they touched them.
It was an exceptionally powerful divine spell that combined offense and defense.
Most importantly, it was the best spell this priest currently had for dealing with Solam! There was no helping it—after transforming into an elemental prince, Solam's innate fire damage was simply too powerful. Whether for his own safety or to continue fighting Solam, the priest had to possess some means of countering Solam's devastating flames.
As Searing Light appeared, the priest's "Sanctuary" failed. At that very moment, his Blade Barrier also vanished. As a high-level priest, he had an extremely precise grasp of the duration of divine spells. Blade Barrier was indeed powerful, but its duration was correspondingly short. Only genius priests specially favored by the gods could extend the duration of such a top-tier divine spell, and clearly, this priest did not have that kind of fortune!
Fortunately, as a priest of Bane, he certainly did not lack combat experience, so his timing was impeccable. Any priests of Bane who could not fight had long since been eliminated in the bloody struggles for power.
The moment Solam saw the blazing Fire Shield around him, he immediately charged forward. Solam recognized the divine spell he had cast. It was an extremely troublesome spell; if this priest had faced anyone else, Solam truly could not guarantee that they would not suffer a loss. Fortunately, Solam himself was now a massive torch, completely immune to the fire damage surrounding